(4) Frame of Mind ( Dead Stop)
Dual Dilemma
Unless you have 3 Security or 2 Telepathy or William T. Riker, randomly select all but one of your personnel. Place them on the bottom of your deck, then reveal cards from the top of your deck until you reveal the same number of personnel cards. You now command those personnel, they join the mission attempt (discard any duplicate unique personnel). Place the other revealed cards on the bottom of your deck.
Characteristics: dilemma with a cost of 3 or more, "randomly select" dilemma, "relocate" dilemma, "relocate" personnel cards - return to his or her owner's deck, manipulate your deck.
Requires: William T. Riker.
Card logging info: First edited by Telak at Oct 31st, 2017. Please support openCards and validate game text of this card!
(2) • Data's Emotional Chip ( To Boldly Go)
Equipment
While facing a dilemma, each Android present is Integrity +2 and Cunning -1. When your Android present is stopped by a dilemma, you may examine the top three cards of your deck and replace them in any order.
"For thirty-four years, I have endeavored to become more human... to grow beyond my original programming. Still, I am unable to grasp such a simple concept as humor. This emotion chip may be the only answer."
Characteristics: enhance your INTEGRITY (other cards), manipulate your deck.
Requires: Android "species".
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Ferengi Whip ( Strange New Worlds)
Equipment
Hand Weapon. When you play this equipment, place the top card of your deck beneath your Ferenginar. While in combat, each of your personnel present is Strength +1. While facing a dilemma, each Treachery personnel present is Strength +1.
This high energy weapon was favored by the Ferengi for over 200 years before it finally fell into disuse in the mid-24th century.
Characteristics: enhance your STRENGTH (other cards), manipulate your deck, Hand Weapon.
Requires: combat, affiliation, Ferenginar.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Kir'Shara ( What You Leave Behind)
Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.) When your Dissident present is stopped by a dilemma, you may make each player discard the top card of his or her deck.
"Quantum dating will confirm that it's from the time or Surak."
Characteristics: manipulate opponent's deck, manipulate your deck, Artifact.
Requires: Dissident.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Tox Uthat ( These Are The Voyages)
Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.) While your personnel present is facing a dilemma, you may place this equipment on the bottom of your deck to end your mission attempt. That dilemma and all remaining dilemmas in the dilemma stack are returned to their owner's dilemma pile.
"Show me where you've hidden the Tox Uthat."
Characteristics: manipulate your deck, Artifact, interrupt mission attempt.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Adapted to Service Us ( Reflections 2.0)
Event
To play this event, you must command three personnel. Plays in your core. When you win combat or an engagement involving your personnel, you may discard the top card of your deck to take command of an opponent's event that has no cards on it. (Move that event to your core.)
"Recognize it? - It's your nanovirus. With a few modifications. We've reprogrammed it to target your mutated drones."
Characteristics: take command (of opponent cards), plays in your core, manipulate your deck.
Requires: combat, engagement, affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Allegiance ( Peak Performance)
Event
To play this event, you must command six personnel. Plays in your core. At the end of each of your turns, if an opponent has no cards in hand, you may choose one: Download a Leadership personnel, or score 5 points, or draw six cards and then place three cards from hand on the bottom of your deck.
"We're meeting to discuss strategy."
Characteristics: score points, plays in your core, manipulate your deck, download, download - personnel, additional card draws.
Requires: affiliation, Maquis related.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 11th, 2010)
(2) • Blue Match ( Lower Decks)
Event
Tsunkatse. To play this event, you must command three personnel. Plays in your core. At the start of your turn, you may make each player reveal the bottom card of his or her deck. If you reveal personnel with higher total Strength than each opponent, the first card you play this turn is cost -2.
"Whenever the Pendari landed a blow, our audience grew."
Characteristics: enhance your STRENGTH (other cards), plays in your core, manipulate opponent's deck, manipulate your deck, Tsunkatse, reduce your card play cost.
Requires: "affiliation".
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(2) • Cardassian Protectorate ( Fractured Time)
Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three personnel. Plays in your core. When you spend 1 counter to draw a card, instead examine the top three cards of your deck, place one of them on this event, and take the other two into hand.
"...the Bajoran people still refuse to appreciate how lucky they were to have me as their liberator."
Characteristics: plays in your core, manipulate your deck, Decay, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Conscription ( Energize)
Event
Download two Glinns, then place them on top of your deck in any order. Destroy this event.
Though many loyal Cardassian citizens volunteer for military service, random drafts are also employed to maintain sizeable and prepared armed forces.
Characteristics: manipulate your deck, download, download - personnel.
Requires: Glinn.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Continuing Committee Hearing ( To Boldly Go)
Replicate - Discard the top card of your deck. (You may discard the top card of your deck when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three personnel. Choose an opponent to discard the top card of his or her deck. Destroy this event.
"These are not nice people we're dealing with here."
Characteristics: manipulate opponent's deck, manipulate your deck, Replicate.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Coordinated Larceny ( Unnatural Selection)
Replicate - Discard a Thief personnel from hand. (You may discard a Thief personnel from hand when you play this event. If you do, put this event in your hand instead of destroying it.) Stop your two Thief personnel present together to take a card from your Display of Wealth and place it on top of its owner's deck. Destroy this event.
"They've been operating in this sector for the last six months."
Characteristics: manipulate your deck, Replicate.
Requires: Thief.
Card logging info: First edited by Telak at Jan 2nd, 2016. Please support openCards and validate game text of this card!
(0) • Covert Collusion ( Symbiosis)
To play this event, you must command two personnel and two personnel. Plays in your core. At the start of your turn, discard the top two cards of your deck. If you discarded a Intelligence personnel or a Intelligence personnel in this way, the first personnel you play this turn is cost -2.
Order - Destroy this event to download D'deridex Advanced or Keldon Advanced.
Characteristics: plays in your core, manipulate your deck, download, reduce your card play cost.
Requires: affiliation, affiliation.
Card logging info: First edited by Telak at Jul 27th, 2018. Please support openCards and validate game text of this card!
