(6) Alliance Vor'cha ( Shattered Mirror)
Klingon Ship (Vor'cha Class / Standard Equipment )
Staffing reqirements:
Icons:
This ship is attributes +1 for each different affiliation among your personnel aboard (limit +3).
RANGE: 8 WEAPONS: 8 SHIELDS: 8
"The Alliance ships are quick and powerful, but they do have one weakness. Their targeting systems can be fooled."
Characteristics: affiliation, enhance your ship attributes (this card), Alternate universe related, Vor'cha-class, ship with four or more staffing icons.
Requires: Alternate universe related.
Card logging info: First edited by Telak at Nov 26th, 2018. Please support openCards and validate game text of this card!
(3) • Baxial, Salvage Ship ( Captain's Log)
Non-aligned Ship (Drexia Class / Standard Equipment )
Staffing reqirements:
Icons:
While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you have six or more events in your discard pile, this ship is attributes +3.
RANGE: 5 WEAPONS: 4 SHIELDS: 5
"Sensors have detected a small vessel. One humanoid life form is on board."
Further game play infos
The following personnel cards can be used as "matching commander" for Baxial, Salvage Ship:Characteristics: event related card, "affiliation", enhance your ship attributes (this card), "use" your discard pile, Voyager related.
Requires: Caretaker's Array, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Cochrane, Voyager Shuttle ( Captain's Log)
Federation Ship (Type-9 Shuttlecraft Class / Standard Equipment )
Staffing reqirements:
Icons:
While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you command six or more personnel aboard this ship, it is Range -2. This ship is attributes +1 for each Navigation personnel aboard.
RANGE: 3 WEAPONS: 3 SHIELDS: 3
"I'll bring the shuttle up to speed. The second I cross the threshold, I'll cut the engines, drop out of warp, and come about."
Characteristics: affiliation, enhance your RANGE (this card), enhance your ship attributes (this card), Voyager related.
Requires: Caretaker's Array, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Columbia, The Second Warp Five Ship ( Captain's Log)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
While the first mission you completed this game was a space mission, this ship is attributes +1. While a personnel aboard this ship is facing a dilemma, you may discard a card from hand to have that personnel gain Astrometrics or Science until the end of the mission attempt.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"We've improved hull polarization by twelve percent. Be able to hang in a fire fight a little longer."
Further game play infos
The following personnel cards can be used as "matching commander" for Columbia, The Second Warp Five Ship:Characteristics: affiliation, enhance your ship attributes (this card), discard a card from hand, Past related.
Requires: space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Cosette, Reliable Raider ( Tacking Into the Wind)
Federation Ship (Condor Class / Standard Equipment )
Staffing reqirements:
Icons:
This ship is attributes +1 for each of your Region: Demilitarized Zone missions. Order - Reveal the top card of an opponent's deck. If it is a personnel, name an event. Cards that opponent owns may not prevent or destroy that event you own until the start of your next Execute Orders segment. You may do this only once each turn.
RANGE: 6 WEAPONS: 6 SHIELDS: 6
"Lieutenant Ro's ship is not retreating with the others."
Further game play infos
The following personnel cards can be used as "matching commander" for Cosette, Reliable Raider:Characteristics: affiliation, enhance your ship attributes (this card), manipulate opponent's deck, Maquis related.
Requires: Demilitarized Zone.
Rule hint for this card
This card has an erratum: Clarification, that "Cards that opponent owns may not prevent or destroy that event you own".
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(5) D'deridex Advanced ( Second Edition)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While your Intelligence personnel is aboard this ship, this ship is attributes +2.
RANGE: 6 WEAPONS: 7 SHIELDS: 7
"No, I'm not on a pleasure cruise. This ship is part of a fleet of Romulan and Cardassian vessels - a fleet that will very soon be traveling through the wormhole into the Gamma Quadrant."
