(2) Cutting Remark ( Sacrifice of Angels)
Dual Dilemma
Randomly select a personnel to be stopped. If you command four or more events that cost 2 or less, destroy two of your events.
"I promise, not too much off the top."
Characteristics: "randomly select" dilemma, "randomly stopper" dilemma, event related card, destroy an event.
Card logging info: First edited by Telak at Oct 17th, 2019. Please support openCards and validate game text of this card!
(4) Interphasic Effects ( In A Mirror, Darkly)
Dual Dilemma
Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have an personnel, randomly select a personnel to be killed and your opponent may choose an event to destroy.
Crewman Sussman was just one of many that lost their lives aboard the U.S.S. Defiant in 2268.
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, event related card, destroy an event, Consume.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Just Following Orders ( Extreme Measures)
Dual Dilemma
Your personnel cannot gain skills while facing this dilemma. Unless you have Astrometrics, Intelligence, and Treachery or Geology, Honor, and Navigation, randomly select a personnel to be stopped and if this dilemma's owner discards an event from hand, then he or she may destroy an event.
"The cloak failed, and half the ship materialized in solid rock."
Characteristics: "randomly select" dilemma, "randomly stopper" dilemma, event related card, destroy an event.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(1) Unfamiliar Etiquette ( Zero Hour)
Dual Dilemma
Your opponent chooses an event you command (if he or she cannot, this dilemma is overcome). Unless you choose to destroy that event, stop each personnel with a cost greater than the cost of that event.
"At the conclusion of our visit, we'll be offered the Stone of J'Kah as a gesture of salutation. Accept it, then bow slightly and observe a respectful silence for approximately five seconds."
Characteristics: "opponent's choice stopper" dilemma, event related card, destroy an event.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(1) • Catastrophic Quip ( Zero Hour)
Q. Plays in your core. When an opponent's personnel fails a mission attempt, you may destroy this event to stop all personnel at that mission.
"I hate to interrupt such a thrilling display of naked avarice, but I thought it was only right of me to warn you that this station is hurtling toward its doom, and it's very unlikely any of you will survive to enjoy your purchases. I just thought I'd men
Characteristics: destroy an event, destroy an event - your own, plays in your core, Q, Q.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(2) Cutting the Strings ( Return to Grace)
Event
To play this event, you must command Bajor. Choose one: destroy an event on your mission; or return a dilemma on your mission to its owner's dilemma pile. Destroy this event.
"This coup will deliver Bajor back into the hands of its greatest enemies. Are you willing to live under Cardassian rule again?"
Characteristics: return a dilemma to opponent's dilemma pile, destroy an event, destroy an event - on a mission.
Requires: plays / place on a mission, Bajor.
Card logging info: First edited by Telak at Mar 14th, 2014. Please support openCards and validate game text of this card!
(4) Deep Roots ( Energize)
Event
Plays in your core. When you play a Bajoran Resistance personnel, you may destroy this event to destroy an event.
After so many years of violence and destruction, some former resistance cell members found themselves ill-suited to any other kind of life.
Characteristics: destroy an event, plays in your core.
Requires: Bajoran Resistance.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) No Love for the Spoon Heads ( Second Edition)
Event
Assault. Plays in your core.
Order - Destroy this event to begin combat involving your personnel. If you win, randomly kill an opponent's personnel involved and you may destroy an event.
"Remember, the bomb is set to go off three minutes after it's activated. ... I suggest you plant it somewhere in Dukat's quarters."
Characteristics: combat, destroy an event, kill opponent's personnel, plays in your core, Assault.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Search and Destroy ( Sacrifice of Angels)
Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Admiral, General, or Legate personnel. If you win, name an event. All copies of that event are destroyed.
"They don't need to know he's on board. You simply order them to destroy the runabout."
Characteristics: combat, destroy an event, engagement, plays in your core, Assault, Maneuver.
Requires: Admiral, General, Legate.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
(2) Sent Back ( Peak Performance)
Event
To play this event, you must discard two cards from hand. Choose an opponent and name a personnel or event. That opponent places each card he or she commands with that card title on the bottom of its owner's deck and then draws two cards. Destroy this event.
"He was supposed to be beamed away a split second before the phaser beam hit him. Whether it worked or not, I couldn't tell you."