(3) Deal With the Count Man ( This Side of Paradise)
Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command a Thief. Plays in your core. Name a personnel. At the start of each Execute Orders segment, each personnel who has that card title cannot use abilities, attributes, and skills until the end of each turn. At the start of each of your turns, place the top card of your deck on this event.
"What? No tip?"
Characteristics: manipulate opponent's attributes (personnel), plays in your core, manipulate your deck, Decay, manipulate opponent's ability to use skills and abilities.
Requires: Thief.
Card logging info: Logged by at (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by eberlems at Nov 4th, 2010)
(5) • Distant Control ( What You Leave Behind)
Decay: 2. (When there are two cards on this event, destroy it.) To play this event, you must command three personnel. Plays in your core. When you play this event, name an event or interrupt. Opponents cannot play that named card. At the start of each of your turns, place the top card of your deck on this event.
Characteristics: prevent opponent's events, prevent opponent's interrupts, plays in your core, manipulate your deck, Decay, interrupt related card.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • Duranja ( Raise the Stakes)
Event
To play this event, you must command six Anthropology personnel. Plays in your core. At the end of each of your turns, you may take a card from your discard pile and place it on the top of your deck.
"Rake-ja ut shale morala. Ema bo roo kanu, uranak. Ralanon Bareil, propeh va nara ehsuk shala-kann vunek."
Characteristics: plays in your core, manipulate your deck, recover cards from your discard pile.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Energize ( In A Mirror, Darkly)
Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. The first non- personnel you play each turn is cost -2 for each card on this event.
Characteristics: plays in your core, manipulate your deck, Decay, reduce your card play cost.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Ensnared ( Raise the Stakes)
Event
Capture. To play this event, you must command six personnel. Name a personnel and choose an opponent to reveal each copy of that personnel he or she commands. You may discard the top five cards of your deck to choose one of those personnel at a non-headquarters mission and place him or her in your brig. Remove this event from the game.
"There's no one here. There's no lab."
Characteristics: manipulate your deck, Capture, remove cards from the game (this card).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Executive Commission ( Tacking Into the Wind)
Event
To play this event, you must command a ship at a non-headquarters mission with its corresponding Commander aboard. Take up to four cards that are personnel or ships from your discard pile and place them on the bottom of your deck. Remove this event from the game.
"What the hell's going on? When do I get paid off?"
Characteristics: manipulate your deck, recover cards from your discard pile, remove cards from the game (this card), ship related card.
Requires: Commander.
Card logging info: First edited by eberlems at Jul 9th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(4) Feast on the Dying ( Second Edition)
Event
Examine the top two cards of your deck. You may replace either or both of them with a card from your discard pile, then place them on top of your deck in any order. Remove this event from the game.
Time travelers with an alien agenda, the Devidians sustained themselves with neural energy taken by murdering other life-forms.
Characteristics: manipulate your deck, recover cards from your discard pile, remove cards from the game (this card).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) First-hand Experience ( To Boldly Go)
Event
To play this event, you must command three personnel. Plays in your core. When you are about to discard a card from hand, you may discard the top card of your deck instead. When you are about to discard the top card of your deck, you may discard a card from hand instead.
"You're on a mission of exploration. There's something to be learned from every lifeform."
Characteristics: plays in your core, manipulate your deck, discard a card from hand.
Requires: affiliation, manipulate your deck, discard a card from hand, discard a non-personnel card from hand, discard a random card from hand.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • For All Our Sons ( Second Edition)
Event
Plays on Cardassia Prime. At the start of each of your turns, if your Gul or Legate is at a different mission, you may examine the top three cards of your deck. Take two of those cards into hand and discard the other.
"Cardassia will be made whole. All that we have lost will be ours again. And anyone who stands in our way will be destroyed. This I vow with my life's blood. For my son..."
Characteristics: manipulate your deck, additional card draws.
Requires: Cardassia Prime, Gul, Legate.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Foresight ( Reflections 2.0)
Event
Plays in your core. Order - Stop your personnel to examine the top card of your deck, then place it on the top or bottom of your deck.
"The knowledge and experience of the human - Picard - is part of us now. It has prepared us for all possible courses of action."
Characteristics: plays in your core, manipulate your deck.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) For the Sisko ( Energize)
Event
Prophet. Plays in your core.
Order - If you command three personnel, discard a non-personnel card from hand to place two personnel from your discard pile on top of your deck in any order.
"If the D'jarras belong in the past, why did you send me into the future?"
Characteristics: plays in your core, manipulate your deck, recover cards from your discard pile, discard a non-personnel card from hand, Prophet.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Hall of Warriors ( What You Leave Behind)
Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three personnel. Plays in your core. When you win combat or an engagement, place the top card of your deck on this event. Each of your ships is attributes +1 for each card on this event.
"May your Bat'leth run red. Success!"
Characteristics: enhance your personnel attributes (other cards), enhance your ship attributes (other cards), plays in your core, manipulate your deck, Decay, ship related card.
Requires: combat, engagement, affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Humanity's Worst Enemy ( A Less Perfect Union)
Decay: 2. (When there are two cards on this event, destroy it.) Paranoia. Plays in your core. While no opponent commands a ship at a Region: Sector 001 mission, each of your Dissident personnel is Cunning +1 and Strength +1. At the start of your turn, place the top card of your deck on this event.
"Her name is Elizabeth."
Characteristics: enhance your CUNNING (other cards), enhance your STRENGTH (other cards), plays in your core, manipulate your deck, Decay, Paranoia, ship related card.
Requires: affiliation, Sector 001, Dissident.
Card logging info: First edited by Telak at Jul 4th, 2019. Please support openCards and validate game text of this card!
(0) In a Mirror, Darkly ( What You Leave Behind)
Event
Lose 5 points to shuffle each personnel and ship you own in your discard pile into your deck and then draw cards until you have seven cards in your hand. Remove this event and all the other cards in your discard pile from the game.
Jean-Luc Picard reflected upon introducing an unstable element into a critical situation.
Characteristics: lose points, manipulate your deck, recover cards from your discard pile, additional card draws, remove cards from the game (this card), ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • Inexorable Torture ( The Undiscovered Country)
Event
Punishment. To play this event, you must command three personnel. Plays in your core. When you are about to place a Capture card or a Punishment card in your discard pile, you may discard the top two cards of your deck to place that card on the bottom of your deck instead.