Characteristics: affiliation, enhance your ship attributes (this card), D'deridex-class, Cloaking Device.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) D'Kora Transport ( Lineage)
Ferengi Ship (D'Kora Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each different Commodity event or Rule event in play (limit +5).
RANGE: 5 WEAPONS: 3 SHIELDS: 3
Common Ferengi trade vessel. Boasts the same spaceframe as the D’Kora-class Marauder, but typically has a smaller crew complement and far more internal volume devoted to cargo capacity.
Characteristics: event related card, affiliation, enhance your ship attributes (this card), D'Kora-class, ship with four or more staffing icons.
Requires: Commodity, Rule.
Card logging info: First edited by Telak at Jul 8th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(7) Dominion Battleship ( Reflections 2.0)
Dominion Ship (Battleship Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of these species you have aboard it: Changeling, Jem'Hadar, and Vorta.
RANGE: 9 WEAPONS: 10 SHIELDS: 10
"... that ship out there is a direct threat to every Federation outpost and colony within fifty light-years."
Characteristics: affiliation, enhance your ship attributes (this card), ship with four or more staffing icons.
Requires: Changeling species, Jem'Hadar species, Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Enterprise, Finally Ready to Swim ( To Boldly Go)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
While you have three different species aboard this ship, it is attributes +2.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"This engine will let us go boldly...where no man has gone before"
Further game play infos
The following personnel cards can be used as "matching commander" for Enterprise, Finally Ready to Swim:Characteristics: affiliation, enhance your ship attributes (this card), Past related, species related cards (unspecific).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Groumall, Inauspicious Command ( Tacking Into the Wind)
Cardassian Ship (Military Freighter / Standard Equipment )
Staffing reqirements:
While you have a ship in your discard pile, this ship is attributes +2. Order - Discard up to three cards from hand to take an equal number of ships from your discard pile into hand. You may do this only once each turn.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"This may be a lowly freighter, Major, but it's still a military vessel and will be run in a military manner."
Further game play infos
The following personnel cards can be used as "matching commander" for Groumall, Inauspicious Command:Characteristics: affiliation, enhance your ship attributes (this card), recover cards from your discard pile.
Requires: affiliation.
Card logging info: First edited by Telak at Dec 6th, 2011. One quality log by eberlems at Feb 9th, 2012. Please support openCards and validate game text of this card a second time!
(3) • I.K.S. Chontay, On the Hunt ( Sacrifice of Angels)
Klingon Ship (B'rel Class / Cloaking Device )
Staffing reqirements:
Icons:
While you command a Maneuver event, this ship is attributes +1. While this ship is in an engagement, it is Weapons +1.
RANGE: 6 WEAPONS: 7 SHIELDS: 7
"Shooting space garbage is no test of a warrior's mettle. I need a target that fights back."
Characteristics: event related card, affiliation, enhance your ship attributes (this card), enhance your WEAPONS (this card), Past related, Cloaking Device.
Requires: engagement, Maneuver.
Card logging info: First edited by Telak at Oct 20th, 2019. Please support openCards and validate game text of this card!
(3) • I.K.S. Qel'Poh, Clandestine Vessel ( What You Leave Behind)
Klingon Ship (B'rel Class / Cloaking Device )
Staffing reqirements:
Icons:
While you command two missions that are worth 40 points or more, this ship is Range +2. While you have a captive, this ship is attributes +2.
RANGE: 6 WEAPONS: 7 SHIELDS: 6
Bird-of-prey commanded by Kruge on a covert mission to the Genesis Planet.
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Qel'Poh, Clandestine Vessel:Characteristics: affiliation, enhance your RANGE (this card), enhance your ship attributes (this card), Past related, Cloaking Device.
Requires: mission worth 40 or more points.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • I.K.S. Vorn, Ship of Traitors ( Tacking Into the Wind)
Klingon Ship (K'Vort Class / Cloaking Device / Standard Equipment )
Staffing reqirements:
While your three Treachery personnel are aboard, this ship is attributes +2. Also, each of your Treachery personnel at this mission is attributes +1.
