(1) Technique of a Desperate Man ( Raise the Stakes)
Dual Dilemma
Unless you have Anthropology and 2 Officer or two Temporal events in your core, place this dilemma in your core. When one of your personnel begins a mission attempt, this dilemma's owner may remove this dilemma from the game to place a dilemma beneath one of your completed missions on the top of his or her dilemma pile.
"Interesting move, sir."
Characteristics: event related card, remove cards from the game (this card).
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Delivery Boy ( Favor the Bold)
Event
Q. Temporal. Plays in your core. When you are about to play a Q event or a Temporal event, you may destroy this event to play that event at cost -3.
"Is there a John-Luck Pickard here?"
Characteristics: plays in your core, Q, Temporal, reduce your card play cost, Q.
Requires: Q, Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Ohhhh! Nothing Happened! ( Reflections 2.0)
Event
Q. Temporal. Plays in your core. When you play another Temporal card, you may destroy this event to name a dilemma. Choose an opponent to take a copy of that dilemma from his or her dilemma pile and remove it from the game. That opponent shuffles and replaces his or her dilemma pile face down.
"You mean I caused the anomaly- and the anomaly in some way disrupted the beginning of life on Earth."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, plays in your core, Q, Temporal, Q.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Curious Companion ( Matter of Time)
Interrupt
When a card an opponent owns returns any number of dilemmas to that opponent's dilemma pile from beneath your incomplete mission, score 5 points.
Order - Place a Temporal card from your discard pile on the bottom of its owner's deck.
Would you mind telling me who that is?
That, Miss Lincoln, is simply my cat.
Characteristics: score points, recover cards from your discard pile.
Requires: manipulate / examine opponent's dilemma pile, return a dilemma to your dilemma pile, Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
Historical Monitor ( Matter of Time)
Interrupt
Temporal.
Order - Draw a card for each different Temporal event you command (limit 4). Then, reveal the top card of an opponent's deck. If it is not a personnel, shuffle this interrupt into your deck. Otherwise, remove this interrupt from the game.
"This is how we keep an eye on what's going on."
Characteristics: event related card, manipulate opponent's deck, manipulate your deck, Temporal, additional card draws, remove cards from the game (this card), interrupt related card.
Requires: Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card a second time!
Preposterous Plan ( Matter of Time)
Interrupt
Temporal. When an opponent scores 5 or more points, if he or she has not completed a mission, score 5 points.
Order - Destroy an opponent's Temporal event.
"You're proposing that we go backwards in time, find humpback whales, then bring them forward in time, drop them off, and hope the hell they tell this probe what to go do with itself?"
Characteristics: event related card, destroy an event, score points, Temporal.
Requires: score points, Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
• Access Temporal Conduit ( Matter of Time)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 35.
Requirements: 2 Anthropology, Programming, Transporters, and Integrity > 35 or 2 Exobiology, 2 Treachery, and Strength > 35
Special Instructions: When you play a Temporal event, if you have completed this mission, that event is cost -1.
Any affiliation (except ) may attempt this mission.
Devidia II: Travel to 19th-century Earth.
Characteristics: event related card, reduce your card play cost, Alpha quadrant mission, STRENGTH Missions, planet mission, worth 35 or less points.
Requires: Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card a second time!
• Contact Mysterious Benefactor ( Matter of Time)
Space Mission
Location: Alpha-Quadrant Span: 4. Points: 35.
Nebula.
Requirements: Engineer, 2 Physics, Treachery, and Cunning > 36
Special Instructions: When your personnel complete this mission, if you command three or more different Temporal cards, score 5 points.
Any affiliation (except ) may attempt this mission.
Helix near Paragon II: Apprise patrol of progress in timeline disruption.
Characteristics: score points, Alpha quadrant mission, mission with span 4, nebula mission, space mission, worth 35 or less points.
Requires: Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card a second time!
(5) • Annorax, Temporal Architect ( The Undiscovered Country)
Non-aligned Personnel of Krenim species.
Icons:
Anthropology 2 Engineer Leadership
Physics Science 2 Treachery
Commander: Kyana's Hope. While this personnel is aboard your non- ship, that ship is Weapons +2. Order - Remove your Temporal event that has a cost of 3 or more from the game to name an event. Each player shuffles each copy of that event they command into its owner's deck.
INTEGRITY: 1 CUNNING: 7 STRENGTH: 5
Further game play infos
Annorax, Temporal Architect counts as "matching commander" for the following ship cards:
Characteristics: event related card, destroy an event, "affiliation", enhance your WEAPONS (other cards), remove cards from the game (other cards), Alternate universe related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Krenim species.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Harry Kim, Remorseful Survivor ( Lower Decks)
Federation Personnel of Human species.
Icons:
Astrometrics Navigation Science
Transporters Treachery
Thief. When you play this personnel, you may examine the top four cards of your deck. You may reveal an interrupt or a Temporal card and take it into hand. Place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 5
Characteristics: affiliation, manipulate your deck, Voyager related, additional card draws, Future related, interrupt related card, Thief, personnel who has a cost of 3 or more, Human species.
Requires: Temporal.
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(2) • Icheb, Second Officer ( Matter of Time)
Federation Personnel of Borg species.
Icons:
Navigation Officer Transporters
When you play this personnel, the next Temporal event you play this turn is cost -2.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 5
Icheb's accomplishments aboard U.S.S. Voyager earned him a field commission as a Starfleet officer, and by 2394, he had advanced in rank to lieutenant commander and third-in-command.
