(0) Becalmed ( A Time to Stand)
Dual Dilemma
Add the span of this mission to this dilemma's cost. Randomly select three personnel. Each of those personnel with an attribute > 6 is stopped.
"If it weren't for sensors, we wouldn't even know we were at warp. We've only been crossing this expanse for two months and we're already feeling the strain."
Characteristics: "randomly select" dilemma, span related card.
Card logging info: First edited by Telak at Apr 15th, 2016. Please support openCards and validate game text of this card!
(2) Brave Words ( A Time to Stand)
Dual Dilemma
Unless the missions you command have greater total span than the mission your opponent commands, your opponent chooses a personnel to be stopped.
"I've heard them before, from thousands of species across thousands of worlds, since long before you were created."
Characteristics: "opponent's choice stopper" dilemma, span related card.
Card logging info: First edited by Telak at Apr 11th, 2016. Please support openCards and validate game text of this card!
(3) Cornered ( A Time to Stand)
Planet Dilemma
Unless you have 2 Astrometrics and 2 Navigation or command a completed mission with span 4 or more, randoly select two personnel to be killed.
"Don't tell me the Maquis didn't have a Plan B."
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, span related card.
Requires: mission with span 4.
Card logging info: First edited by Telak at Apr 22nd, 2016. Please support openCards and validate game text of this card!
(3) Chimeric Diversion ( A Time to Stand)
Event
Plays in your core. When the opponent on your right begins a mission attempt, if the number of dilemmas beneath that mission is greater than its span, you may draw one extra dilemma and spend one extra in total cost on dilemmas.
"Number One, I have the distinct impression that we're being toyed with."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, plays in your core, span related card.
Card logging info: First edited by Telak at Apr 18th, 2016. Please support openCards and validate game text of this card!
(3) Subspace Rift ( A Time to Stand)
Event
Plays on a non-headquarters mission. This mission is span 4.
"...if these regions continue to be exposed to warp field energy, they will rupture. Subspace will extrude into normal space, forming a rift.
Characteristics: plays / place on a mission, span related card.
Card logging info: First edited by Telak at Apr 22nd, 2016. Please support openCards and validate game text of this card!
Emergency Repairs ( A Time to Stand)
To play this interrupt, you must command a ship at a mission with span 4 or more.
Order - Place your personnel on a dilemma aboard that ship. (Remove that dilemma from the game.)
Order - Remove a Damage card on that ship from the game.
Order - Make that ship Range +4 until the end of this turn.
Characteristics: enhance your RANGE (other cards), span related card, ship related card.
Requires: Damage, mission with span 4.
Card logging info: First edited by Telak at Apr 18th, 2016. Please support openCards and validate game text of this card!
Perilous Proposal ( A Time to Stand)
Interrupt
While your personnel is facing a dilemma at a mission with span 4 or more, replace all levels of any one skill in that dilemma's requirements with 2 Astrometrics.
"...I'll use a remote-piloted shuttlepod to deliver protomatter into the dead star. This will cause a cascade effect which will transform the star's carbon and oxygen into elemental hydrogen. Then we just stand back and watch the fireworks.
Characteristics: change the requirements of opponent's dilemmas, span related card.
Requires: affiliation, mission with span 4.
Card logging info: First edited by Telak at Apr 18th, 2016. Please support openCards and validate game text of this card!
• Navigate Xindi Corridor ( What You Leave Behind)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 35.
Region: Delphic Expanse. Nebula.
Requirements: Astrometrics, Engineer, Sience, a personnel and Cunnning > 31.
Special Instructions: When you move to your Region: Delphic Expanse mission, if this mission is completed, that mission is span -1.
Any affiliation may attempt this mission.
Kovadaan Nebula: "The trip through the corridor only took a few seconds..."
Characteristics: Alpha quadrant mission, Delphic Expanse, span related card, nebula mission, space mission, worth 35 or less points.
Requires: Future related, Delphic Expanse.
Card logging info: Last lgged by eberlems at Jun 21st, 2010 (Q1 by Roga Danar at Sep 9th, 2010 & Q2 by Telak at Nov 3rd, 2010)
• Regula, Exact Vengeance ( A Time to Stand)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 30.
Requirements: Exobiology, Leadership, Treachery, and Cunning > 32
Special Instructions: While this mission is complete, each of your missions with span 4 or more is worth 5 more points.
"I'll chase him 'round the moons of Nibia, and 'round the Antares Maelstrom, and 'round Perdition's flames before I give him up."
Characteristics: Alpha quadrant mission, span related card, planet mission, worth 30 or less points, worth 35 or less points, your missions are worth more points.
Requires: mission with span 4.
Card logging info: First edited by Telak at Apr 22nd, 2016. Please support openCards and validate game text of this card!
• Sector 39-J, Investigate Annihilation ( Symbiosis)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 35.
Requirements: Astrometrics, Navigation, Physics, Science, and Cunning > 34
Special Instructions: This mission is span -1 for each completed mission an opponent commands (limit -2).
Any affiliation may attempt this mission.
"It's a disease, like a virus invading the body of our galaxy."
Characteristics: Alpha quadrant mission, span related card, space mission, worth 35 or less points.
Card logging info: First edited by Telak at Jul 27th, 2018. Please support openCards and validate game text of this card!
(2) • Wixiban, Old Friend ( A Time to Stand)
Non-aligned Personnel of Talaxian species.
Icons:
Astrometrics
When you play this personnel, name a region. When this personnel attempts a mission in that region, add the span of that mission to his Cunning and he gains one level of each skill in that mission's requirements. These effects last until the end of the mission attempt.
INTEGRITY: 5 CUNNING: 4 STRENGTH: 5
"I've never seen another Talaxian this far from home!"
Characteristics: "affiliation", enhance your CUNNING (other cards), enhance your CUNNING (this card), enhance your skills (this card), region related cards (unspecific), span related card, Talaxian species.
Card logging info: First edited by Telak at Apr 21st, 2016. Please support openCards and validate game text of this card!
(5) • Aurulent ( Strange New Worlds)
Ferengi Ship (Na'Far Class / Standard Equipment )
Staffing reqirements:
When this ship is about to move between a non- mission and a mission, do not add 2 to the total span of those missions.
RANGE: 7 WEAPONS: 5 SHIELDS: 6
"The Gamma Quadrant, gentlemen. Millions of new worlds on our very doorstep. The potential for Ferengi business expansion is staggering."
Further game play infos
The following personnel cards can be used as "matching commander" for Aurulent:Characteristics: affiliation, span related card.
Requires: Gamma-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.