Characteristics: "relocate" personnel cards - return to his or her owner's deck, destroy an event, discard a specific card from hand.
Requires: affiliation.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 11th, 2010)
(1) Suppressed Evidence ( Face of the Enemy)
Event
To play this event, you must command three personnel. Each player who does not command a completed mission must choose all but two of his or her events to return to their owner's hand. Destroy this event.
"...to many humans, a mystery is irresistible. It must be solved... The second time will succeed, if we leave no clues."
Characteristics: destroy an event, destroy an event - your own.
Requires: Next Generation related.
Card logging info: First edited by Telak at Nov 13th, 2015. Please support openCards and validate game text of this card!
(4) Tacking Into the Wind ( Unity)
Event
This event is cost -2 for each completed mission the opponent on your left commands. Choose one: download a ship; destroy an event; or shuffle up to ten cards that are personnel or ships from your discard pile into your deck. Remove this event from the game.
"All hands, make sail! To'gon's'ls and courses! Stand by the braces!"
Characteristics: destroy an event, manipulate your deck, recover cards from your discard pile, download, download - ship, remove cards from the game (this card), ship related card.
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(3) The Blight ( Call to Arms)
Event
To play this event, you must command two Founders. Plays in your core.
Order - Destroy this event. Starting with the player to your left, each player may choose an event to be destroyed.
"When the Blight quickens, the lesions turn red. Death soon follows. Some in childhood, most before they can have children of their own."
Characteristics: destroy an event, plays in your core.
Requires: Founder.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) The Crystalline Entity ( Call to Arms)
Event
Plays in your core.
Order - If you command another event, give command of this event to the player on your right to destroy an event (move this event to his or her core).
"It needs a lot of power to keep going, so it strips every form of life from the worlds it encounters and converts it all into energy."
Characteristics: destroy an event, plays in your core.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Worth the Price ( Strange New Worlds)
Event
To play this event, you must command two personnel. Destroy an event. The player who commands that event may draw cards equal to its cost. Destroy this event.
"How did you manage to get these out of the Tallonian system?"
Characteristics: destroy an event, destroy an event - you command, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Bait and Switch ( Warp Pack: Access Denied)
Interrupt
Crime. To play this interrupt, you must command three Crime events. When an opponent plays an event in his or her core, prevent that event and place it in your core. (You now command that event.)
"You know, I keep going over and over the accident in my mind, trying to figure out what went wrong... What the hell happened? Why didn't I see it coming? What am I missing?"
Characteristics: destroy an event, prevent opponent's events, Crime.
Requires: Crime, Genetically Enhanced.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
Calculated Concession ( Sacrifice of Angels)
Interrupt
Order - Return a dilemma beneath one of your incomplete non-headquarters mission to its owner's dilemma pile to destroy an opponent's event.
"Right now, you're thinking this all sounds too good to be true? But you're also thinking that the chance of peace is too promising to ignore. Am I right?"
Characteristics: event related card, destroy an event.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
Grav-Plating Trap ( These Are The Voyages)
Interrupt
When an event or interrupt is played, destroy one of your non-Hand Weapon equipment to prevent that event or interrupt and place it in its owner's discard pile.
Order - Destroy one of your non-Hand Weapon equipment to destroy an event.
"Section Four-A. On my mark!"
Characteristics: equipment related card, destroy an event, prevent opponent's events, prevent opponent's interrupts, interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Honorable Death ( Energize)
Interrupt
To play this interrupt, you must command a unique personnel present with an opponent's personnel.
Order - Kill that personnel to destroy an opponent's event.
"...every Klingon hopes to die in the line of duty..."
Characteristics: event related card, destroy an event.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Kevin Uxbridge ( Second Edition)
Interrupt
To play this interrupt, you must have 5 or more points.
Order - Destroy an event. Lose 5 points.
"Captain, he is dangerous!"
"So dangerous, Mr. Worf, that he could have destroyed us in an instant had he wished."
Characteristics: event related card, destroy an event, lose points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Moment of Triumph ( Warp Pack: Access Denied)
When an event is played, if the number of Genetically Enhanced personnel you command is greater than the cost of that event, prevent that event and place it in its owner's discard pile.
