"Pup"
Dilemma - Space dilemma Place on ship. Disables RANGE until start of your next turn; then WEAPONS until start of your next turn; then SHIELDS; then repeats. Nullify with 4 Computer Skill OR any Miles. Characteristics: place on ship. Rule hint for this cardThis card has an clarification: See disabled, Birth of "Junior". Taken form Glossary - Version 1.9.5.Card logging info: Logged by openCards team at May 1st, 2009. | |
This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)".
This dilemma will be a great setup for a variety of followups. At the least, it can slow you down drastically; at the worst, you may lose your ship.
Nullifying it isn't impossible--Computer Skill is pretty common for the Federation, and even for the Romulans--but few crews are really likely to have four. Getting back to your outpost to pick up reinforcements will be hampered considerably by the periodic RANGE disabling.
Combos:
"Pup" + Cytherians: You won't even be able to start your trip till your next turn, and every third turn will be a waste.
"Pup" + Romulan Ambush on the 3rd turn: And you thought you were safe as long as you used something bigger than a shuttlecraft.