(2) New Advancements ( In A Mirror, Darkly)
Dual Dilemma
Unless you have Diplomacy, Leadership, and Navigation or a ship at a completed space mission, randomly select a personnel to be stopped, and if the opponent on your left commands Earth, he or she may download two cards.
"She'll be ready to launch in fourteen months."
Characteristics: "randomly select" dilemma, "randomly stopper" dilemma, download, download - personnel, download - ship.
Requires: affiliation, Earth, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Star-crossed ( A Less Perfect Union)
Dual Dilemma
Choose a personnel who has Engineer or a non-Human personnel to be stopped. If the opponent on your left commands three Dissident personnel, place this dilemma in your core. While you do not command a staffed ship at a Region: Sector 001 mission, subtract one from each Consume on each dilemma the opponent on your left owns.
"It's not worth it, Romeo. Juliet's in good hands."
Characteristics: dilemma with a cost of 3 or more, "place in core" dilemma, "your choice stopper" dilemma, species related cards (unspecific), ship related card.
Requires: affiliation, Consume, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(1) Phase Pistol ( To Boldly Go)
Equipment
Hand Weapon. While in combat, each of your personnel present is Strength +1.
"They have two settings: stun and kill. It would be best not to confuse them."
Characteristics: enhance your STRENGTH (other cards), Hand Weapon.
Requires: combat, affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Vulcan Tricorder ( To Boldly Go)
Equipment
While facing a dilemma, you may discard a card from hand to have your Leadership personnel present gain Biology, Geology, or Science until the end of that dilemma.
Superior Vulcan technology complements standard Starfleet issue devices aboard Enterprise.
Characteristics: discard a card from hand, enhance your skills (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(8) Accumulated Knowledge ( A Time to Stand)
Event
When you play this event, it is cost -1 for each dilemma beneath your missions. Plays in your core. When any number of your personnel are about to be stopped by a dilemma, you may destroy this event to prevent that.
"Our transdimensional friend, the one we found in the pod? I had quite a few hours to study his physiology. Let's hope my memory serves me well."
Characteristics: prevent your personnel from beeing stopped by a dilemma, plays in your core, reduce your card play cost.
Requires: affiliation.
Card logging info: First edited by Telak at Apr 11th, 2016. Please support openCards and validate game text of this card!
(2) • A Sight for Sore Eyes ( Captain's Log)
Event
To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, score 5 points. At the end of each of your turns, if you have at least 5 points, lose 5 points.
"I'm sure I speak on behalf of my entire crew when I say... It's good to be home!"
Characteristics: lose points, score points, plays in your core.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Diplomatic Offer ( To Boldly Go)
Event
Plays in your core. When your Diplomacy personnel is facing a dilemma, you may discard a card from hand to make that personnel attributes +1 and gain Leadership. These effects last until the end of that dilemma. You may only do this once each turn.
"Come see for yourself... You'll realize I'm telling the truth."
Characteristics: enhance your personnel attributes (other cards), plays in your core, discard a card from hand, enhance your skills (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) First-hand Experience ( To Boldly Go)
Event
To play this event, you must command three personnel. Plays in your core. When you are about to discard a card from hand, you may discard the top card of your deck instead. When you are about to discard the top card of your deck, you may discard a card from hand instead.
"You're on a mission of exploration. There's something to be learned from every lifeform."
Characteristics: plays in your core, manipulate your deck, discard a card from hand.
Requires: affiliation, manipulate your deck, discard a card from hand, discard a non-personnel card from hand, discard a random card from hand.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Humanity's Worst Enemy ( A Less Perfect Union)
Decay: 2. (When there are two cards on this event, destroy it.) Paranoia. Plays in your core. While no opponent commands a ship at a Region: Sector 001 mission, each of your Dissident personnel is Cunning +1 and Strength +1. At the start of your turn, place the top card of your deck on this event.
"Her name is Elizabeth."
Characteristics: enhance your CUNNING (other cards), enhance your STRENGTH (other cards), plays in your core, manipulate your deck, Decay, Paranoia, ship related card.
Requires: affiliation, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(0) • Noble Intentions ( Raise the Stakes)
Event
To play this event, you must command six personnel. Plays in your core. When you play a personnel, you may discard the top card of your deck to download a personnel of a different species. If neither of those personnel are Human, you may draw a card. You may do this only once each turn.
"When it comes to my crew, you won't get any argument from me."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, additional card draws, species related cards (unspecific).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Preeminent Precision ( To Boldly Go)
Event
To play this event, you must command three personnel. Plays in your core.
Order - Stop your Engineer aboard your ship to make that ship Range +2 until the end of this turn.
"The dilithium matrix has got to be aligned within .3 microns."
