(3) Once More Unto the Breach ( The Undiscovered Country)
Space Dilemma
Your opponent chooses a staffed Cloaking Device ship he or she commands at this mission. That ship is Weapons +1 until the end of this dilemma. Unless you have Shields>that ship's Weapons, randomly select a personnel to be killed and all of your personnel are stopped.
"I can see you Kirk ... Can you see me?"
Characteristics: dilemma with a cost of 3 or more, "killer" dilemma, "randomly select" dilemma, ship related card.
Requires: Cloaking Device.
Rule hint for this card
This card has an erratum: Lower weapon bonus and different wording.
Taken form Current Errata 2015-04-06.Card logging info: First edited by at . One quality log by eberlems at Jun 10th, 2012. Please support openCards and validate game text of this card a second time!
(2) Sudden Stealth ( Tacking Into the Wind)
Space Dilemma
Unless you have Engineer, Officer, and Programming or a Cloaking Device ship at this mission, all your personnel are stopped.
"I'm reading a subspace distortion bearing zero zero one mark one five."
Characteristics: "stop all personnel" dilemma, ship related card.
Requires: Cloaking Device.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(2) Engage Cloak ( Second Edition)
Event
Plays in your core. You may execute only one order using this event each turn.
Order - If there is no ship on this event, place your staffed ship that has a Cloaking Device on this event. (While a ship is here, this event cannot leave play.)
Order - If a ship is on this event, place that ship at any mission. That ship's Range for this turn is used.
Characteristics: "relocate" ship cards, plays in your core, ship related card.
Requires: Cloaking Device.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Escaping Detection ( Necessary Evil)
Event
To play this event, you must command three personnel. Plays in your core. While it is not your turn, if you command more events than each of your opponents, each of your personnel aboard your Cloaking Device ship is at all missions in the same quadrant as that ship.
"...we will have to travel through Federation space..."
"That is not a problem. ...We will be cloaked."
Characteristics: plays in your core, ship related card.
Requires: affiliation, Cloaking Device.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Orchestrated Attack ( Zero Hour)
Maneuver. Plays in your core.
Order - Begin an engagement involving your Cloaking Device ship. If you win, place this event and any number of Assassins you command on an opponent's ship involved. Otherwise, destroy this event.
Damage - This ship is attributes -1.
"Assuming you're right... why would they fire on their own president?"
Characteristics: engagement, manipulate opponent's attributes (ship), plays in your core, Damage, Maneuver.
Requires: Assassin, Cloaking Device.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(2) Stealth Mission ( Reflections 2.0)
Event
Pursuit. Plays in your core. When your opponent overcomes a dilemma, you may place a card from hand on this event. At the start of each of your turns, take all cards on this event into hand to make your Cloaking Device ship Range +1 until the end of this turn for each card taken off this event this way.
"Lay in a course to the wormhole. I want to cloak as soon as we reach the Gamma Quadrant."
Characteristics: place a card from hand on your event, enhance your RANGE (other cards), plays in your core, Pursuit, ship related card.
Requires: Cloaking Device.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Cloak and Dagger ( Tacking Into the Wind)
Interrupt
Pursuit. When an opponent's personnel begins a mission attempt, take your staffed Cloaking Device ship from an opponent's mission and place it at that mission. Remove this interrupt from the game.
"There! That distortion, see it?"
Characteristics: "relocate" ship cards, Pursuit, remove cards from the game (this card), interrupt related card, ship related card.
Requires: Cloaking Device.
Card logging info: First edited by eberlems at Jul 25th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
Silent Strike ( What You Leave Behind)
Interrupt
To play this interrupt, you must command a staffed ship that has been on Engage Cloak since the start of you turn.
Order - Take your staffed ship off of Engange Cloak to place it at a non-headquarter mission where an opponent's ship is at and begin an engagement involving your personnel aboard that ship. If you win, randomly kill two opponent's personnel involved.
none
Characteristics: engagement, kill opponent's personnel, ship related card.
Requires: Cloaking Device.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Kaleb Sector, Covert Rendezvous ( Face of the Enemy)
Space Mission
Location: Alpha-Quadrant Span: 4. Points: 35.
Requirements: Engineer, Leadership, Navigation, Cunning>34, and a staffed Cloaking Device ship
Special Instructions: When your mission attempt ends here, you may place your Cloaking Device ship here on your Engage Cloak.
Any affiliation (except ) may attempt this mission.
"Why would we go to the Kaleb Sector? It's virtually deserted."
Characteristics: Alpha quadrant mission, mission with span 4, space mission, worth 35 or less points.
Requires: Cloaking Device.
Card logging info: First edited by Telak at Nov 4th, 2015. Please support openCards and validate game text of this card!
(2) • T'Rul, Curt Subcommander ( Energize)
Romulan Personnel of Romulan species.
Icons:
Engineer Physics
Programming Security
Order - If this personnel is aboard a ship on your Engage Cloak, examine the top card of an opponent's deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Romulan interests will be served through cooperation. And my role is to keep unauthorized personnel away from the cloaking device."
Characteristics: affiliation, manipulate opponent's deck, Romulan species, ship related card.
Requires: Cloaking Device.
Card logging info: Logged by openCards team at Jan 1st, 2008.