Kazon Disruptor ( Voyager)
Typical sidearm employed by the various Kazon sects. Simple design is slightly less powerful than comparable Starfleet arms, but is easily mass-produced even without replicator technology.
Equipment
Kazon use only. Reports for free (once each turn). Each of your personnel present is STRENGTH +2. (Cumulative.)
Characteristics: disruptor, Hand weapon, play for free / report for free.
Requires: affiliation, Kazon species.
Card logging info: Logged by openCards team at May 1st, 2009.
Kazon Disruptor Rifle ( Voyager)
Relatively unsophisticated beam weapon used by the Kazon. No-frills design abandons aesthetic features in favor of inexpensive production. As deadly as it is ugly.
Equipment
Kazon use only. Reports for free (once each turn). Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)
Characteristics: disruptor, Hand weapon, play for free / report for free.
Requires: affiliation, Kazon species.
Card logging info: Logged by openCards team at May 1st, 2009.
Treaty: Cardassian/Kazon ( The Gift)
In 2371, the Cardassian agent Seska formed a pact with the Kazon-Nistrim, covertly supplying them with Federation technology.
Seeds or plays on table (plays for free if you have Seska in play). Your Cardassian and Kazon affiliations recognize this treaty. They can now mix and cooperate.
Characteristics: Treaty, Treaty - Cardassian, play for free / report for free.
Requires: affiliation, affiliation, Cardassian species, Kazon species.
Card logging info: First edited by Telak at Nov 5th, 2018. Please support openCards and validate game text of this card!
❖ Kazon Outpost ( Voyager)
Since losing its homeworld, the Kazon Collective raids others, establishing outposts throughout its territory.
Kazon Facility - Outpost
Special icons:
SHIELDS: 34
Seed one at a or location OR build at such a location where you have a Kazon ENGINEER. Has no transporters. The Kazon Collective
Characteristics: Outpost, affiliation.
Requires: "affiliation", Kazon species.
Card logging info: Logged by openCards team at May 1st, 2009.
The Kazon Collective ( Voyager)
Seeds or plays on table. Your Kazon affiliation is immune to assimilation. Once each turn, if you have a Maje in play, you may report another Kazon of his sect for free. OR Plays on your Kazon Warship. Your Personnel and Ship cards (except other Warships) may report aboard.
Characteristics: play for free / report for free.
Requires: affiliation, Kazon-Hobii, Kazon-Mostral, Kazon-Nistrim, Kazon-Ogla, Kazon-Oglamar, Kazon-Pommar, Kazon-Relora, Maje, Kazon species.
Card logging info: Logged by openCards team at May 1st, 2009.
Combat Training ( Voyager)
Tarok: Survive training exercises at this formidable Kazon-Ogla base.
Mission - Planet
Mission located in Delta-Quadrant with span: 2 and points: 25*.
Requirements: STRENGTH > 50 + any Maje
Special Instructions: * + 5 for each Kazon-Ogla present, up to four.
Affiliations:
Characteristics: Mission.
Requires: Kazon-Ogla, Maje, Kazon species.
Card logging info: Logged by openCards team at May 1st, 2009.
Boarding Party ( Voyager)
Objective
Special icons:
Seeds or plays on table. Once each turn, your Boarding Pod may move to "ram" any ship present. Personnel on Pod go aboard; discard Pod. Also, once each turn, your Kazon aboard opponent's ship may use its transporters (ignoring its SHIELDS) OR steal an Equipment card aboard (score points; discard objective) OR download Commandeer Ship there (score double points; discard objective).
Point-Box on card: 10 bonus points (you score points, when you play or use this card).
Characteristics: bonus points.
Requires: Kazon species, Boarding Pod-class.
Card logging info: Logged by openCards team at May 1st, 2009.