Order - Stop your Genetically Enhanced personnel to destroy an event with a cost less than that personnel's.
"But I wanted you to know first who it was who had beaten you."
Characteristics: destroy an event, prevent opponent's events.
Requires: Genetically Enhanced.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
One-Upsmanship ( Necessary Evil)
Interrupt
Order - Download a personnel or event, then shuffle that card and each copy of that card your opponents command into their owners' decks.
"Well, there's one difference between us - I'm hungry."
"The difference is your weakness, Captain, not mine."
Characteristics: event related card, "relocate" personnel cards - return to his or her owner's deck, destroy an event, download - personnel.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Powerful Example ( Energize)
Interrupt
To play this interrupt, you must command three personnel.
Order - Destroy your event to make each of your opponents destroy an event he or she commands.
"I can reduce this pumping station to a pile of debris, but I trust my point is clear. I am but one android with a single weapon. There are hundreds of Sheliak on the way ... and their weapons are far more powerful."
Characteristics: event related card, destroy an event, destroy an event - your own.
Requires: Next Generation related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Preposterous Plan ( Matter of Time)
Interrupt
Temporal. When an opponent scores 5 or more points, if he or she has not completed a mission, score 5 points.
Order - Destroy an opponent's Temporal event.
"You're proposing that we go backwards in time, find humpback whales, then bring them forward in time, drop them off, and hope the hell they tell this probe what to go do with itself?"
Characteristics: event related card, destroy an event, score points, Temporal.
Requires: score points, Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
Quinn ( Extreme Measures)
Interrupt
Q.
Order - Lose 5 points to make each player choose two events in play. All other events are destroyed.
"Would you tell them I said 'I die not for myself but for you.' I know, I know. Enigmatic. Provocative. They'll understand. Well, goodbye to you all. Many thanks."
Characteristics: event related card, destroy an event, lose points, Q, Q.
Card logging info: Logged by Roga Danar at Feb 5th, 2011 (Q1 by eberlems at Jun 28th, 2011 & Q2 by Telak at Jun 29th, 2011)
Recessive Mutation ( Warp Pack: Access Denied)
When an event or interrupt is played, place two of your non-unique Dissident personnel on the bottom of their owner's deck to prevent that event or interrupt and place it in its owner's discard pile.
Order - Stop your Dissident personnel to destroy an opponent's event with a cost less than that personnel's.
Characteristics: destroy an event, prevent opponent's events, prevent opponent's interrupts, interrupt related card.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 31st, 2018. Please support openCards and validate game text of this card!
Sense of Obligation ( Lineage)
Interrupt
Q.
Order - Choose an opponent. That opponent score 5 points and you may destroy one of his or her events.
"You are simply the most impossible person to buy a gift for."
Characteristics: event related card, destroy an event, score points, Q, Q.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
Signs of Sentience ( Unnatural Selection)
To play this interrupt, stop your Android and your non-Android present together.
Order - Take an Android from your discard pile and place it on the bottom of its owner's deck.
Order - Reveal your hand to destroy an event that costs less than the number of Androids revealed.
"Intelligence; self-awareness; consciousness."
Characteristics: event related card, "relocate" personnel cards - return to his or her owner's deck, destroy an event, recover cards from your discard pile.
Requires: Android "species".
Card logging info: First edited by Telak at Oct 2nd, 2016. Please support openCards and validate game text of this card!
The Big Picture ( Zero Hour)
Paranoia. When your Admiral is facing a dilemma that requires a skill, destroy your Paranoia event to replace all levels of that skill in that dilemma's requirements with 2 Treachery.
"I think you've lost your perspective, Captain. We'll discuss this further when you return. For now, I'm giving you a direct order to withdraw."
Characteristics: change the requirements of opponent's dilemmas, event related card, destroy an event.
Requires: Paranoia, Admiral.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
Vorta Discipline ( Peak Performance)
Interrupt
When your Founder or Vorta is about to be stopped, stop your Jem'Hadar present with him or her to prevent that.
Order - Kill your Jem'Hadar present with a Treachery Vorta to destroy an event that has a cost equal to or less than that Jem'Hadar's cost.
"Your next allowance of White is in two hours. If you want it on time, you'll be quiet and do as you're told."