"Are you ... choosing to stay with me? Excellent! I can't tell you how pleased that makes me."
Characteristics: prevent your cards from beeing discarded, plays in your core, manipulate your deck, Punishment.
Requires: affiliation, Capture, Punishment.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Launch Orders ( Balance of Terror)
Event
To play this event, you must command two Admirals. Reveal the top five cards of your deck. Separate them into two face-up piles. The opponent on your left chooses one pile for you to take into your hand; discard the other pile. Destroy this event.
From its inception, Starfleet's highest ranking officers have typically conferred before making a decision to send a captain into the unknown.
Characteristics: manipulate your deck, additional card draws.
Requires: Admiral.
Card logging info: First edited by Telak at Sep 12th, 2014. Please support openCards and validate game text of this card!
(4) Learning Curve ( Genesis)
Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the end of each of your turns, if you played two or more personnel this turn, place two cards from the top of your deck on this event. You may play cards from this event as though they were in your hand.
"There's the 'Starfleet way', and there's the 'Maquis' way."
Characteristics: plays in your core, manipulate your deck, extend your hand size, Decay.
Requires: Maquis related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Lineage ( Matter of Time)
Event
Place any number of cards from your hand on the bottom of your deck in any order and draw an equal number of cards. Then, if you command three personnel, you may draw up to two additional cards. Destroy this event.
"I never had a home like this... nor a wife and children. But these are all mine..."
Characteristics: manipulate your deck, additional card draws.
Requires: Alternate universe related.
Card logging info: First edited by Telak at Feb 24th, 2013. Please support openCards and validate game text of this card!
(1) Miracle Working ( Face of the Enemy)
Recall: 1. (While this event is in your discard pile, you may play it from your discard pile at cost +1, then remove it from the game.) To play this event, you must command a ship with four or more staffing icons. Draw four cards, then place three cards from hand on the bottom of your deck. Destroy this event.
"... the secret is to give them what they need, not what they want."
Characteristics: manipulate your deck, manipulate your hand, Recall, additional card draws, ship related card.
Requires: ship with four or more staffing icons.
Card logging info: First edited by Telak at Jan 2nd, 2016. Please support openCards and validate game text of this card!
(2) • Mudd's Women ( This Side of Paradise)
Event
Plays in your core. When an opponent's dilemma is revealed, you may discard a card from hand to name a personnel. When that named personnel is randomly selected by that dilemma, you may place the top card of your deck on this event. At the start of each of your turns, you may take a card from this event to your hand to spend two additional counters this turn.
"It's all right, darlings. We're in good hands."
Characteristics: plays in your core, manipulate your deck, discard a card from hand, spend additional counters.
Card logging info: Logged by at (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by eberlems at Nov 4th, 2010)
(0) • Noble Intentions ( Raise the Stakes)
Event
To play this event, you must command six personnel. Plays in your core. When you play a personnel, you may discard the top card of your deck to download a personnel of a different species. If neither of those personnel are Human, you may draw a card. You may do this only once each turn.
"When it comes to my crew, you won't get any argument from me."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, additional card draws, species related cards (unspecific).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Nothing That Happens is Truly Random ( Second Edition)
Event
To play this event, you must command a Diplomacy personnel. Reveal the top three cards of your deck. An opponent chooses one of those cards to be discarded, then you take the other two into hand. Destroy this event.
"...the Spanish returned to reconquer the area. ... They killed hundreds of our people. ... The name of one of the soldiers was Javier Maribona-Picard. Your ancestor."
Characteristics: manipulate your deck, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • One Man Cannot Summon the Future ( In A Mirror, Darkly)
Event
Plays in your core. When you play an card, if you command two non- personnel, you may draw a card and then place a card from hand on the bottom of your deck.
"But one man can change the present."
Characteristics: plays in your core, manipulate your deck, manipulate your hand, additional card draws.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • One Man Can Summon the Future ( What You Leave Behind)
Event
Plays in your core. When you play a personnel who has a cost of 4 or more, examine the top five cards of your deck and replace them in any order. You may do this only once each turn.
"What happens if that man throws away his life, before his time?"
Characteristics: plays in your core, manipulate your deck.
Requires: personnel who has a cost of 4 or more.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • Operation Retrieve ( The Undiscovered Country)
Event
Plays in your core. When you are about to place an interrupt in your discard pile, if your opponent's personnel is facing a dilemma you own, you may place that interrupt on the bottom of your deck instead.
"Sir, we can go in, rescue the hostages, and get out in 24 hours with an acceptable loss in manpower and equipment."
Characteristics: prevent your cards from beeing discarded, plays in your core, manipulate your deck, interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Optimism ( These Are The Voyages)
Event
Plays in your core.
Order - Place a card from hand on the bottom of your deck.
Order - Shuffle your dilemma pile.
Order - Discard a card from hand that has the same title as a unique card you command to draw a card.
"... but what you lack biologically you make up for with your charming optimism."
Characteristics: manipulate your dilemma pile, plays in your core, manipulate your deck, discard a card from hand, manipulate your hand, additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Pressing On ( Zero Hour)
Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. Your Treachery personnel cannot be killed by planet dilemmas. When your personnel complete a planet mission, you may place each or Nucleogenic card on this event in its owner's hand.
Characteristics: prevent your personnel from beeing killed by a dilemma, plays in your core, manipulate your deck, Decay.
Requires: Voyager related, Nucleogenic, Delta-Quadrant mission, planet mission.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(2) Process Identification ( Second Edition)
Event
To play this event, you must command three personnel. Examine the top five cards of your deck. Take one of those cards into hand and place the others on the bottom of your deck in any order. Destroy this event.
"All Cardassians are required to give the Bureau of Identification one of their first molars. It's usually extracted at age ten."
Characteristics: manipulate your deck.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Pulling the Strings ( Necessary Evil)
Event
To play this event, you must command two Vorta. Plays in your core. When the player on your right begins a mission attempt, you may place this event on the bottom of its owner's deck to draw an extra dilemma and spend one extra in total cost on dilemmas.