RANGE: 7 WEAPONS: 8 SHIELDS: 7
"The Council must have a leader now!"
Further game play infos
The following personnel cards can be used as "matching commander" for I.K.S. Vorn, Ship of Traitors:Characteristics: affiliation, enhance your ship attributes (this card), K'Vort-class, Cloaking Device.
Requires: affiliation.
Card logging info: First edited by eberlems at Jul 11th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(4) • I.S.S. Avenger, Admiral's Ship ( In A Mirror, Darkly)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command three personnel. Order - Discard a card from hand to make this ship attributes +1 (limit +2) until the end of turn.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"Our entire assault fleet wiped out by a rebel attack. Thousands of your fellow Starfleet officers dead. If the Defiant hadn't arrived when it did, all of you would be among them. And who are we to blame for this? Not the brave men and women who gave thei
Further game play infos
The following personnel cards can be used as "matching commander" for I.S.S. Avenger, Admiral's Ship:Characteristics: affiliation, enhance your ship attributes (this card), discard a card from hand, Alternate universe related, Past related.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Jovis, Museum ( Captain's Log)
Non-aligned Ship (Zibalian Class / Standard Equipment )
Staffing reqirements:
While you have more Artifacts in your core than any opponent, each Treachery personnel aboard this ship is attributes +1.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
A collector such as Fajo would never leave his hoard of rare and valuable objects behind. He kept his collection with him aboard his trading vessel so he could bask within it.
Further game play infos
The following personnel cards can be used as "matching commander" for Jovis, Museum:Characteristics: "affiliation", enhance your ship attributes (this card).
Requires: Zibalian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Karemma Freighter ( Unity)
Dominion Ship (Vinum Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of these species you have aboard it: Dosi, Ferengi, Karemma. When your Acquisition personnel aboard is about to be killed by a dilemma, you may give command of your Commodity event to an opponent and stop that personnel to prevent that.
RANGE: 6 WEAPONS: 4 SHIELDS: 4
The Karemma trade in many valuable commodities, such as tulaberry wine and Karemman fleece.
Characteristics: prevent your personnel from beeing killed by a dilemma, affiliation, enhance your ship attributes (this card).
Requires: Commodity, Dosi species, Ferengi species, Karemma species.
Card logging info: First edited by Telak at Dec 23rd, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(6) Keldon Advanced ( Second Edition)
Cardassian Ship (Keldon Class / Cloaking Device )
Staffing reqirements:
While your Intelligence personnel is aboard this ship, this ship is attributes +2.
RANGE: 6 WEAPONS: 8 SHIELDS: 7
"This is a joint operation between the Obsidian Order and the Tal Shiar. We've been building a fleet of ships in the Orias System for months now."
Characteristics: affiliation, enhance your ship attributes (this card), Keldon-class, Cloaking Device.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Kronos One ( What You Leave Behind)
Klingon Ship (K't'inga Class / Cloaking Device )
Staffing reqirements:
Icons:
Order - If your corresponding Commander is aboard this ship, search your dilemma pile and remove a Persistent dilemma from the game to make this ship attributes +2 until the end of your turn. Then shuffle and replace your dilemma pile.
RANGE: 7 WEAPONS: 7 SHIELDS: 7
"We would be delighted to accept your gracious invitation."
Further game play infos
The following personnel cards can be used as "matching commander" for Kronos One:Characteristics: manipulate your dilemma pile, search your dilemma pile, affiliation, enhance your ship attributes (this card), remove cards from the game (other cards), Past related, Cloaking Device.
Requires: Persistent, Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Kumari, A Fine Ship ( These Are The Voyages)
Non-aligned Ship (Kumari Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, you may download a Pursuit card. Order - Discard an event from hand to make this ship attributes +2 until the end of the turn.
RANGE: 7 WEAPONS: 6 SHIELDS: 6
My vessel, the Kumari, was named for the first ice-cutter to circumnavigate Andoria.
