Risky BusinessRemember that bug bite?... The galaxy can be a dangerous place when you're on your own. Q-Card - Dilemma Characteristics: Q-related dilemma, bonus points. Card logging info: Logged by openCards team at May 1st, 2009. | |
This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.
If you need a reason to avoid redshirting, here's a good one. A single personnel dies, and you can't even get around it with a hologram - he gets erased. But even then it's not over; the dilemma returns under the mission, forcing you to bring in a larger team. When you do, make sure you didn't leave any one-person crews or Away Teams anywhere, because this time around the second part of the dilemma will kick in; you can choose to let them die, or lose 5 points. Use the dilemma in your Q-Continuum, or seed it under a mission using Beware of Q.
Combos:
- Impose Order + Risky Business at a different mission: You thought it was safe to leave a single personnel at Impose Order to guard your points?
- Risky Business + Deliver Supplies: If all you left on the ship was that Transporter Skill, say goodbye to your mission attempt.