"You're gonna make it look like Gowron ordered the assassination."
"...Needless to say, it is very important that the Dominion's part in this remain secret."
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, plays in your core, manipulate your deck.
Requires: Vorta species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Quantum Incursions ( Fractured Time)
Event
Plays in your core. At the start of each of your turns, if you command an personnel, you may choose any number of cards in your hand and set them aside face down. Draw an equal number of cards, then put the cards you set aside on top of your deck in any order.
"The barriers between quantum realities are breaking down. Other realities are emerging into our own."
Characteristics: plays in your core, manipulate your deck, manipulate your hand.
Requires: Alternate universe related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Quintessence ( Reflections 2.0)
Event
To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, you may destroy this event to download a personnel or ship. When you do this, discard cards from the top of your deck equal to the cost of that card.
"...disembodiment. It's the epitome of perfection."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, download - ship, ship related card.
Requires: affiliation.
Rule hint for this card
This card has an erratum: This event have to be destroyed after use and it's unique now. Game text before errata: "Plays in your core. At the start of each of your turns, you may download a personnel or ship. When you do this, discard cards from the top of your deck equal to the cost of that card."
Taken form Current Errata 2015-04-06.The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(0) Reconfiguration ( Energize)
Event
To play this event, you must command two Engineer personnel. Shuffle any player's deck to draw a card. Destroy this event.
"Computer ... re-route the power flow in the Cargo Bay Four transporter through the auxiliary replicator system."
Characteristics: manipulate opponent's deck, manipulate your deck, additional card draws.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Recover Components ( Strange New Worlds)
Event
To play this event, you must command three personnel. Take a personnel you own from your discard pile and place it on the top of your deck. Place this event on the bottom of your deck.
"The Borg usually collect their dead."
Characteristics: manipulate your deck, recover cards from your discard pile.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Red Match ( Lower Decks)
Event
Tsunkatse. To play this event, you must command three personnel. Plays in your core. At the start of your turn, you may destroy this event to make each player reveal the bottom card of his or her deck. The player that reveals the personnel with the highest total Strength scores 5 points. (In case of a tie, no player scores points.)
"Do whatever it takes to survive."
Characteristics: score points, enhance your STRENGTH (other cards), plays in your core, manipulate opponent's deck, manipulate your deck, Tsunkatse.
Requires: "affiliation".
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(1) Regeneration Alcoves ( Call to Arms)
Event
Plays in your core. When you are about to play a personnel at your Unicomplex, you may discard the top card of your deck to play that personnel on your ship instead.
While Borg drones are not actively performing necessary tasks, they remain on standby, receiving downloads of newly assimilated information from the cortical processing subunit in their unimatrix.
Characteristics: plays in your core, manipulate your deck, plays on your ship, ship related card.
Requires: affiliation, Unicomplex.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Rule of Acquisition #102 ( To Boldly Go)
Rule. Decay: 3. (When there are three cards on this event, destroy it.) To play this event you must command three personnel. Plays in your core. At the end of each of your turns, place the top card of your deck on this event.
Order - Discard a card placed on this event to draw a card.
"Nature decays, but latinum lasts forever."
Characteristics: place a card from hand on your event, plays in your core, manipulate your deck, Decay, Rule, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Salvaging the Wreckage ( Energize)
Event
Take up to four personnel and ship cards from your discard pile and place them on the bottom of your deck in any order. Remove this event from the game.
"This is the greatest intelligence find in the last ten years. We're not going to leave it here to rust."
Characteristics: manipulate your deck, recover cards from your discard pile, remove cards from the game (this card), ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Strength of Spirit ( The Undiscovered Country)
Event
Plays in your core. At the start of each of your turns, if you command three different species, you may place this event on the bottom of your deck to download a Human who has a cost of 3 or less.
"Today we're about to cross a new threshold..."
Characteristics: plays in your core, manipulate your deck, download, download - personnel, species related cards (unspecific).
Requires: affiliation, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) Tacking Into the Wind ( Unity)
Event
This event is cost -2 for each completed mission the opponent on your left commands. Choose one: download a ship; destroy an event; or shuffle up to ten cards that are personnel or ships from your discard pile into your deck. Remove this event from the game.
"All hands, make sail! To'gon's'ls and courses! Stand by the braces!"
Characteristics: destroy an event, manipulate your deck, recover cards from your discard pile, download, download - ship, remove cards from the game (this card), ship related card.
Card logging info: First edited by Telak at Dec 26th, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(4) Tapestry ( Second Edition)
Event
Remove all the cards in your deck from the game. Take all the personnel and ships from your discard pile and shuffle them to form a new deck. Remove this event and all the other cards in your discard pile from the game.
"They were loose threads, untidy parts of me that I would like to remove. But when I pulled on one of those threads, it unravelled the tapestry of my life."
Characteristics: manipulate your deck, recover cards from your discard pile, remove cards from the game (other cards), remove cards from the game (this card), ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Target Practice ( To Boldly Go)
Replicate - Discard the top card of your deck. (You may discard the top card of your deck when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three personnel. Download an Assault or Maneuver event. Destroy this event.
"I need a target that fights back."
Characteristics: manipulate your deck, download, download - Assault (cards), download - Maneuver (cards), Replicate.
Requires: affiliation, Assault, Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) The Cost of Freedom ( The Undiscovered Country)
Event
Plays in your core. At the start of your Execute Orders segment, discard the top three cards of your deck. For each event you discarded this way, each of your personnel is attributes +1 until the end of the turn. If you do not discard an event this way, all of your personnel are stopped.
Over nine hundred million Cardassians were slaughtered by Dominion forces in retaliation for the actions of Damar's resistance.
Characteristics: event related card, enhance your personnel attributes (other cards), plays in your core, manipulate your deck.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • The Die Is Cast ( Strange Bedfellows)
Event
Plays in your core. When your personnel or personnel is about to be stopped by a dilemma at a mission, you may discard the top two cards of your deck (or an event from hand) to prevent that. You may do this only once each dilemma.