Characteristics: enhance your RANGE (other cards), plays in your core, ship related card.
Requires: affiliation.
Rule hint for this card
This card has an erratum: Mispristed cost and limiting the duration.
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by eberlems at Feb 11th, 2010 (Q1 by Roga Danar at Sep 9th, 2010 & Q2 by Telak at Mar 21st, 2011)
(4) Remarkable Regeneration ( To Boldly Go)
Event
To play this event, you must command three personnel. Plays in your core. While an opponent has more points than you, subtract one from each Consume on each of your dilemmas.
"Your cells are regenerating at an exponential rate. Do you see, I was using a cytokinetic enzyme to stimulate the cell division."
Characteristics: reduce your dilemma play cost, plays in your core.
Requires: affiliation, Consume.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Respect in Diversity ( A Time to Stand)
Event
Plays in your core. When you complete a mission, you may unstop any number of your stopped personnel at that mission. They must each be a different species.
"...as acting captain, I was obligated to anticipate your wishes."
"As acting captain, you could've done whatever the hell you wanted to do."
Characteristics: unstop your personnel, plays in your core, species related cards (unspecific).
Requires: affiliation.
Card logging info: First edited by Telak at Apr 19th, 2016. Please support openCards and validate game text of this card!
(3) Restorative Responsibility ( To Boldly Go)
Event
To play this event, you must command three personnel. Destroy an event in an opponent's core for each of your completed space missions. Destroy this event.
"In less than a single Earth year, you've engaged in armed conflicts with over a dozen species. You may claim to be on a mission of exploration... I, however, consider you reckless and irreponsible. A danger to the quadrant."
Characteristics: destroy an event - in opponent's core.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Ripple Effect ( A Time to Stand)
Event
To play this event, you must command three personnel. Plays on your completed mission. You are considered to command another completed mission of this mission's type.
"It's coming to an end because of what you did. You have no idea how many lives you've saved."
Requires: affiliation.
Card logging info: First edited by Telak at Apr 22nd, 2016. Please support openCards and validate game text of this card!
(2) • Seasoned Leader ( In A Mirror, Darkly)
Event
To play this event, you must command three personnel. Plays in your core. When you play a personnel who has a cost of 4 or more, you may choose one: draw a card; download a Leadership personnel; or shuffle up to two cards from hand into their owners' deck.
Command is often decided by force or treachery rather than logic or rules.
Characteristics: plays in your core, download, download - personnel, manipulate opponent's hand, manipulate your hand, additional card draws.
Requires: affiliation, Alternate universe related, personnel who has a cost of 4 or more.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Straight and Steady ( What You Leave Behind)
Decay: 5. (When there are five cards on this event, destroy it.) To play this event, you must command three personnel. Plays in your core. When your personnel aboard a ship uses a skill to complete a mission worth 40 or more points, you may place a card from hand on this event.
Order - Destroy this event to download a non-interrupt card that has a cost equal to the number of cards on this event.
"... we can't be afraid of the wind."
Characteristics: place a card from hand on your event, plays in your core, download, download - personnel, download - equipment, download - event, download - ship, manipulate your hand, Decay, ship related card.
Requires: affiliation, mission worth 40 or more points.
Rule hint for this card
This card has an erratum: Errata'd on 2015-04-06: This card has been used constantly in non-Starfleet decks to download 0 cost events. A requirement for three Starfleet personnel has now been added to play the card.
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Strength of Spirit ( The Undiscovered Country)
Event
Plays in your core. At the start of each of your turns, if you command three different species, you may place this event on the bottom of your deck to download a Human who has a cost of 3 or less.
"Today we're about to cross a new threshold..."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, species related cards (unspecific).
Requires: affiliation, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Terra Prime Forever ( A Less Perfect Union)
Paranoia. Plays on your Mars. While your Dissident personnel is facing a dilemma, if there are no non-Human personnel at a Region: Sector 001 mission, he or she is excluded from random selections.
Characteristics: Paranoia, species related cards (unspecific).
Requires: affiliation, Mars, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(0) That's the Last Time ( To Boldly Go)
Event
To play this event, you must command three personnel. Discard a card from hand to draw two cards. Destroy this event.
"You know you and cheddar don't get along."
Characteristics: discard a card from hand, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Watch Dog ( In A Mirror, Darkly)
Event
To play this event, you must command three personnel. Plays in your core. While your personnel is facing a dilemma, you may play interrupts on this event as if they were in hand.
Order - Place an interrupt from hand on this event.
"Don't mind Porthos. He hasn't had his dinner yet."
Characteristics: place a card from hand on your event, plays in your core, extend your hand size, interrupt related card.
Requires: affiliation, Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Disinterested Visitant ( To Boldly Go)
Interrupt
To play this interrupt, you must command three personnel. When you attempt a planet mission, if the first mission you completed this game was a space mission, subtract one from the total cost your opponent may spend on dilemmas for that mission attempt.
"We're walking on an alien world light-years from Earth or Vulcan. Doesn't that impress you?"
Characteristics: reduce opponent's abilities to play dilemmas.
Requires: affiliation, planet mission, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
He Speaks in Shale ( To Boldly Go)
Interrupt
When your personnel is facing a dilemma, add that dilemma's cost to each of that personnel's attributes. This effect lasts until the end of that dilemma.
"We're here to find out what happened to the colony. We came to help you."
Characteristics: enhance your personnel attributes (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Lustful Distraction ( Peak Performance)
Interrupt
To play this interrupt, stop two of your personnel. While you have no cards in hand, you may play this interrupt from on your Watch Dog. When an interrupt is played, prevent that interrupt and place it in its owner’s discard pile.
Order - Choose an event. The owner of that event shuffles it into his or her deck.
Characteristics: prevent opponent's interrupts, "use" your discard pile.
Requires: affiliation, manipulate your hand.
Rule hint for this card
This card has an erratum: Removing this interrupt changed.
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Relative Dimensions ( Face of the Enemy)
Interrupt
Temporal. While your Engineer aboard your ship is facing a dilemma at a space mission, discard a card from hand to add that ship's Shields to his or her attributes until the end of the mission attempt.
"How can this ship be bigger on the inside than on the outside?"
Characteristics: enhance your personnel attributes (other cards), enhance your SHIELDS (other cards), discard a card from hand, Temporal, ship related card.
Requires: affiliation, space mission.
Card logging info: First edited by Telak at Nov 13th, 2015. Please support openCards and validate game text of this card!
• Earth, Humanity's Home ( To Boldly Go)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
You may play cards, cards, and equipment at this mission.
Region: Sector 001. When you complete a space mission, if no other space mission has been completed, score 10 points.
Earth: "For nearly a century, we've waded ankle-deep in the ocean of space. Now it's finally time to swim."
Characteristics: equipment related card, score points, Earth, Alpha quadrant mission, Sector 001, headquarters.
Requires: "affiliation", affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Earth, Reject the Impure ( A Less Perfect Union)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 30.
Region: Sector 001.
Requirements: Anthropology, Programming, Treachery, and Cunning > 34
Special Instructions: Order - If this mission is complete, stop your Dissident personnel here to choose an opponent's non-Human at a Region: Sector 001 mission. Place that personnel in your brig. You may do this only once each turn.
Characteristics: Capture, Earth, Alpha quadrant mission, Sector 001, planet mission, worth 30 or less points, worth 35 or less points, species related cards (unspecific).
Requires: affiliation, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
• Kuiper Belt, Expand Power ( A Less Perfect Union)
Space Mission
Location: Alpha-Quadrant Span: 4. Points: 35.
Region: Sector 001.
Requirements: Engineer, Geology, Navigation, Physics, and Cunning > 36
Special Instructions: When you complete this mission, if you command three Dissident personnel, score 5 points.
Characteristics: score points, Alpha quadrant mission, Sector 001, mission with span 4, space mission, worth 35 or less points.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
• Luna, Orpheus Mining Facility & Mars, Orpheus Mining Facility ( A Less Perfect Union)
Headquarter Mission
Location: Alpha-Quadrant Span: 2.
Terra Prime Headquarters
You may play ships, Dissident personnel, Human personnel, and equipment at this mission.
Region: Sector 001. Front side: Order - If you command a completed mission, flip this mission.
Back side: At the start of your turn, you may download two Damage cards and place them on an opponent's ship at a Region: Sector 001 mission.
"Our future will be secure because humanity will prevail."
Characteristics: equipment related card, download, download - Damage (cards), Luna, Mars, Alpha quadrant mission, Sector 001, headquarters, ship related card.
Requires: "affiliation", affiliation, Damage, Sector 001, Dissident, Human species.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(4) • A. G. Robinson, Prototype Captain ( Raise the Stakes)
Starfleet Personnel of Human species.
Icons:
Astrometrics Engineer Honor
Leadership 2 Navigation Officer
Science
Commander: NX-Prototype. When you play this personnel, if you command a completed mission requiring Astrometrics or Navigation, he is cost -4. Each of your ships is attributes +1.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"Starfleet doesn't just want a great pilot. They want a great captain."
Further game play infos
A. G. Robinson, Prototype Captain counts as "matching commander" for the following ship cards:
Characteristics: affiliation, enhance your ship attributes (other cards), reduce your card play cost, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Amanda Cole ( These Are The Voyages)
Starfleet Personnel of Human species.
