Chamber of Ministers | openCards

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Chamber of Ministers

    Chamber of Ministers

    Legislative body of Bajoran provisional government. Established following Cardassian withdrawal in 2369.

    Bajoran Bajoran icon  Facility Facility - Headquarters
    SHIELDS: 36

    Seeds or plays on Bajor. A Nor may coexist here. Once per turn, one Bajoran Minister, Vedek or Kai OR one HQ card may play for free here. (Not duplicatable.)

    Characteristics: Headquarters, Affiliation Bajoran affiliation, play for free / report for free.
    Requires: HQ card, Kai, Minister, Vedek, Bajoran species.

    Rule hint for this card

    This card has an clarification:

    The text “A Nor may coexist here” on this facility overrides the normal rule that you may not establish more than one facility at a location. However, Chamber of Ministers is not required in order to seed Deep Space 9/Terok Nor at Bajor. “A Nor” is a reference to the type of station (allowing Deep Space 9 or Terok Nor to seed there), not to the card named “Nor,” which may not be established at a Bajor region location.

    This facility can play (but not seed) on the Mirror Universe Bajor. No cards may report there because the facility is not in its native quadrant.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    Chamber of Ministers

    This Card-Review article was written by Evan Lorentz and was published first on "Decipher's Website (decipher.com)" at Jul 11th, 1998.

    The Chamber of Ministers has all the reporting benefits of a normal outpost, and many more. With higher SHIELDS than the average facility, you'll make things harder for an opponent's outpost-destroying armada. Also, Bajoran Ministers, Vedeks, and Kais report for free to the Chamber of Ministers, along with any HQ cards. An extra card on even one turn can be a powerful advantage, especially when it's a card like Kai Opakaimage or Bareil Antosimage!

    Combo: