(0) Psychokinetic Control ( These Are The Voyages)
Dual Dilemma
Place this dilemma on this mission. Each personnel at this mission loses each skill he or she has gained. Each personnel cannot gain skills. Each personnel cannot increase his or her attributes. At the end of this mission attempt, this dilemma is overcome.
"Uncontrolled power will turn even saints into savages. And we can all be counted on to live down to our lowest impulses."
Characteristics: "place on mission" dilemma, opponent's personnel may not gain skills.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Coordinated Counterattack ( Raise the Stakes)
Event
To play this event, you must command six personnel. Plays in your core. Opponent's personnel cannot gain skills.
"Unless we find a way to destroy the creatures without killing their human hosts, my command responsibilities will force me to kill over a million people."
Characteristics: plays in your core, opponent's personnel may not gain skills.
Requires: The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Outmaneuvered ( Unity)
Event
To play this event, you must command three personnel. Plays on an opponent's mission. Personnel may not gain skills here.
"You got me. I can't outrun or outfight the Defiant, but if you come after me, you'll have to pay a price. You'll have to let all those helpless Cardassians spiral down to their deaths. The choice is yours."
Characteristics: plays / place on a mission, opponent's personnel may not gain skills.
Requires: affiliation, Maquis related.
Card logging info: First edited by Telak at Dec 6th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!