Icons:
Astrometrics Exobiology
Programming Security
MACO. While this personnel is facing a dilemma, if your Engineer and MACO are present with her, she is attributes +2 and gains Engineer and Programming.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"Nothing wrong with unexpected."
Characteristics: affiliation, enhance your personnel attributes (this card), enhance your skills (this card), Past related, MACO, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, MACO.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Burrows, Diagnostic Tech ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
Astrometrics Officer
Transporters
When your personnel present is about to be stopped by a dilemma you may kill this personnel to prevent that and make that personnel attributes +3 until the end of this turn.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"It's from over there..."
Characteristics: kill your own personnel, prevent your personnel from beeing stopped by a dilemma, affiliation, enhance your personnel attributes (other cards), Past related, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Callaghan ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
Engineer Physics
Programming
When you play this personnel, if the first mission you completed this game was a space mission, you may draw a card for each of your other Engineer personnel.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
Starfleet made sure that Enterprise did not have a shortage of personnel that could get the job done, especially personnel proficient in engineering.
Characteristics: affiliation, additional card draws, Past related, Human species.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Danica Erickson, Well Read ( A Time to Stand)
Starfleet Personnel of Human species.
Icons:
Anthropology Astrometrics Biology
Programming Science Transporters
When you play this personnel, choose a mission you command. This personnel is cost -1 for each dilemma beneath that mission.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"I probably could describe every one of your missions."
Characteristics: affiliation, reduce your card play cost, Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: affiliation.
Card logging info: First edited by Telak at Apr 14th, 2016. Please support openCards and validate game text of this card!
(3) • Daniel Greaves, Strongman ( A Less Perfect Union)
Starfleet Personnel of Human species.
Icons:
Leadership 2 Navigation Security
2 Treachery
Assassin. Dissident. Order - If this personnel is present with six Dissident personnel, return him to his owner's hand to destroy an opponent's event.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"We did what we had to do, not what we wanted to do."
Characteristics: event related card, "relocate" personnel cards - return to hand, destroy an event, affiliation, Past related, Assassin, Dissident, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(3) • Daniel Leonard, Cautious Admiral ( Captain's Log)
Starfleet Personnel of Human species.
Icons:
Leadership 2 Navigation
Officer
Admiral. When you play this personnel, you may download a ship.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"What about your crew?"
Characteristics: affiliation, download, download - ship, Past related, Admiral, personnel who has a cost of 3 or more, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Elder T'Pol, Displaced Survivor ( Allegiance)
Starfleet Personnel of Vulcan species.
Icons:
Anthropology Honor 2 Science
When this personnel uses a skill to complete a mission, you may shuffle any number of non-Human personnel that you own that has been removed from the game into his or her owner's deck.
INTEGRITY: 7 CUNNING: 7 STRENGTH: 3
"There's a human expression. 'Follow your heart.'"
Characteristics: affiliation, recover cards from outside the game, Past related, personnel who has a cost of 3 or more, species related cards (unspecific), Vulcan species.
Requires: affiliation.
Card logging info: Last lgged by Roga Danar at Sep 8th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) Emanuel Stevens ( A Less Perfect Union)
Starfleet Personnel of Human species.
Icons:
Astrometrics Engineer Physics
Science
Dissident. While this personnel is present with a stopped Dissident personnel, he is attributes +1 and gains Geology.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"Terra Prime has supporters everywhere."
Characteristics: affiliation, enhance your personnel attributes (this card), enhance your skills (this card), Past related, Dissident, Human species.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(3) • Fiona McKenzie, Experienced Corporal ( This Side of Paradise)
Starfleet Personnel of Human species.
Icons:
Exobiology Leadership Navigation
Security Transporters
MACO. While this personnel is facing a dilemma, if three MACO personnel are present with her, you may discard a card from hand to make a personnel present attributes +2 until the end of that dilemma.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
"I did a six week tour on Jupiter Station."
Characteristics: affiliation, enhance your personnel attributes (other cards), discard a card from hand, Past related, MACO, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, MACO.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Gannet Brooks, Undercover Operative ( This Side of Paradise)
Starfleet Personnel of Human species.
Icons:
Anthropology Diplomacy Intelligence
Programming Security
While this personnel is attempting a mission, you may discard a personnel from hand to give her one of the discarded personnel's skills until the end of that mission attempt.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 4
"I don't work for Terra Prime. I work for Starfleet Intelligence."
Characteristics: affiliation, discard a specific card from hand, enhance your skills (this card), Past related, personnel who has a cost of 3 or more, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Greer ( Allegiance)
Starfleet Personnel of Alien / Human species.
Icons:
Anthropology Astrometrics Biology
Honor Navigation Officer
When this personnel is about to be removed from the game, if he is present with three non-Human personnel, you may download an interrupt.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
Descendant of the original crew of Enterprise, blessed with many of the skills of his ancestors.
