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Target Weapons

    Target Weapons

    Tactic Tactic
    Attack value: 2  Defense value: 1
    ATTACK bonus +1 if you have a Dominion ship firing.
    Hit = Tactic downTactic flip Direct hit = Tactic downTactic flipTactic flipTactic flip
    WEAPONS enhancements off line.
    WEAPONS: -2  HULL: -25 %  

    Requires: Affiliation Dominion affiliation, Dominion ship.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Target Weapons

    This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Aug 31st, 1999.

    While this Tactic may not offer as much in the way of Attack and Defense Bonuses as some other choices, its damage effect really stands out. The WEAPONS reduction of 2 will make it harder for your opponent to counterattack you on their next turn by decreasing the chance they'll overcome your SHIELDS. More importantly, all WEAPONS enhancements are knocked off line by the damage, suspending bonuses from Bynars Weapon Enhancement, Captain’s Log and plenty more favorites of the average attack strategy.

    Combo:

    • Target Weapons + Target Shields: Landing these damage markers on a souped-up ship will neutralize all enhancements to the two attributes you have the most to fear from in a fight.