"You're going to attack the Dominion, aren't you? You're going to stage a first strike against them before they can come into the Alpha Quadrant."
Characteristics: prevent your personnel from beeing stopped by a dilemma, plays in your core, manipulate your deck, discard a specific card from hand.
Requires: affiliation, affiliation, Gamma-Quadrant mission.
Card logging info: First edited by Telak at Apr 3rd, 2015. Please support openCards and validate game text of this card!
(3) The New Resistance ( Reflections 2.0)
Event
To play this event, your opponent must command a ship at a non-headquarters mission. Plays in your core. When you play a Dissident personnel, you may reveal the top card of your deck. If it is a Dissident, you may play him or her at cost -3.
"Relax. We're just sitting here enjoying each other's company."
Characteristics: plays in your core, manipulate your deck, reduce your card play cost, ship related card.
Requires: headquarters, Dissident.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) The Pillage of Bajor ( Second Edition)
Event
To play this event, you must command three personnel. Examine the top three cards of your deck. Take two of those cards into hand and discard the other. Destroy this event.
"...they've spent the last half century robbing the planet of every valuable resource - before abandoning it."
Characteristics: manipulate your deck, discard a card from hand, additional card draws.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) These Are The Voyages ( In A Mirror, Darkly)
Event
Draw a number of cards equal to the cost of one of your personnel, then place three cards from hand on the bottom of your deck in any order. Destroy this event.
"Up until about 100 years ago, there was one question that burned in every human, that made us study the stars and dream of traveling to them. Are we alone? ...We are all explorers driven to know what's over the horizon, what's beyond our own shores."
Characteristics: manipulate your deck, manipulate your hand, additional card draws.
Requires: personnel who has a cost of 5 or more.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Transporter Buffer ( To Boldly Go)
Replicate - Discard two cards from hand. (You may discard two cards from hand when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event you must command three personnel. Place an event from your discard pile on top of your deck. Destroy this event.
Deep Space Nine's transporters include a large memory core used to temporarily store the patterns of transported matter.
Characteristics: manipulate your deck, recover cards from your discard pile, discard a card from hand, Replicate.
Requires: Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Treasured Collectibles ( The Undiscovered Country)
Event
To play this event, you must command three personnel. Place a number of your equipment with a total cost of 3 or more on the bottom of their owner's deck to spend an additional 7 counters this turn. Destroy this event.
"I don't know, Krax. Twenty bars of gold pressed latinum?"
Characteristics: equipment related card, manipulate your deck, spend additional counters.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) • Undermined Defenses ( Balance of Terror)
Event
Plays in your core. While your personnel is facing a dilemma, if an opponent owns ten or more dilemmas that have been removed from the game, you may discard the top card of your deck to exclude that personnel from random selections until the end of that dilemma.
"Once we disable the replication units in all the mines, we can detonate the entire minefield."
Characteristics: exclude personnel from random selections, plays in your core, manipulate your deck.
Requires: Terok Nor related, remove cards from the game (other cards).
Card logging info: First edited by Telak at Sep 9th, 2014. Please support openCards and validate game text of this card!
(2) Vedek Assembly ( Strange New Worlds)
Event
For each Vedek you command, take a card from your discard pile and place it on the bottom of your deck. Remove this event from the game.
"All the hours listening to 112 Vedeks talking at once makes me yearn again for the sanctity of my arboretum."
Characteristics: manipulate your deck, recover cards from your discard pile, remove cards from the game (this card).
Requires: Vedek.
Rule hint for this card
This card has an erratum: Prevent an infinite recycle strategy (remove form the game instead of destroy) invented by Pulsforts. Recieved this erratum between rounds in a WM.
Taken form Current Errata 2015-04-06.Card logging info: Last edited by eberlems at Feb 11th, 2010. One quality log by Telak at Mar 22nd, 2011. Please support openCards and validate game text of this card a second time!
(2) Vendetta ( Zero Hour)
Plays in your core.
Order - Stop your Genetically Enhanced personnel to examine the top card of your deck, then place it on the top or bottom of your deck or in your discard pile.
"He tasks me... he tasks me, and I shall have him."
Characteristics: plays in your core, manipulate your deck, "use" your discard pile.
Requires: Genetically Enhanced.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(1) Waken Superior Sleeper ( Unnatural Selection)
Event
Choose one: download a Genetically Enhanced personnel, or take a Genetically Enhanced personnel from your discard pile and place him or her on the bottom of his or her owner's deck. Then, if you command Khan Noonien Singh, you may shuffle this event into your deck. Otherwise, destroy this event.
"The battle beings again. ...it's not a world we win, it's a universe."
Characteristics: "relocate" personnel cards - return to his or her owner's deck, manipulate your deck, recover cards from your discard pile, download, download - personnel.
Requires: Past related, Genetically Enhanced, Khan Noonien Singh.
Card logging info: First edited by Telak at Aug 21st, 2013. Please support openCards and validate game text of this card!
(0) What You Leave Behind ( The Undiscovered Country)
Event
Temporal. Discard a card from hand to take the bottom two cards of your deck and place them on the top of their owner's decks in random order. Remove this event from the game.
"History has to fulfill itself."
Characteristics: manipulate your deck, discard a card from hand, Temporal, remove cards from the game (this card).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Zalkonian Storage Capsule ( Face of the Enemy)
Event
Plays in your core. When a card you own causes your opponent to draw a card or reduce a cost, you may examine the top card of your deck. Then you may place the top card of your deck on this event. You may play cards on this event as if they were in your hand.
"...the device contains a chemically-based system for molecular energy encoding."
Characteristics: plays in your core, manipulate your deck, extend your hand size, additional card draws.
Requires: Next Generation related.
Card logging info: First edited by Telak at Nov 1st, 2015. Please support openCards and validate game text of this card!
Discreet Inquiry ( Energize)
Interrupt
When your personnel is attempting a mission, reveal a personnel from hand to make him or her gain one of the revealed personnel's skills until the end of that mission attempt. Place the revealed personnel on top of your deck.
"To do what you're asking would use up every resource I have left on Cardassia. And it may be a very messy, very bloody business. Are you prepared for that?"
