(0) Last Stand ( Unity)
Dual Dilemma
This dilemma is cost +3 for each headquarters mission your opponent commands. Your opponent may discard a Nucleogenic card from hand to make the next dilemma revealed during this mission attempt cost -3.
"We'll make it."
Characteristics: dilemma with variable costs, "headquarter related" dilemma, discard a specific card from hand.
Requires: Nucleogenic, headquarters.
Card logging info: First edited by Telak at Dec 4th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(1) • Pressing On ( Zero Hour)
Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. Your Treachery personnel cannot be killed by planet dilemmas. When your personnel complete a planet mission, you may place each or Nucleogenic card on this event in its owner's hand.
Characteristics: prevent your personnel from beeing killed by a dilemma, plays in your core, manipulate your deck, Decay.
Requires: Voyager related, Nucleogenic, Delta-Quadrant mission, planet mission.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
Forcing Their Way ( Allegiance)
Interrupt
To play this interrupt, you must not command U.S.S. Voyager.
Order - Discard a Nucleogenic card from hand to place a Treachery personnel from hand aboard your U.S.S. Equinox.
"Stay the course!"
Characteristics: "relocate" personnel cards - place from hand into play, discard a specific card from hand.
Requires: Voyager related, Nucleogenic.
Rule hint for this card
This card has an erratum: Clarification the the Treachery personnel must be played from hand.
Taken form Current Errata 2015-04-06.Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 6th, 2010 & Q2 by Telak at Dec 7th, 2011)
Left with No Choice ( Unnatural Selection)
To play this interrupt, kill your non- personnel aboard your U.S.S. Equinox. While your Treachery personnel is facing a dilemma, take a Nucleogenic card from your discard pile into hand.
Order - Take a Treachery personnel from your discard pile and place him or her on top of his or her owner's deck.
"Does that logic comfort you?"
Characteristics: "relocate" personnel cards - return to his or her owner's deck, recover cards from your discard pile.
Requires: Nucleogenic.
Card logging info: First edited by Telak at Oct 2nd, 2016. Please support openCards and validate game text of this card!
• Locate Fuel Source ( Allegiance)
Planet Mission
Location: Delta-Quadrant Span: 2. Points: 40.
Requirements: Anthropology, Exobiology, Science, 2 Treachery, and Cunning>38
Special Instructions: When your personnel complete this mission, each player may shuffle each Nucleogenic card in his or her discard pile into his or her deck.
Ankari Homeworld: "...lucky for us, the inhabitants were generous."
Characteristics: Delta-Quadrant mission, planet mission, mission worth 40 or more points.
Requires: Nucleogenic.
Card logging info: Last lgged by Roga Danar at Sep 6th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
• Off-World Raid ( Extreme Measures)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 40.
Requirements: Geology, Leadership, Security, and (Integrity>38 or Strength>40)
Special Instructions: When your personnel complete this mission, each player may shuffle each Nucleogenic card in his or her discard pile into his or her deck.
Pullock V: "I think I should tell you I've been in worse situations."
Characteristics: Alpha quadrant mission, STRENGTH Missions, planet mission, mission worth 40 or more points.
Requires: Nucleogenic.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Nov 29th, 2011)
(2) Angelo Tassoni ( Allegiance)
Federation Personnel of Human species.
Icons:
Biology Navigation Security
Treachery
When you play this personnel you may choose one: take a Nucleogenic card from your discard pile into hand; or place a Nucleogenic card you own that has been removed from the game on top of your deck.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
One of the U.S.S. Equinox stripped of rank upon joining U.S.S. Voyager. Fit in with his new crew without incident.
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Voyager related, recover cards from outside the game, remove cards from the game (other cards), Human species.
Requires: Nucleogenic, remove cards from the game (other cards), remove cards from the game (this card).
Card logging info: Last lgged by Roga Danar at Sep 6th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • James Morrow, Survivor ( Zero Hour)
Federation Personnel of Human species.
Icons:
Engineer Physics
While this personnel is attempting a mission or is involved in an engagement, you may discard a Nucleogenic card from hand to make the ship he is aboard Weapons +2 and Shields +2 until the end of this turn (limit +6).
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"These experiments were meticulous and they were brutal."
Characteristics: affiliation, enhance your SHIELDS (other cards), enhance your WEAPONS (other cards), discard a specific card from hand, Human species, ship related card.
Requires: engagement, Nucleogenic.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) • Maxwell Burke, Arrogant First Officer ( Allegiance)
Federation Personnel of Human species.
Icons:
Anthropology Leadership Officer
2 Programming Security Treachery
Commander: U.S.S. Equinox. Order - Discard two cards from hand to choose one: download a Nucleogenic card; or take a Nucleogenic card from your discard pile and place it on top of your deck.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"We're going to need more fuel."
Further game play infos
Maxwell Burke, Arrogant First Officer counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, download, download - Nucleogenic (cards), Voyager related, discard a card from hand, Commander, personnel who has a cost of 3 or more, Human species.
Requires: Nucleogenic.
Card logging info: Logged by eberlems at Feb 9th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(4) • U.S.S. Equinox, Determined To Get Home ( Allegiance)
Federation Ship (Nova Class / Standard Equipment )
Staffing reqirements:
Icons:
While you do not command a headquarters mission, you may play this ship at Caretaker’s Array. While this ship is at a mission, you may play Treachery personnel, personnel, and equipment aboard this ship.
While you do not command U.S.S. Voyager, you may pay the cost of losing 5 points to use an ability on a personnel you own by discarding a Nucleogenic card from hand.
RANGE: 8 WEAPONS: 6 SHIELDS: 7
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Equinox, Determined To Get Home:Characteristics: affiliation, Voyager related, discard a specific card from hand.
Requires: "affiliation", Voyager related, Nucleogenic, Delta-Quadrant mission, headquarters.
Rule hint for this card
This card has an erratum: Clarification on special skill.
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).