Characteristics: affiliation, download, download - interrupt, Past related, interrupt related card, personnel who has a cost of 3 or more, Alien species, Human species, species related cards (unspecific).
Requires: affiliation, remove cards from the game (other cards).
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(3) • Henry Archer, Trailblazing Engineer ( 20th Anniversary Collection)
Starfleet Personnel of Human species.
Icons:
2 Engineer Honor Physics
Science
Order - Discard a ship from hand to draw up to two cards. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
Primary developer of the first human-produced engine capable of reaching Warp 5, and one of the principal designers of Enterprise NX-01.
Characteristics: affiliation, additional card draws, Past related, personnel who has a cost of 3 or more, Human species, ship related card.
Requires: affiliation.
Card logging info: First edited by Telak at Dec 8th, 2014. Please support openCards and validate game text of this card!
(2) • Hideaki Chang, Conscientious Corporal ( These Are The Voyages)
Starfleet Personnel of Human species.
Icons:
Biology Physics
Security
MACO. While this personnel is present with three MACOs, he and each personnel present is attributes +1.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"Do you have any idea where we're headed?"
Characteristics: affiliation, enhance your personnel attributes (other cards), enhance your personnel attributes (this card), Past related, MACO, Human species.
Requires: affiliation, MACO.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Jeffrey Pierce, On The Edge ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
Anthropology Diplomacy
Programming Security
You may play this personnel at cost +1 to choose a personnel present. That personnel cannot be stopped until the end of this turn.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"I read every transcript of every mission... I thought I was prepared... that I knew what to expect."
Characteristics: prevent your personnel from beeing stopped, affiliation, Past related, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • John Frederick Paxton, Man of His Word ( A Less Perfect Union)
Starfleet Personnel of Human species.
Icons:
Acquisition 2 Anthropology Geology
2 Leadership Treachery
Dissident. While this personnel is facing a dilemma that requires a skill, if you do not command a Officer personnel, you may kill your Dissident personnel present to replace all levels of that skill with 2 Geology.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 5
"If you are so eager for a bloodbath, a bloodbath is what you will get."
Characteristics: change the requirements of opponent's dilemmas, affiliation, Past related, Dissident, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: affiliation, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(4) • Jonathan Archer, Damaged Captain ( Peak Performance)
Starfleet Personnel of Human species.
Icons:
Astrometrics Diplomacy Engineer
Leadership Officer Physics
Security
Commander: Enterprise. While this personnel in facing a dilemma that does not require a skill at a Region: Delphic Expanse mission, you may exclude him and each of your personnel present from random selections.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"I'm about to step over a line, a line I thought I would never cross."
Further game play infos
Jonathan Archer, Damaged Captain counts as "matching commander" for the following ship cards:
Characteristics: exclude personnel from random selections, affiliation, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: affiliation, Delphic Expanse.
Card logging info: Logged by Roga Danar at Sep 6th, 2010 (Q1 by eberlems at Sep 6th, 2010 & Q2 by Telak at Dec 27th, 2010)
(3) • Jonathan Archer, Defiant Commander ( Tacking Into the Wind)
Starfleet Personnel of Human species.
Icons:
2 Leadership Officer Security
2 Treachery
Commander: Starship Defiant. While you have no cards in hand, each personnel present is Cunning +1 (and Integrity +1 if they are aboard an ship).
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"I've been a solider all my life, and I will not stand by and let these people destroy an empire that has endured for centuries."
Further game play infos
Jonathan Archer, Defiant Commander counts as "matching commander" for the following ship cards:
Characteristics: affiliation, enhance your CUNNING (other cards), enhance your INTEGRITY (other cards), Alternate universe related, Past related, Commander, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, manipulate your hand, Alternate universe related.
Card logging info: First edited by Telak at Dec 6th, 2011. One quality log by eberlems at Feb 9th, 2012. Please support openCards and validate game text of this card a second time!
(4) • Jonathan Archer, Novice Mediator ( A Time to Stand)
Starfleet Personnel of Human species.
Icons:
Astrometrics Diplomacy Engineer
Honor Leadership Officer
Commander: Enterprise. While this personnel is facing a dilemma at your mission, if there is a dilemma beneath this mission, each random selection made by the faced dilemma is your choice.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"Both sides are responsible for what happens here."
Further game play infos
Jonathan Archer, Novice Mediator counts as "matching commander" for the following ship cards:
Characteristics: ignore or manipulate the results of a random selection, affiliation, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Requires: affiliation.
Card logging info: First edited by Telak at Apr 18th, 2016. Please support openCards and validate game text of this card!