Characteristics: destroy an event, kill your own personnel, prevent your personnel from beeing stopped.
Requires: Founder, Jem'Hadar species, Vorta species.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 14th, 2010)
• Conceal Unlikely Society ( Lineage)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 40.
Requirements: Anthropology, Exobiology, Security, Strength>38 and (2 Treachery or a Klingon)
Special Instructions: When your personnel complete this mission, you may destroy an opponent's event that costs no more than the number of Klingons involved.
Carraya IV: Supress intelligence of Romulan/Klingon colony.
Characteristics: event related card, destroy an event, Alpha quadrant mission, STRENGTH Missions, planet mission, mission worth 40 or more points.
Requires: Klingon species.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
• Denorios Belt, Silence Prophets ( Shattered Mirror)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 30.
Region: Bajor System.
Requirements: Archaeology, Officer, Transporters, 2 Treachery, and Cunning > 35
Special Instructions: When you complete this mission, destroy all events.
"The sad truth is, we wasted our time fighting the Bajorans when we should've been fighting their gods."
Characteristics: event related card, destroy an event, destroy an event - your own, Alpha quadrant mission, Bajor System, space mission, worth 30 or less points, worth 35 or less points.
Card logging info: First edited by Telak at Dec 2nd, 2018. Please support openCards and validate game text of this card!
(5) • Annorax, Temporal Architect ( The Undiscovered Country)
Non-aligned Personnel of Krenim species.
Icons:
Anthropology 2 Engineer Leadership
Physics Science 2 Treachery
Commander: Kyana's Hope. While this personnel is aboard your non- ship, that ship is Weapons +2. Order - Remove your Temporal event that has a cost of 3 or more from the game to name an event. Each player shuffles each copy of that event they command into its owner's deck.
INTEGRITY: 1 CUNNING: 7 STRENGTH: 5
Further game play infos
Annorax, Temporal Architect counts as "matching commander" for the following ship cards:
Characteristics: event related card, destroy an event, "affiliation", enhance your WEAPONS (other cards), remove cards from the game (other cards), Alternate universe related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Krenim species.
Requires: Temporal.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Brunt, FCA Liquidator ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Law
Navigation Programming Treachery
Commander: Audit's Spoils.
Order - If an opponent commands more events in his or her core than you, return this personnel to his owner's hand to return an event to its owner's hand.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
"The lesson is: no one can outsmart the F.C.A."
Further game play infos
Brunt, FCA Liquidator counts as "matching commander" for the following ship cards:
Characteristics: event related card, "relocate" personnel cards - return to hand, destroy an event, affiliation, Commander, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Corbin Entek, Undercover Operations Supervisor ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Biology Exobiology
Intelligence Security Treachery
Order - Kill your captive to destroy an event that captive's owner commands.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 5
I assure you, when it comes to the Obsidian Order, nothing is impossible.
Characteristics: event related card, destroy an event, kill opponent's personnel, affiliation, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Daniel Greaves, Strongman ( A Less Perfect Union)
Starfleet Personnel of Human species.
Icons:
Leadership 2 Navigation Security
2 Treachery
Assassin. Dissident. Order - If this personnel is present with six Dissident personnel, return him to his owner's hand to destroy an opponent's event.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"We did what we had to do, not what we wanted to do."
Characteristics: event related card, "relocate" personnel cards - return to hand, destroy an event, affiliation, Past related, Assassin, Dissident, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(4) • Dukat, Cardassian Representative ( Peak Performance)
Cardassian Personnel of Cardassian species.
Icons:
Law Leadership Officer
Security Treachery
Gul. When you play this personnel, you may choose one: download Ruling Council or download a card.
Order - Discard three non-personnel cards (or two cards) from hand to destroy an event.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"We are winning the war."
Characteristics: event related card, destroy an event, affiliation, download, download - personnel, download - ship, download - specific cards, Terok Nor related, Gul, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Cardassian species.
Requires: affiliation, Terok Nor related.
Card logging info: Last lgged by eberlems at Sep 4th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 2nd, 2010)
(2) Harana ( Energize)
Non-aligned Personnel of Human species.
