Duonetic Field Generator ( Deep Space Nine)
Device designed to interfere with electromagnetic radiation flow. Inhibits the use of transporter annular confinement beams and the electrical systems of most ships.
Dilemma - Planet dilemma
Place on planet. No beaming up or taking off from planet. Nullify with 3 ENGINEER OR Miracle Worker.
Characteristics: place on planet, Beaming.
Requires: Miracle Worker.
Card logging info: Logged by openCards team at May 1st, 2009.
Combat-Ready: Jury-Rig ( Broken Bow)
Soldiers are trained to quickly assess and handle a variety of technological obstacles, even under pressure.
Interrupt
Special icons:
Plays on your MACO or Miracle Worker. Until end of turn, that personnel is attributes all +2 and gains ENGINEER, Transporter Skill, and Computer Skill.
Characteristics: Combat-Ready.
Requires: MACO, Miracle Worker.
Card logging info: First edited by Telak at Apr 1st, 2017. Please support openCards and validate game text of this card!
Reunion ( Alternate Universe)
Sector 001 Region • Utopia Planetia, Mars Station: Transport famous officers to a reunion.
Mission - Planet
Mission located in Alpha-Quadrant with span: 3 and points: X.
Region: Sector 001.
Requirements: Miracle Worker OR Cantankerousness OR Spock
Special Instructions: X = 15 points if Miracle Worker OR Cantankerousness OR Spock present. 40 if all three.
Affiliations:
Characteristics: Sector 001 region, Mission.
Requires: Cantankerousness, Miracle Worker.
Card logging info: Logged by openCards team at May 1st, 2009.