(3) • Karyn Archer, Displaced Descendant ( Allegiance)
Starfleet Personnel of Alien / Human / Ikaaran species.
Icons:
Archaeology Honor Leadership
Programming Science Security
When this personnel is removed from the game, each of your personnel are attributes +2 until the end of the turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"These people are family. I'm not going to let you kill them."
Characteristics: affiliation, Past related, personnel who has a cost of 3 or more, Alien species, Human species, Ikaaran species.
Requires: affiliation, remove cards from the game (other cards).
Card logging info: Logged by Telak at Feb 10th, 2010 (Q1 by eberlems at Feb 10th, 2010 & Q2 by Roga Danar at Sep 8th, 2010)
(2) Logan Black ( In A Mirror, Darkly)
Starfleet Personnel of Human species.
Icons:
Law Leadership Officer
Treachery
Admiral. Commander: I.S.S. Avenger. When you play this personnel you may discard a card from hand to choose one: download a Maneuver card or download an ship.
INTEGRITY: 3 CUNNING: 5 STRENGTH: 5
"With the technology on this ship at our disposal, the rebels won't stand a chance."
Further game play infos
Logan Black counts as "matching commander" for the following ship cards:
Characteristics: affiliation, download, download - Maneuver (cards), download - ship, discard a card from hand, Alternate universe related, Past related, Admiral, Commander, Human species.
Requires: affiliation, Maneuver, Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Lorian, Displaced Descendant ( Allegiance)
Starfleet Personnel of Human / Vulcan species.
Icons:
Engineer Leadership Officer
Science Security Transporters
Commander: Future Enterprise. When this personnel is about to be removed from the game, you may unstop each stopped personnel present. (Those personnel may join the mission attempt.)
INTEGRITY: 4 CUNNING: 7 STRENGTH: 6
"I swore to my Captain on his deathbed I'd save those 7 million lives."
Further game play infos
Lorian, Displaced Descendant counts as "matching commander" for the following ship cards:
Characteristics: unstop your personnel, affiliation, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, Vulcan species.
Requires: affiliation, remove cards from the game (other cards), remove cards from the game (this card).
Card logging info: Logged by eberlems at Feb 9th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Markus Forbes, Extraction Specialist ( Unity)
Starfleet Personnel of Human species.
Icons:
Diplomacy Leadership Navigation
Science Security
MACO. If this personnel is at a non-headquarters mission, discard three cards (or two MACO personnel) from hand to place a captive you own present with this personnel.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"...I don't think we've seen the last of them."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing captured, affiliation, discard a specific card from hand, Past related, MACO, Human species.
Requires: affiliation, Capture, MACO.
Card logging info: First edited by Telak at Dec 1st, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(5) • Nathan Samuels, Earth Minister ( Raise the Stakes)
Starfleet Personnel of Human species.
Icons:
Diplomacy Law Leadership
When you play a non-Human personnel at this mission, you may stop this personnel to make that personnel cost -2.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Earth's survivial depends on alliances with other species."
Characteristics: affiliation, reduce your card play cost, Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Human species, species related cards (unspecific).
Requires: affiliation.
Rule hint for this card
This card has an erratum: Limit his ability to once per turn, because he is stopped now, when he use his skill.
Taken form Current Errata 2015-04-06.Card logging info: Last edited by Telak at Oct 5th, 2014. One quality log by eberlems at Feb 18th, 2019. Please support openCards and validate game text of this card a second time!
(6) • Paul Mayweather, Burdened with Command ( A Less Perfect Union)
Starfleet Personnel of Human species.
Icons:
Acquisition Astrometrics Navigation
Commander: E.C.S. Horizon. Dissident. When you play this personnel, if you command three Dissident personnel, he is cost -3. When this personnel uses a skill to complete a space mission, score 5 points. You may do this only once each turn.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"Hostile aliens aren't our problem. It's Starfleet and people like you."
Characteristics: score points, affiliation, reduce your card play cost, Past related, Commander, Dissident, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Human species.
Requires: affiliation, space mission, Dissident.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
(2) Rossi ( A Time to Stand)
Starfleet Personnel of Human species.
Icons:
Archaeology Geology Medical
While attempting a mission, this personnel is attributes +1 for each dilemma beneath this mission (limit +5).
INTEGRITY: 4 CUNNING: 5 STRENGTH: 4
Enterprise's original crewmembers were tried beyond any simulations their training could anticipate. Resourceful in the wake of disaster, they never failed to rise to the challenge of the new frontier.
Characteristics: affiliation, enhance your personnel attributes (this card), Past related, Human species.
Requires: affiliation.
Card logging info: First edited by Telak at Apr 23rd, 2016. Please support openCards and validate game text of this card!
(3) Sara Fisher ( Unity)
Starfleet Personnel of Alien / Human species.