Icons:
Anthropology Geology
Medical Physics
When this personnel is killed by a dilemma, in combat, or in an engagement, you may destroy a non-Maneuver event.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
Though the leadership of the Dorvan V colony submitted willingly to Cardassian rule, many of its citizens took the first available chance to join up with the Maquis.
Characteristics: event related card, destroy an event, "affiliation", Maquis related, Human species.
Requires: "killer" dilemma, combat, engagement.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Kalita, Maquis Pilot ( Necessary Evil)
Federation Personnel of Human species.
Icons:
Astrometrics Biology
Navigation
When you play this personnel, you may place an opponent's event on top of its owner's deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
Cautious pilot whose many missions for the Maquis include a supply raid on the U.S.S. Enterprise and the commandeering of the U.S.S. Defiant.
Characteristics: event related card, destroy an event, affiliation, Maquis related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Kira Nerys, Defiant Leader ( Favor the Bold)
Bajoran Personnel of Bajoran species.
Icons:
Honor Leadership Officer
Programming
Commander: U.S.S. Defiant. When you play this personnel, if you command Bajor, you may destroy an event. When an opponent plays an interrupt, if you command Mouth of the Wormhole, you may return this personnel to her owner's hand to prevent that interrupt and place it in its owner's discard pile.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"... there's more going on out here than 'military exercises.'"
Further game play infos
Kira Nerys, Defiant Leader counts as "matching commander" for the following ship cards:
Characteristics: "relocate" personnel cards - return to hand, destroy an event, prevent opponent's interrupts, affiliation, Deep Space None related, interrupt related card, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Bajoran species.
Requires: Bajor, Mouth of the Wormhole.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Korath, Duplicitous Tinkerer ( Fractured Time)
Klingon Personnel of Klingon species.
Icons:
Diplomacy Engineer Leadership
Physics
High Council Member. When you are about to play a non-Hand Weapon equipment, you may play it at cost +2 to destroy an opponent's event that has no cards on it.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 7
"I've scanned your shuttle. You've made some... interesting modifications. Your shield generator is of particular interest."
Characteristics: equipment related card, event related card, destroy an event, affiliation, Future related, High Council Member, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Klingon species.
Rule hint for this card
This card has an erratum: Additional costs for destroying an event when you are about to play a equipment card.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Luther Sloan, Man of Action ( Extreme Measures)
Federation Personnel of Human species.
Icons:
Anthropology Intelligence Programming
2 Security 2 Treachery
Order - Remove your event from the game and return this personnel to his owner's hand to destroy an opponent's event.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 5
"Starfleet Intelligence has reason to believe that there's been a security breach aboard Deep Space Nine."
Characteristics: event related card, "relocate" personnel cards - return to hand, destroy an event, destroy an event - your own, affiliation, Deep Space None related, remove cards from the game (other cards), personnel who has a cost of 3 or more, Human species.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) • Luther Sloan, Man of Secrets ( Second Edition)
Federation Personnel of Human species.
Icons:
2 Intelligence Programming
2 Security 2 Treachery
Destroy your event and return this personnel to his owner's hand to destroy an opponent's event.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 5
"The Federation needs men like you, doctor. Men of conscience. Men of principle. ... Someone has to protect men like you from a universe that doesn't share your sense of right and wrong."
Characteristics: event related card, "relocate" personnel cards - return to hand, destroy an event, destroy an event - your own, affiliation, Earth related, personnel who has a cost of 3 or more, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Matt Decker, Vengeful Commodore ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Engineer Exobiology
Leadership Officer Security
Commander: U.S.S. Constellation. You may play this personnel at cost +3 to destroy an event.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"Recommendation noted. Maintain course! Fire!"
Further game play infos
Matt Decker, Vengeful Commodore counts as "matching commander" for the following ship cards:
Characteristics: event related card, destroy an event, affiliation, The Original Series related, Past related, Commander, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Miramanee, Loyal Priestess ( Virtual Promo Cards)
Non-aligned Personnel of Human species.
Icons:
Anthropology Honor Law
Order - Kill this personnel to destroy an event on this mission.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 4
"Don't hurt him! He can save us!"
Characteristics: event related card, destroy an event, kill your own personnel, "affiliation", Past related, Human species.
Card logging info: First edited by eberlems at Feb 12th, 2018. Please support openCards and validate game text of this card!