Further game play infos
The following personnel cards can be used as "matching commander" for Kumari, A Fine Ship:Characteristics: event related card, "affiliation", enhance your ship attributes (this card), download, download - Pursuit (cards), discard an event from hand, Past related.
Requires: Pursuit.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Mondor, Far From Home ( Captain's Log)
Non-aligned Ship (Brendob Class / Standard Equipment )
Staffing reqirements:
While you have its Commander aboard it, this ship is attributes +1 for each non- personnel aboard. (limit +4).
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"We are Pakleds. Our ship is the Mondor. ...It is broken."
Further game play infos
The following personnel cards can be used as "matching commander" for Mondor, Far From Home:Characteristics: "affiliation", enhance your ship attributes (this card).
Requires: Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Niala, Intelligence Asset ( Far Beyond the Stars)
Cardassian Ship (Attack Ship Class / Standard Equipment )
Staffing reqirements:
To play this ship, you must command three Dissident personnel. When you play this ship, discard two cards from hand. While you have a Dissident aboard, this ship is attributes +1.
RANGE: 7 WEAPONS: 8 SHIELDS: 7
"Our priority should be to free Cardassia from the Dominion, not do Starfleet's dirty work."
We're all in this together. By helping Starfleet, we're helping ourselves."
Further game play infos
The following personnel cards can be used as "matching commander" for Niala, Intelligence Asset:Characteristics: affiliation, enhance your ship attributes (this card), discard a card from hand.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
(5) Orb Transport Vessel ( Return to Grace)
Bajoran Ship (Bestri Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of the following keywords in your discard pile: Assault, Orb, and Prophet.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
One of several specially modified Bajoran transport ships intended to carry cultural treasures, such as the Tears of the Prophets. Features multiple redundant security systems and a full contingent of militia officers.
Characteristics: affiliation, enhance your ship attributes (this card), "use" your discard pile.
Requires: Assault, Orb, Prophet.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(5) • Quetsivoo, Unidentified Pirate Ship ( Allegiance)
Ferengi Ship (Guzah'far Class / Standard Equipment )
Staffing reqirements:
Icons:
While you command three personnel aboard this ship, it is attributes +4 and each of your personnel aboard this ship gains .
RANGE: 4 WEAPONS: 4 SHIELDS: 4
"With my ship and your talents we could build a vast fortune."
Further game play infos
The following personnel cards can be used as "matching commander" for Quetsivoo, Unidentified Pirate Ship:Characteristics: affiliation, enhance your ship attributes (this card), Past related.
Requires: affiliation, Past related.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(5) • Salvaged Attack Ship, Sheep in Wolf's Clothing ( Far Beyond the Stars)
Federation Ship (Attack Ship Class / Standard Equipment )
Staffing reqirements:
Icons:
While this ship is at a mission, this ship and each of your personnel at this mission are attributes +1.
RANGE: 7 WEAPONS: 8 SHIELDS: 7
"...right now I would settle for a viewscreen."
"Or a chair."
"Or a sandwich."
Further game play infos
The following personnel cards can be used as "matching commander" for Salvaged Attack Ship, Sheep in Wolf's Clothing:Characteristics: affiliation, enhance your personnel attributes (other cards), enhance your ship attributes (this card), Earth related.
Requires: affiliation, Deep Space None related.
Card logging info: First edited by Telak at Sep 15th, 2018. Please support openCards and validate game text of this card!
(3) • Sarajevo, Starfleet Vessel ( To Boldly Go)
Starfleet Ship (Unknown Class / Standard Equipment )
Staffing reqirements:
Icons:
While you have a Transporters personnel aboard this ship, it is attributes +1.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"We've rendezvoused with the Sarajevo, which will be returning Emory and Danica to Earth."
Characteristics: affiliation, enhance your ship attributes (this card), Past related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(6) • Serrola ( Second Edition)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While your Intelligence personnel is aboard this ship, this ship is attributes +2. While this ship is at a mission, it is Weapons +2 and Shields +1.