Icons:
Biology Exobiology Medical
This personnel is attributes +1 for each non-Human personnel you own that has been removed from the game (limit +4).
INTEGRITY: 4 CUNNING: 4 STRENGTH: 4
"Enterprise became a generational ship. You showed your children how to operate and maintain its systems, and they did the same for their children."
Characteristics: affiliation, enhance your personnel attributes (this card), Past related, personnel who has a cost of 3 or more, Alien species, Human species, species related cards (unspecific).
Requires: affiliation, remove cards from the game (other cards), remove cards from the game (this card).
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(3) Sean Hawkins ( These Are The Voyages)
Starfleet Personnel of Human species.
Icons:
Anthropology Engineer Security
Transporters
MACO. When your personnel present is about to be killed by a dilemma, you may stop this personnel and your MACO present to prevent that.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"I'm always ready to stretch my legs, sir."
Characteristics: prevent your personnel from beeing killed by a dilemma, affiliation, Past related, MACO, personnel who has a cost of 3 or more, Human species.
Requires: affiliation, MACO.
Rule hint for this card
This card has an erratum: Limited to "is about to be killed".
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by eberlems at Dec 9th, 2010 (Q1 by Roga Danar at Feb 7th, 2011 & Q2 by Telak at Mar 15th, 2011)
(3) • Shran, Exchange Officer ( Star Trek 50)
Starfleet Personnel of Andorian species.
Icons:
Diplomacy Engineer Navigation
Programming Security
While this personnel is attempting a mission, your Human personnel present are Integrity +1.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
"Perhaps future ships will be named after our vessels, especially if we do something historic... together."
Characteristics: affiliation, enhance your INTEGRITY (other cards), Past related, personnel who has a cost of 3 or more, Andorian species.
Requires: affiliation, Human species.
Card logging info: First edited by Telak at Sep 29th, 2016. Please support openCards and validate game text of this card!
(4) • Soval, Vulcan Ambassador ( What You Leave Behind)
Non-aligned Personnel of Vulcan species.
Icons:
Anthropology 2 Diplomacy Honor
Law Leadership Science
While present with two personnel or two Vulcans, this personnel cannot be stopped or killed by dilemmas that cost 3 or more.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 6
"There are those on the High Command who wonder what humans would achieve in the century to come ..."
Characteristics: prevent your personnel from beeing killed by a dilemma, prevent your personnel from beeing stopped by a dilemma, "affiliation", Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Vulcan species.
Requires: dilemma with a cost of 3 or more, affiliation, Vulcan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • T'Pol, Overbearing Observer ( A Time to Stand)
Starfleet Personnel of Vulcan species.
Icons:
Astrometrics Diplomacy Officer
Programming Science
When your personnel present is about to be stopped by a dilemma, if a dilemma beneath your mission has the same cost as that dilemma, you may discard a card from hand to prevent that.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 6
"I felt my opinion would be welcomed."
Characteristics: prevent your personnel from beeing stopped by a dilemma, affiliation, discard a card from hand, Past related, personnel who has a cost of 3 or more, Vulcan species.
Requires: affiliation.
Card logging info: First edited by Telak at Apr 24th, 2016. Please support openCards and validate game text of this card!
(2) • Travis Mayweather, Damaged Navigator ( Peak Performance)
Starfleet Personnel of Human species.
Icons:
Anthropology Astrometrics Navigation
While this personnel is at a Region: Delphic Expanse mission, if there is a ship at this mission with unused Range>5, this personnel is attributes +1 and gains Geology, Honor, and Security.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"Thrusters are down. I don't think we're going anywhere."
Characteristics: affiliation, enhance your personnel attributes (this card), enhance your skills (this card), Past related, Human species, ship related card.
Requires: affiliation, Delphic Expanse.
Card logging info: Logged by Roga Danar at Sep 6th, 2010 (Q1 by eberlems at Sep 6th, 2010 & Q2 by Telak at Dec 27th, 2010)
(1) • Travis Mayweather, Opportunistic Sergeant ( In A Mirror, Darkly)
Starfleet Personnel of Human species.
Icons:
Anthropology Security
MACO. When this personnel is an eligible target for a random selection, if you have no cards in hand, you may exclude a personnel present from that selection.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"I'd like to be the first to congratulate you on a brilliant strategy. I'm certain that in years to come ..."
Characteristics: exclude personnel from random selections, affiliation, Alternate universe related, Past related, MACO, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Travis Mayweather, Space Boomer ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
Astrometrics Geology
2 Navigation Transporters
While this personnel is aboard your ship and the first mission you completed this game was a space mission, that ship is Range +2.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Seems like everybody else on board is itching for a first contact."
