A Good Day to Live
Mission - Planet Characteristics: Mission. Card logging info: Logged by openCards team at May 1st, 2009. | |
This Card-Review article was written by Kathy McCracken and was published first on "Decipher's Website (decipher.com)" at Jul 31st, 1999.
A somewhat unusual mission, this one has no alternative to specific named personnel to solve it - but you get your choice of three possibilities, the old Klingon warriors Kor, Kang and Koloth. For each personnel in the solving Away Team with the right-pointing red Nemesis icon, you score an extra 5 points on top of the mission's normal 30, making it possible to score a maximum of 50 if you can make it through the attempt with all three warriors plus Jadzia Dax (DS9).
To avoid a 10-point loss to the Lack of Preparation that will frequently find its way to this mission, you'll want to start the attempt with at least one of your warriors in the team, where he may get picked off with a killer such as Yuta. With that out of the way, clear the rest of the dilemmas and then bring in the other Nemesis icon folks to solve the mission.
Combo:
- A Good Day to Live + Kor + Kang + Koloth + Jadzia Dax (BoG) + Bat’leth x2: 50 points for a 30-point mission, and a great centerpiece for a bat'leth theme deck!