RANGE: 6 WEAPONS: 7 SHIELDS: 7
Flagship of the joint Tal Shiar/Obsidian Order fleet that bombarded the Founders' homeworld in the Omarion Nebula.
Further game play infos
The following personnel cards can be used as "matching commander" for Serrola:Characteristics: affiliation, enhance your SHIELDS (this card), enhance your ship attributes (this card), enhance your WEAPONS (this card), D'deridex-class, Cloaking Device.
Requires: affiliation, Gamma-Quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • Serrola, Tip of the Spear ( Far Beyond the Stars)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
While your Intelligence personnel is aboard this ship, this ship is attributes +2. When your dilemma stops an opponent's personnel here, if no personnel have been stopped by a dilemma during that attempt, that opponent discards two cards from hand.
RANGE: 6 WEAPONS: 7 SHIELDS: 7
"Central Command will have a war on its hands, whether it wants one or not."
Further game play infos
The following personnel cards can be used as "matching commander" for Serrola, Tip of the Spear:Characteristics: affiliation, enhance your ship attributes (this card), manipulate opponent's hand, D'deridex-class, Cloaking Device.
Requires: affiliation.
Card logging info: First edited by Telak at Jul 28th, 2018. Please support openCards and validate game text of this card!
(7) • Soterus ( Call to Arms)
Romulan Ship (Norexan Class / Cloaking Device )
Staffing reqirements:
While this ship is in an engagement, you may discard a Maneuver card from hand to make it attributes +2 until the end of that engagement.
RANGE: 9 WEAPONS: 9 SHIELDS: 9
"The Empire considers this a matter of internal security. We regret you've become involved."
Further game play infos
The following personnel cards can be used as "matching commander" for Soterus:Characteristics: affiliation, enhance your ship attributes (this card), discard a specific card from hand, Cloaking Device, ship with four or more staffing icons.
Requires: engagement, Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Taluno, Guardian ( Matter of Time)
Bajoran Ship (Perikian Class / Standard Equipment )
Staffing reqirements:
Icons:
While you command Line of Defense, this ship and each of your Generals are attributes +2. When your Line of Defense is destroyed, you may take Line of Defense or a card from your discard pile into hand.
RANGE: 6 WEAPONS: 7 SHIELDS: 6
The Bajoran Militia commissioned a small fleet of defensive vessels to secure and protect their settlemenets throughout the Bajoran system.
Characteristics: affiliation, enhance your ship attributes (this card), recover cards from your discard pile, Deep Space None related.
Requires: affiliation, General.
Card logging info: First edited by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card!
(5) • Te'nari, Resistance Flagship ( Extreme Measures)
Bajoran Ship (Perikian Class / Standard Equipment )
Staffing reqirements:
While you command three Bajoran Resistance personnel aboard this ship, it is attributes +2. You may pay the cost of losing 5 points to use an ability on one of your Bajoran Resistance personnel at this mission by destroying your Hand Weapon he or she is equipped with or your Assault event that has a cost of 1 or more.
RANGE: 5 WEAPONS: 6 SHIELDS: 5
"Nobody fires until I give the order."
Characteristics: event related card, affiliation, enhance your ship attributes (this card).
Requires: Assault, Hand Weapon, Bajoran Resistance.
Card logging info: Logged by Roga Danar at Feb 7th, 2011 (Q1 by Telak at Feb 8th, 2011 & Q2 by eberlems at Jun 28th, 2011)
(7) • U.S.S. Defiant, Enduring Defender ( Face of the Enemy)
Federation Ship (Defiant Class / Cloaking Device )
Staffing reqirements:
Icons:
This ship requires an additional damage card to destroy it. While this ship is damaged, it is attributes +2.
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"Tough little ship..."
"'Little'?"
Characteristics: affiliation, enhance your ship attributes (this card), Next Generation related, Defiant-class, Cloaking Device, U.S.S. Defiant, ship with four or more staffing icons.
