(1) Chula: Echoes ( Second Edition)
Dual Dilemma
Randomly select three personnel. If the highest Cunning among those personnel is even, all three of them are stopped.
Players of Chula must quickly learn that anything and everything in the game might be a potential pitfall. Sisko, Dax, and Kira were misled by the ghostly voice of the missing Julian Bashir.
Characteristics: "Chula" dilemma, "randomly select" dilemma, "randomly stopper" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Chula: Move Along Home ( To Boldly Go)
Dual Dilemma
Randomly select three personnel. If the highest Strength among those personnel is even, all three of them are stopped.
"...perhaps they're giving us some sort of behavioral test. Like a laboratory rodent who must work his way out of a maze."
Characteristics: "Chula" dilemma, dilemma with a cost of 3 or more, "randomly select" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Chula: Pick One to Save Two ( Second Edition)
Dual Dilemma
Randomly select three personnel. Choose to return one of those personnel to its owner's hand or to have all three of them be stopped.
"Thialo... Sacrifice one so that two may live."
Characteristics: "Chula" dilemma, "randomly select" dilemma, "randomly stopper" dilemma, "relocate" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Chula: The Chandra ( What You Leave Behind)
Dual Dilemma
Randomly select a personnel. Repeat this until you select a personnel with a cost equal to or greater than the first personnel that you selected. Stop each selected personnel.
"Allamaraine, count to four.
Allamaraine, then three more.
Allamaraine, if you can see.
Allamaraine, you'll come with me."
Characteristics: "Chula" dilemma, dilemma with a cost of 3 or more, "randomly select" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Chula: The Dice ( In A Mirror, Darkly)
Dual Dilemma
Unless you have a personnel with Integrity > 6, a second personnel with Cunning > 6, and a third personnel with Strength > 6, all your personnel are stopped.
"Roll! Roll? But you haven't even told me the rules yet!"
Characteristics: "Chula" dilemma, dilemma with a cost of 3 or more, "stop all personnel" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Chula: The Game ( Return to Grace)
Dual Dilemma
Place this dilemma on this mission. When your personnel are about to face a dilemma whose title begins with "Chula" here, randomly select one of your personnel attempting this mission to be stopped. When your personnel complete this mission, this dilemma is overcome.
"Choose their path! Double their peril, double your winnings!"
Characteristics: "Chula" dilemma, "place on mission" dilemma, "randomly select" dilemma.
Requires: "Chula" dilemma.
Rule hint for this card
This card has an erratum: Since the card's release, some of our players have been concerned with the ability to overspend on dilemmas and still stop personel. On behalf of the Rules Team the Errata Team is updating Chula: The Game to remove this interaction.
Taken form Current Errata 2015-04-06.Card logging info: First edited by Telak at Jun 26th, 2016. Please support openCards and validate game text of this card!
(2) Chula: The Precipice ( Legacy)
Dual Dilemma
If you have an even number of personnel, randomly split them in half. Unless one half has a personnel with Leadership, a second personnel with Cunning > 5, and a third personnel with Honor, randomly select one half to be stopped.
"If you were hurt, I'd leave you behind."
"Then I'm glad I'm not the one who's hurt."
Characteristics: "Chula" dilemma, "randomly select" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Chula: Trickery ( Return to Grace)
Dual Dilemma
Randomly select three personnel. Unless those personnel have 2 Officer or twelve different skills, all three are stopped.
"Over here. Hurry!"
"Where's it coming from?"
"Spread out."
Characteristics: "Chula" dilemma, "randomly select" dilemma.
Card logging info: First edited by Telak at Dec 12th, 2015. Please support openCards and validate game text of this card!
(1) Chula: Unfortunate Roll ( Favor the Bold)
Dual Dilemma
Randomly select three personnel. If their total Integrity is odd, all three are stopped.
"Find cover if you can."
Characteristics: "Chula" dilemma, "randomly select" dilemma.
Card logging info: Logged by openCards team at Jan 1st, 2008.