(2) • Montgomery Scott, Uncivilized Engineer ( In A Mirror, Darkly)
Federation Personnel of Human species.
Icons:
2 Engineer Programming 2 Transporters
While you command an personnel, you may play this personnel at cost +2 to make each player destroy an event he or she commands.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
A relentless taskmaster, Chief Engineer Scott's department has the highest rate of turnover on the ship.
Characteristics: event related card, destroy an event, affiliation, The Original Series related, Alternate universe related, Past related, Human species.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) M'vil ( Energize)
Klingon Personnel of Klingon species.
Icons:
Archaeology Astrometrics
Biology Medical
When you play this personnel, you may destroy an opponent's event. That opponent may place two cards from hand on top of his or her deck in any order to prevent this.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
Although the Maquis began among dissenting Federation colonists, their cause quickly garnered support in some surprising places.
Characteristics: destroy an event, affiliation, Maquis related, personnel who has a cost of 3 or more, Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Negation Drone ( Call to Arms)
Borg Personnel of Borg species.
Icons:
Anthropology Security
Drone. Order - Kill this personnel and your other Drone present to destroy an opponent's event.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Analyze obstacles impeding Borg objectives. Nullify.
Characteristics: event related card, destroy an event, kill your own personnel, affiliation, Drone, Borg species.
Requires: Drone.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Thadiun Okona, Outrageous Rogue ( Tapestry)
Non-aligned Personnel of Alien species.
Icons:
Acquisition Honor Navigation
Smuggler. When this personnel is randomly selected by a dilemma, the owner of that dilemma must destroy an event in his or her core.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 5
"Life is like loading twice your cargo weight onto your spacecraft. If it's canaries, and you can keep half of them flying all the time, you're all right."
Characteristics: event related card, destroy an event, "affiliation", Smuggler, personnel who has a cost of 3 or more, Alien species.
Requires: "randomly select" dilemma.
Card logging info: First edited by Telak at Sep 22nd, 2012. One quality log by eberlems at Sep 27th, 2012. Please support openCards and validate game text of this card a second time!
(2) • Two of Nine, Transtator Drone ( These Are The Voyages)
Borg Personnel of Borg species.
Icons:
Anthropology Science
Security
Drone. Order - Place this personnel on the bottom of his owner's deck to choose one: destroy an event; download a card that has a cost of 5 or more; or draw three cards.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 7
Task: Primary adjunct of Unimatrix Zero-One.
Characteristics: event related card, "relocate" personnel cards - return to his or her owner's deck, destroy an event, affiliation, download, additional card draws, Drone, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Starship Defiant, Ripe for the Taking ( Tacking Into the Wind)
Starfleet Ship (Constitution Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command four personnel. You may play this ship at cost +3 to destroy an event (or destroy two Maneuver events).
RANGE: 8 WEAPONS: 6 SHIELDS: 6
"Imagine the technology we can find on that ship. New tactical systems, advanced bio-weapons. Engines that can reach speeds we can only dream of."
Further game play infos
The following personnel cards can be used as "matching commander" for Starship Defiant, Ripe for the Taking:Characteristics: event related card, destroy an event, affiliation, manipulate your deck, manipulate your hand, Alternate universe related, Past related.
Requires: affiliation, Maneuver, Alternate universe related.
Card logging info: First edited by eberlems at Jul 9th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(4) • U.S.S. Reliant, Searching for Lifeless Planets ( What You Leave Behind)
Federation Ship (Miranda Class / Standard Equipment )
Staffing reqirements:
Icons:
While you command a personnel, you may play this ship at your Earth. When you complete this mission, you may destroy an event. (If that event is your event, you may download an event with a cost of 4 or more.)
RANGE: 7 WEAPONS: 6 SHIELDS: 6
"Starship log: stardate 8140.4. Log entry by First Officer Pavel Chekov. Starship Reliant on orbital approach to Celti Alpha VI in connection with the Project Genesis."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Reliant, Searching for Lifeless Planets:Characteristics: event related card, destroy an event, affiliation, download, download - event, The Original Series related, Past related.
Requires: The Original Series related, Earth.
Card logging info: Logged by openCards team at Jan 1st, 2008.