Requires: Damage.
Card logging info: First edited by Telak at Nov 13th, 2015. Please support openCards and validate game text of this card!
(4) • U.S.S. Ganges, One of the First ( To Boldly Go)
Federation Ship (Danube Class / Standard Equipment )
Staffing reqirements:
Icons:
While you command more than seven personnel aboard this ship , it is range -3. This ship is attributes +1 for each personnel aboard (limit +5).
RANGE: 3 WEAPONS: 3 SHIELDS: 3
One of the Deep Space Nine's three original Danube-Class runabout vessels. Delivered to Deep Space Nine by the Enterprise-D in 2369.
Characteristics: affiliation, enhance your RANGE (this card), enhance your ship attributes (this card), Deep Space None related, Danube-class.
Requires: Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • U.S.S. Lakota, Modified Starship ( In A Mirror, Darkly)
Federation Ship (Excelsior Class / Standard Equipment )
Staffing reqirements:
Icons:
This ship is attributes +2 for each corresponding Commander aboard it.
RANGE: 8 WEAPONS: 7 SHIELDS: 7
"Someone's been upgrading the Lakota's weapons. That's a lot of firepower for an Excelsior-class ship."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Lakota, Modified Starship:Characteristics: affiliation, enhance your ship attributes (this card), Earth related.
Requires: Commander.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • U.S.S. Reliant, Part of One Big Happy Fleet ( What You Leave Behind)
Non-aligned Ship (Miranda Class)
Staffing reqirements:
Icons:
Order - Discard a personnel from hand to make this ship attributes +2 until the end of this turn.
RANGE: 7 WEAPONS: 6 SHIELDS: 6
"What is the meaning of this attack? Where is the crew of the Reliant?"
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Reliant, Part of One Big Happy Fleet:Characteristics: "affiliation", enhance your ship attributes (this card), Past related.
Requires: "affiliation".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(7) • U.S.S. Valiant, Red Squad Training Ship ( Necessary Evil)
Federation Ship (Defiant Class)
Staffing reqirements:
Icons:
This ship is attributes +1 for each of your Cadets aboard (limit +4).
RANGE: 8 WEAPONS: 10 SHIELDS: 10
"The training cruise was supposed to last three months. We had seven regular officers and a crew of 35 cadets. The plan was for the cadets to run the ship while the officers observed and critiqued our performance. ...Our mission was to circumnavigate the entire Federation before returning home."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Valiant, Red Squad Training Ship:Characteristics: affiliation, enhance your ship attributes (this card), Earth related, Defiant-class, ship with four or more staffing icons.
Requires: Cadet.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Valjean ( Energize)
Federation Ship (Condor Class)
Staffing reqirements:
Icons:
Order - Reveal the top card of an opponent's deck. If it is not a personnel, place it on the bottom of its owner's deck to make this ship attributes +2 until the end of this turn. You may do this only once each turn.
RANGE: 6 WEAPONS: 6 SHIELDS: 6
"How am I supposed to be 'creative' with a 39-year-old rebuilt engine?"
Further game play infos
The following personnel cards can be used as "matching commander" for Valjean:Characteristics: affiliation, enhance your ship attributes (this card), manipulate opponent's deck, Maquis related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) Vedek Assembly Transport ( Dangerous Missions)
Bajoran Ship (Bestri Class / Standard Equipment )
Staffing reqirements:
This ship is attributes +1 for each of these keywords you have aboard: Kai, Prylar, and Vedek.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
Bajoran transport ships routinely shuttle members of the Bajoran religious orders to and from Deep Space 9. Vedek Bareil was once injured on a Bajoran transport when a micro-fracture ruptured in one of its warp plasma conduits.
Characteristics: affiliation, enhance your ship attributes (this card).
Requires: Kai, Prylar, Vedek.
Card logging info: Logged by openCards team at Jan 1st, 2008.