Characteristics: affiliation, enhance your RANGE (other cards), Past related, personnel who has a cost of 3 or more, Human species, ship related card.
Requires: affiliation, space mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Williams, Starfleet Commander ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
2 Anthropology Leadership
Officer
While this personnel is facing a dilemma and your personnel present is about to be stopped, you may stop this personnel to prevent that.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"...the details of this debriefing will remain classified, as ordered by the Command Council."
Characteristics: prevent your personnel from beeing stopped, affiliation, Past related, Human species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Enterprise, Damaged Starship ( Peak Performance)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
While this ship is at a Region: Delphic Expanse mission, you may play personnel and equipment aboard this ship. While you command a completed Region: Delphic Expanse mission and this ship is at a Region: Delphic Expanse mission, you may play personnel aboard this ship.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"I don't really know what's holding us together, but let's hope it doesn't give out."
Further game play infos
The following personnel cards can be used as "matching commander" for Enterprise, Damaged Starship:Characteristics: affiliation, Past related.
Requires: affiliation, Delphic Expanse.
Rule hint for this card
This card has an erratum: Wording about reporting personnel.
Taken form Current Errata 2015-04-06.Card logging info: Last edited by Telak at Oct 6th, 2014. One quality log by eberlems at Feb 21st, 2019. Please support openCards and validate game text of this card a second time!
(5) • Future Enterprise, Displaced Starship ( Allegiance)
Starfleet Ship (NX Class / Standard Equipment )
Staffing reqirements:
Icons:
When your non-Human personnel at this mission is about to be killed or stopped by a dilemma, you may remove that personnel from the game instead.
RANGE: 8 WEAPONS: 5 SHIELDS: 5
"Because it's already happened. We're here to make certain that history doesn't repeat itself."
Further game play infos
The following personnel cards can be used as "matching commander" for Future Enterprise, Displaced Starship:Characteristics: affiliation, remove cards from the game (other cards), Past related, species related cards (unspecific), ship related card.
Requires: affiliation.
Card logging info: Logged by Telak at Feb 6th, 2010 (Q1 by eberlems at Feb 7th, 2010 & Q2 by Roga Danar at Sep 8th, 2010)
(3) Modular Transport ( A Less Perfect Union)
Starfleet Ship (J Class / Standard Equipment )
Staffing reqirements:
Icons:
When your non-unique Human aboard this ship is killed by a dilemma, if you do not command a Officer personnel, you may place a non-unique Human from hand aboard this ship. That personnel joins the mission attempt.
RANGE: 5 WEAPONS: 4 SHIELDS: 5
Privately-owned freighter licensed by the Earth Cargo Authority. Rumor has it Zefram Cochrane signed the inside of each ship's reactor casing.
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, Past related.
Requires: affiliation, Human species.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(2) NX-Prototype ( Raise the Stakes)
Starfleet Ship (NX Class)
Staffing reqirements:
Icons:
This ship is Range -1 for each Human aboard. When this ship moves to a non-headquarters mission, you may download a Damage card and place it on this ship. When a Damage card is placed on this ship, you may download a card.
RANGE: 5 WEAPONS: 0 SHIELDS: 0
"NX control. I thought we built a warp ship so we could go to warp?"
Further game play infos
The following personnel cards can be used as "matching commander" for NX-Prototype:Characteristics: affiliation, enhance your RANGE (this card), download, download - personnel, download - Damage (cards), download - ship, Past related.
Requires: affiliation, Damage, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Shuttlepod One, Reliable Transport ( To Boldly Go)
Starfleet Ship (Shuttle Class / Standard Equipment )
Staffing reqirements:
Icons:
You may play this ship to the same mission as your Enterprise. While you command more than five personnel aboard this ship, it is range -2. When this ship is about to move to or from a mission where you have a ship, subtract 2 from the range required.
RANGE: 2 WEAPONS: 2 SHIELDS: 2
"Prep a shuttlepod, Mister Tucker."
Characteristics: affiliation, enhance your RANGE (this card), Past related.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Starship Defiant, Ripe for the Taking ( Tacking Into the Wind)
Starfleet Ship (Constitution Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command four personnel. You may play this ship at cost +3 to destroy an event (or destroy two Maneuver events).
RANGE: 8 WEAPONS: 6 SHIELDS: 6
"Imagine the technology we can find on that ship. New tactical systems, advanced bio-weapons. Engines that can reach speeds we can only dream of."
Further game play infos
The following personnel cards can be used as "matching commander" for Starship Defiant, Ripe for the Taking:Characteristics: event related card, destroy an event, affiliation, manipulate your deck, manipulate your hand, Alternate universe related, Past related.
Requires: affiliation, Maneuver, Alternate universe related.
Card logging info: First edited by eberlems at Jul 9th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!