Why Can't We Be Friends | openCards

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Borg iconWhy Can't We Be Friends

    Long-Small-BannerimagePlayed on one of the tournaments of the big event GP 2007.

    This Deck article was written by openCards user KaiserK at Nov 27th, 2007.

    image This Deck was used in the following tournament:
    Winner Deck (1/9) - Team Multiplayer Championship (Celle/Germany)

    Why Can't We Be Friends

    Deck listing:

    Mission Missions:

    space
    Fissure Researchimage (1 S 170)
    space
    planet
    Plot Invasionimage (3 U 99)
    planet
    Salvage Borg Shipimage (3 S 103)
    headquarter

    Dilemma pile (32):

    space Space: 7 / planet Planet: 9 / dual Dual: 16
    planet
    A Bad Endimage (3 C 1)
    dual
    dual
    Casualtiesimage (12 R 3)
    planet
    planet
    planet
    space
    space
    dual
    Entanglementimage (7 R 4)
    space
    Hull Breachimage (10 C 8)
    dual
    dual
    Last Gaspimage (10 U 11)
    space
    planet
    planet
    dual
    Nose to Noseimage (10 C 13)
    dual
    dual
    planet
    dual
    Temptationimage (1 U 53)
    dual
    The Dal'Rokimage (13 R 20)
    dual
    Tragic Turnimage (5 P 3)
    space
    space
    dual
    planet

    Draw deck (43):

    EventEvent (17):
    Abductionimage (3 R 34)
    One With the Borgimage (3 U 48)
    Party Atmosphereimage (4 C 66)
    The Perfect Toolimage (4 R 78)

    InterruptInterrupt (6):
    Rebornimage (4 U 95)

    PersonnelPersonnel (15):
    borgStaff
    borgStaff
    borgStaff
    borgStaff
    borgStaff
    Invasive Droneimage (3 C 131)
    borgStaff
    borgStaff
    borgStaff

    Ship Ship (5):
    borg
    Queen's Borg Cubeimage (0 P 16)
    borg
    borg
    Sphere 634image (5 P 39)

    Hints & strategie notes for this Deck

    This deck was played by Johannes Klarhauser in the 20n2 Multiplayer Teamplay Tournament at the Grand Prix Convention 2007 in Celle, Germany. It was complemented by a Borg solver played by Jens Petritzki, and was part of the only team/deck combo that achieved 2 Full Wins during the tournament.

    The deck is self-explanatory: The Tragic Turn dilemma pile is used to kill as many personnel as possible; any survivors will be abducted or assimilated via Reborn. Assimilated personnel are used to score bonus points from One With the Borg, which are in turn used to overcome dilemmas via Knowledge and Experience. Observation Drones will cycle any used cards back into the deck to repeat the process for the second mission. The bonus points should be enough to make sure only two missions have to be solved.

     

    Note: The dilemma pile is missing the IaMD dilemmas Security Weapons and The Dal'Rok. The deck list is missing Queen's Borg Sphere, Contingency Vessel.