Characteristics: manipulate your deck, enhance your skills (other cards).
Requires: affiliation, Deep Space None related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Genetronic Treatment ( Allegiance)
Interrupt
When one of your personnel is about to be killed by a dilemma, if he or she is present with a Medical personnel, stop that personnel instead. Then you may discard the top card of your deck to shuffle this interrupt into your deck.
"It reads the DNA coding of damaged organs, translates that into a specific set of replicant instructions and then begins to grow a replacement."
Characteristics: prevent your personnel from beeing killed by a dilemma, manipulate your deck, interrupt related card.
Card logging info: Logged by eberlems at Feb 7th, 2010 (Q1 by Roga Danar at Sep 6th, 2010 & Q2 by Telak at Dec 7th, 2011)
Historical Monitor ( Matter of Time)
Interrupt
Temporal.
Order - Draw a card for each different Temporal event you command (limit 4). Then, reveal the top card of an opponent's deck. If it is not a personnel, shuffle this interrupt into your deck. Otherwise, remove this interrupt from the game.
"This is how we keep an eye on what's going on."
Characteristics: event related card, manipulate opponent's deck, manipulate your deck, Temporal, additional card draws, remove cards from the game (this card), interrupt related card.
Requires: Temporal.
Card logging info: First edited by Telak at Feb 24th, 2013. One quality log by Roga Danar at Feb 24th, 2013. Please support openCards and validate game text of this card a second time!
Imperial Entanglements ( Face of the Enemy)
Interrupt
To play this interrupt, you must command Romulus and no other headquarters missions. When your opponent begins a mission attempt, discard a card from hand to download a D'deridex-class ship and up to four personnel. Place the downloaded ship at that mission and the personnel aboard it. At the end of the mission attempt, shuffle each card you downloaded this way into your deck.
Characteristics: manipulate your deck, download, download - personnel, download - ship, discard a specific card from hand, ship related card.
Requires: affiliation, Romulus, D'deridex-class.
Card logging info: First edited by Telak at Nov 1st, 2015. Please support openCards and validate game text of this card!
Insult ( Call to Arms)
Interrupt
To play this interrupt, you must command three personnel.
Order - Choose an opponent to discard the top card of his or her deck. If it is not a personnel, discard the top two cards of your deck. If it is a personnel who costs 1, you may place this interrupt on top of your deck insted of discarding it.
"I've smelled better viinerine on prison ships."
Characteristics: manipulate opponent's deck, manipulate your deck.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Lasting Peace ( Second Edition)
Interrupt
To play this interrupt, you must command a Diplomacy personnel.
Order - Place an equal number of personnel and non- personnel from your discard pile on top of your deck in any order.
"The Prophets teach us that while violence may keep an enemy at bay, only peace can make him a friend."
Characteristics: manipulate your deck, recover cards from your discard pile.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Neural Transceiver ( These Are The Voyages)
Interrupt
When one of your unique personnel is facing a dilemma, discard a card from the top of your deck to give him or her a skill that one of your personnel has until the end of the turn.
Communications devices integrated into all Borg allow the collective to operate seamlessly, even across large distances.
Characteristics: manipulate your deck, enhance your skills (other cards).
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Paradise Lost ( Warp Pack: Access Denied)
Interrupt
Paranoia. To play this interrupt, you must command two Paranoia events. When an event or interrupt is played, randomly destroy one of your Paranoia events to prevent that event or interrupt and place it in its owner's discard pile. Then, if you command three or more Admiral personnel, shuffle this card into your deck.
"That report could cause us a lot of trouble."
Characteristics: prevent opponent's events, prevent opponent's interrupts, manipulate your deck, Paranoia.
Requires: Paranoia, Admiral.
Card logging info: First edited by Telak at Sep 15th, 2018. Please support openCards and validate game text of this card!
Rule of Acquisition #239 ( Lineage)
Interrupt
Rule.
Order - Discard a card from hand and place a card from beneath your Ferenginar on top of your deck to download a card and place it beneath your Ferenginar.
"Never be afraid to mislabel a product."
Characteristics: manipulate your deck, download, download - any card, discard a card from hand, manipulate your hand, Rule.
Requires: Ferenginar.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
Sermon ( Second Edition)
Interrupt
To play this interrupt, you must command a personnel who has Anthropology and Leadership. When an opponent plays an event, place a random card from hand on top of your deck to prevent that event and place it on top of that opponent's deck.
"What these sinners have forgotten is that they are neighbors. ... Do you see branches tearing leaves off one another? No!"
Characteristics: prevent opponent's events, manipulate opponent's deck, manipulate your deck, manipulate your hand.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Shall We Not Revenge? ( The Undiscovered Country)
Interrupt
When an opponent's personnel uses his or her Anthropology, Astrometrics, Diplomacy, or Security, if he or she is facing a dilemma you own, place the top card of your dilemma pile face down beneath your dilemma stack to kill that personnel. Place this interrupt on the bottom of your deck.
"Tickle us, do we not laugh? Prick us, do we not bleed? Wrong us..."
Characteristics: manipulate your dilemma pile, manipulate your dilemma stack, kill opponent's personnel, manipulate your deck, interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Souls of the Dead ( Second Edition)
Interrupt
To play this interrupt, you must command three personnel.
Order - Place a card from your discard pile on top of your deck.
"'What remains after death is but a shell - a sign that the pagh has begun its final journey to the Prophets.'"
Characteristics: manipulate your deck, recover cards from your discard pile.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Superior Position ( Peak Performance)
Interrupt
To play this interrupt, you must have more points or command more ships than one of your opponents. When your personnel is about to be killed by a dilemma, stop that personnel instead.
Order - Discard the top card of your deck to take a card from your discard pile and place it on top of its owner's deck.
"Your fleet deployments do not concern us."
Characteristics: prevent your personnel from beeing killed by a dilemma, manipulate your deck, recover cards from your discard pile, ship related card.
Requires: affiliation.
