Objective
Special icons:
Seeds or plays on table. Place on your V.I.P. or OFFICER who has been infiltrating opponent's ship since start of opponent's last turn. Target any opponent's mission in same quadrant. Ship and crew must do nothing but go to that mission (while infiltrator aboard) and attempt it if possible (any infiltrators may decline); then infiltrator is exposed. Discard objective whenever infiltrator exposed.
Requires: Infiltrator.
Rule hint for this card
This card has an clarification:
This objective requires the owner of the ship and crew to use them to move to and attempt the targeted mission. The infiltrator’s owner does not control the ship and crew. See actions - required.
The opponent must attempt the mission targeted by this objective “if possible.” That means the mission must be attemptable by the opponent’s affiliation and must not have been made unattemptable (e.g., with I Tried to Warn You).
In general, the entire crew must participate in the attempt. However, affiliated personnel cannot be forced to beam to Qualor II Rendezous; since they would be placed in stasis upon beamdown, it is not possible for those personnel to attempt this mission.
Taken form Glossary - Version 1.9.5.Card logging info: Logged by openCards team at May 1st, 2009.
Rare card from The Dominion (Copyright 1998 by Decipher)
Image Source: Deep Space Nine - The Adversary (Season 3 - Episode 26)
UCT-ID : ST1E 6 R 60 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).
Log in OR create a new account to write a card review.Decks with this card (or with a reprint of this card):
- "Victory for the Star Empire!" by Sean O'Reilly
- "Emergency Exit" by Chairman Nilva
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