Characteristics: event related card, affiliation, Voyager related, reduce your card play cost, Future related, Borg species.
Requires: Temporal.
Card logging info: First edited by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card!
(2) • James T. Kirk, Highly-Decorated Captain ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Diplomacy Honor
Leadership Officer
Commander: U.S.S. Enterprise. You may play this personnel at cost +3 to download two cards. Those cards must be , Assault, Maneuver, Pursuit, or Temporal cards.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"Risk is our business. That's what this starship is all about. That's why we're aboard her."
Further game play infos
James T. Kirk, Highly-Decorated Captain counts as "matching commander" for the following ship cards:
Characteristics: affiliation, download, download - personnel, download - Maneuver (cards), download - Pursuit (cards), download - ship, download - Temporal (cards), The Original Series related, Past related, Commander, James T. Kirk, Human species.
Requires: The Original Series related, Assault, Maneuver, Pursuit, Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Kathryn Janeway, Regretful Leader ( Raise the Stakes)
Federation Personnel of Human species.
Icons:
Biology Diplomacy Engineer
Leadership Officer Physics
Programming Science
Admiral. When you play this personnel, if you command a completed mission requiring Engineer or Science, she is cost -4. When you play this personnel, each player may download an equipment card or a Temporal card.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 4
"It's time to let go of the past, and start thinking about your future."
Characteristics: equipment related card, affiliation, download, download - equipment, download - Temporal (cards), Voyager related, reduce your card play cost, Future related, Admiral, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Kathryn Janeway, Human species.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Naomi Wildman, Astrometrics Officer ( This Side of Paradise)
Federation Personnel of Human / Ktarian species.
Icons:
Astrometrics Engineer Honor
Science
While this personnel is facing a dilemma, you may destroy your Temporal event that has a cost greater than or equal to the cost of that dilemma to make each random selection made by that dilemma your choice instead. This effect lasts until the end of the mission attempt.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
Naomi grew into a fabulous officer.
Characteristics: ignore or manipulate the results of a random selection, event related card, affiliation, Voyager related, Future related, Human species.
Requires: Temporal.
Rule hint for this card
This card has an erratum: Special skill changed. Errata'd on 2014-11-24: Time limit added to her ability so it's not permanent.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Vosk, Temporal Fanatic ( Captain's Log)
Non-aligned Personnel of Alien species.
Icons:
Astrometrics Engineer
Exobiology Leadership Officer
2 Treachery
For each Temporal event in your core, this personnel is attributes +1 (limit +4). When you do not command a Temporal event, place this personnel in his owner's discard pile.
INTEGRITY: 1 CUNNING: 6 STRENGTH: 5
"We dominate entire worlds. We extend our will across time."
Characteristics: event related card, "relocate" personnel cards - from play in his or her owner's discard pile, "affiliation", enhance your personnel attributes (this card), Future related, personnel who has a cost of 3 or more, Alien species.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Drake, Voyager Shuttle ( Captain's Log)
Federation Ship (Type-8 Shuttlecraft Class / Standard Equipment )
Staffing reqirements:
Icons:
While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you command six or more personnel aboard this ship, it is Range -2. While you command a Temporal event in your core, this ship is Range +3.
RANGE: 3 WEAPONS: 3 SHIELDS: 3
"Your shuttle intersected one of our timestreams, and, boom."
Characteristics: event related card, affiliation, enhance your RANGE (this card), Voyager related.
Requires: Temporal, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Enterprise, Battle Hardened ( Dangerous Missions)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
Order - Discard a Temporal event from your hand to make this ship Range +2 until the end of this turn.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"Enterprise is a tough ship. She take more than anyone could ask her to, and then some."
Further game play infos
The following personnel cards can be used as "matching commander" for Enterprise, Battle Hardened:Characteristics: event related card, affiliation, enhance your RANGE (this card), Past related.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Kyana's Hope, Temporal Weapon ( The Undiscovered Country)
Non-aligned Ship (Kyana Class / Standard Equipment )
Staffing reqirements:
Icons:
Order - Remove a number of your Temporal events with a total cost of 4 or more from the game to name a personnel. Each player shuffles each copy of that personnel they command into his or her owner's deck.
RANGE: 5 WEAPONS: 5 SHIELDS: 5
"Another incursion, even a minor one, could undermine everything. We should dismantle this weapon and rejoin our people."
Further game play infos
The following personnel cards can be used as "matching commander" for Kyana's Hope, Temporal Weapon:Characteristics: event related card, "affiliation", remove cards from the game (other cards), Alternate universe related, ship related card.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • U.S.S. Bozeman, Well-Preserved Antique ( Peak Performance)
Federation Ship (Soyuz Class / Standard Equipment )
Staffing reqirements:
Icons:
While a player commands a Temporal event, this ship is Range -3.
Order - If this ship is at a non-headquarters mission, stop six personnel aboard to destroy a Temporal event.
RANGE: 7 WEAPONS: 6 SHIELDS: 6
"They haven't been in service in over eighty years."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Bozeman, Well-Preserved Antique:Characteristics: event related card, affiliation, enhance your RANGE (this card), Next Generation related, Past related.
Requires: Temporal.
Card logging info: Last lgged by eberlems at Sep 6th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 28th, 2010)