Card logging info: Logged by Roga Danar at Sep 4th, 2010 (Q1 by eberlems at Sep 4th, 2010 & Q2 by Telak at Oct 14th, 2010)
Surprise Amity ( The Undiscovered Country)
Interrupt
When your opponent's mission attempt ends, if that opponent has more points than you, stop each of that opponent's personnel. Place this interrupt on the bottom of your deck.
"It is the judgment ot this court, that without possibility of reprieve or parole, you be taken from this place to the dilithium mines on the penal asteroid of Rura Penthe, there to spend the rest of your natural lives."
Characteristics: stop opponent's personnel, manipulate your deck, interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Surprise Snag ( Captain's Log)
Interrupt
To play this interrupt, you must discard the top three cards of your deck. When you are about to draw dilemmas, draw one extra dilemma and spend one extra in total cost on dilemmas.
"Are you telling me the Cardassian people are rising against us?"
Characteristics: draw extra dilemmas, spend extra in total cost on dilemmas, manipulate your deck.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Symbol of Devotion ( Second Edition)
Interrupt
To play this interrupt, you must command a Kai, Prylar, or Vedek.
Order - Download a personnel, then place the Kai, Prylar, or Vedek you command on the bottom of your deck.
"Our religion is the only thing that holds my people together."
Characteristics: manipulate your deck, download, download - personnel.
Requires: affiliation, Kai, Prylar, Vedek.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Central Command ( Allegiance)
Interrupt
When any number of your Officer and/or Treachery personnel are about to be stopped by a dilemma, discard the top three cards of your deck to prevent that.
Although in theory, the Central Command was but one third of the Cardassian government, their long reach and powerful influence gave them significant control of the Union.
Characteristics: prevent your personnel from beeing stopped by a dilemma, manipulate your deck.
Requires: affiliation.
Card logging info: Logged by Telak at Feb 6th, 2010 (Q1 by eberlems at Feb 7th, 2010 & Q2 by Roga Danar at Sep 6th, 2010)
The Enemy of My Enemy ( Far Beyond the Stars)
When your personnel is attempting a mission, discard the top three cards of your deck to make that personnel gain all skills, attributes, and keywords on a personnel in your discard pile until the end of the mission attempt. Remove this interrupt from the game.
"Who would have thought that the two of us would be fighting side by side?"
Characteristics: enhance your CUNNING (other cards), enhance your INTEGRITY (other cards), enhance your personnel attributes (other cards), enhance your STRENGTH (other cards), manipulate your deck, "use" your discard pile, remove cards from the game (this card), interrupt related card.
Requires: affiliation.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
The First of Many ( Necessary Evil)
Interrupt
When your Borg is stopped while attempting a mission, discard the top card of your deck to unstop one of your other stopped Borg present. The Borg you unstop joins the mission attempt.
Like information and technology, Borg drones themselves are simply another resource at the Collective's disposal - and the least limited of all of them.
Characteristics: unstop your personnel, manipulate your deck.
Requires: Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
The Perils of Peacemaking ( The Undiscovered Country)
Interrupt
When a dilemma you own is revealed, the opponent on your left takes a copy of that dilemma from his or her dilemma pile and removes it from the game. That opponent shuffles and replaces his or her dilemma pile face down. Place this interrupt on the bottom of your deck.
The Gorkon Initiative frightened conservative Starfleet officers into conspiring with Klingon traditionalists.
Characteristics: remove opponent's dilemmas from the game, manipulate your deck, remove cards from the game (other cards), interrupt related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
You Could Be Invaluable ( Call to Arms)
Interrupt
To play this interrupt, you must command two personnel.
Order - Reveal the top four cards of your deck and take a non- personnel revealed into hand. Place the remaining cards on the bottom of your deck in any order.
"These settlers, Ben. If you saw all they have accomplished without any help from the Federation, then you'd fight along with them."
Characteristics: manipulate your deck, additional card draws.
Requires: affiliation, Maquis related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Aid Refugee Colony ( Tapestry)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 35.
Requirements: Engineer, Honor, Medical, Officer, and Integrity>34
Special Instructions: When you complete this mission, you may take up to three Bajorans from your discard pile and place them on the bottom of your deck.
Valo II: "Chased off their own planet by the Cardassians, forced to wander the galaxy, settling wherever they can find room… it's tragic.”
Characteristics: manipulate your deck, recover cards from your discard pile, Alpha quadrant mission, planet mission, worth 35 or less points.
Requires: Bajoran species.
Card logging info: First edited by Telak at Sep 22nd, 2012. One quality log by eberlems at Sep 27th, 2012. Please support openCards and validate game text of this card a second time!
• Briori Sector, Investigate Corrosion ( Lower Decks)
Space Mission
Location: Delta-Quadrant Span: 4. Points: 35.
Requirements: Archaeology, Geology, Science, Security, and Cunning > 36
Special Instructions: At the start of your first turn, you may reveal your hand. If you do not reveal an interrupt, you may shuffle your hand into your deck, then draw seven cards.
Any affiliation may attempt this mission.
"Would you mind telling me how iron could rust in space without oxygen?"
Characteristics: manipulate your deck, manipulate your hand, first turn related, interrupt related card, Delta-Quadrant mission, mission with span 4, space mission, worth 35 or less points.
Card logging info: First edited by Telak at Jul 5th, 2015. Please support openCards and validate game text of this card!
• Kelvas V, Steal Breen Armament ( A Time to Stand)
Space Mission
Location: Alpha-Quadrant Span: 3. Points: 40.
Requirements: Anthropology, Honor, Leadership, Security, Integrity > 40, and 3 Dissidents
Special Instructions: When you complete this mission, each player discards the top five cards of his or her deck.
"All we have to do is sit tight, give the standard replies to any inquiries and wait for the Breen to do their work."
Characteristics: manipulate opponent's deck, manipulate your deck, reduce your card play cost, Alpha quadrant mission, space mission, mission worth 40 or more points.
Requires: plays / place on a mission, Dissident.
Card logging info: First edited by Telak at Apr 22nd, 2016. Please support openCards and validate game text of this card!
• Reestablish Neural Cooperative ( Raise the Stakes)
Planet Mission
Location: Delta-Quadrant Span: 2. Points: 40.
Region: Nekrit Expanse.
Requirements: 2 Anthropology, Biology, Exobiology, Security, and Cunning > 38
Special Instructions: When your personnel complete this mission, you may take up to three Borg personnel from your discard pile and place them on the buttom of your deck in any order.
Nudios: "We're not Borg anymore. We've learned from our past."
Characteristics: manipulate your deck, recover cards from your discard pile, Delta-Quadrant mission, Nekrit Expanse, planet mission, mission worth 40 or more points.
Requires: Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Stage Covert Fleet ( Lineage)
Space Mission
Location: Gamma-Quadrant Span: 3. Points: 40.
Nebula.
Requirements: 2 Leadership, Navigation, 2 Security, and (Cunning>38 or Strength>38)
Special Instructions: When you are about to play a personnel at your Founders' Homeworld, if this mission is complete, you may discard the top card of your deck to play that personnel on your ship.
Interstellar nebula: "You think they're planning to attack the Alpha Quadrant?"
Characteristics: manipulate your deck, plays on your ship, Gamma-Quadrant mission, STRENGTH Missions, nebula mission, space mission, mission worth 40 or more points.
Requires: affiliation, Founders' homeworld.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(2) • Alenis Grem, Occupation Historian ( Return to Grace)
Bajoran Personnel of Bajoran species.
Anthropology Archaeology Science
When you play a personnel at this mission, you may discard cards from the top of your deck equal to that personnel's cost.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"I'm doing a study on the Elemspur Detention Center for the Bajoran Central Archives, and I was hoping to ask you a few questions."
Characteristics: affiliation, manipulate your deck, "use" your discard pile, Bajoran species.
Requires: affiliation.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(2) • Alidar Jarok, Conscientious Admiral ( Second Edition)
Romulan Personnel of Romulan species.
Icons:
Leadership Navigation
Officer Security
Admiral. When you play this personnel, for each player who commands a personnel, you may examine the top four cards of his or her deck. Replace them in the same order.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"There comes a time in a man's life that you cannot know... when he looks down at the first smile of his baby girl and realizes he must change the world for her... for all children."
Characteristics: affiliation, manipulate opponent's deck, manipulate your deck, Admiral, Romulan species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Allocation Drone ( Call to Arms)
Borg Personnel of Borg species.
Icons:
Science
Drone. Interlink: Geology. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Geology until the end of that mission attempt.)
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Scan for usable material resources. Procure.
Characteristics: affiliation, manipulate your deck, enhance your skills (other cards), Drone, Interlink, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Aluura, Nice to Everyone ( To Boldly Go)
Non-aligned Personnel of Alien species.
Acquisition Honor
Dabo Girl. Order - Each player reveals the top card of his or her deck. The player who revealed the card with the highest cost may take that card into hand. In the case of a tie, each tied player may take that card into hand. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
"Oh... You want me to be 'nice.'"
Characteristics: "affiliation", manipulate opponent's deck, manipulate your deck, additional card draws, Dabo Girl, Alien species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Alyssa Ogawa, Enterprise Medical Assistant ( Second Edition)
Federation Personnel of Human species.
Icons:
Biology Exobiology
Medical
When your other personnel present is about to be killed, you may stop this personnel and place a card from hand on top of your deck to place that other personnel on top of your deck.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
"So what do we do now?"
Characteristics: prevent your personnel from beeing killed, affiliation, manipulate your deck, Next Generation related, manipulate your hand, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Angela Martine ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Astrometrics Engineer
Programming
You may play this personnel at cost +1 to examine the top three cards of your deck or examine the top three cards of your dilemma pile. Replace those cards in the same order.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 4
"You won't get off my hook this easily. I'm going to marry you, mister, battle or phaser weapons not withstanding."
Characteristics: manipulate your dilemma pile, affiliation, manipulate your deck, The Original Series related, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Angelo Tassoni ( Allegiance)
Federation Personnel of Human species.
Icons:
Biology Navigation Security
Treachery
When you play this personnel you may choose one: take a Nucleogenic card from your discard pile into hand; or place a Nucleogenic card you own that has been removed from the game on top of your deck.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
One of the U.S.S. Equinox stripped of rank upon joining U.S.S. Voyager. Fit in with his new crew without incident.
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Voyager related, recover cards from outside the game, remove cards from the game (other cards), Human species.
Requires: Nucleogenic, remove cards from the game (other cards), remove cards from the game (this card).
Card logging info: Last lgged by Roga Danar at Sep 6th, 2010 (Q1 by eberlems at Nov 4th, 2010 & Q2 by Telak at Dec 7th, 2011)
(1) Areel Shaw ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Diplomacy Law
Officer
You may play this personnel at cost +2 to examine a number of cards from the top of your deck equal to the number of personnel you command who have Honor or Officer. Take one of those cards into hand and shuffle the rest into your deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 4
"I'm a lawyer in the Judge Advocate's office, remember?"
Characteristics: affiliation, manipulate your deck, The Original Series related, additional card draws, Past related, Human species.
Requires: The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Arridor, "Great Sage" ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Anthropology
Exobiology Leadership Medical
Physics Treachery
When you begin a mission attempt involving this personnel, you may reveal the top card of your deck. If it is a personnel, make this personnel gain all of the revealed personnel's skills until the end of that mission attempt.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
"When no appropriate Rule applies, make one up."
Characteristics: affiliation, manipulate your deck, enhance your skills (this card), personnel who has a cost of 3 or more, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Ba'el, Reconciling Differences ( Shattered Mirror)
Klingon Personnel of Klingon / Romulan species.
Anthropology Archaeology Exobiology
Geology Science
When you play this personnel, reveal the top four cards of your deck. You may take each personnel without a staffing icon revealed this way into your hand. Discard the remaining cards.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"Can't you accept me as I am?"
Characteristics: affiliation, manipulate your deck, additional card draws, personnel who has a cost of 3 or more, Klingon species, Romulan species.
Card logging info: First edited by Telak at Dec 7th, 2018. Please support openCards and validate game text of this card!
(4) • Bareil Antos, Escort ( Dangerous Missions)
Bajoran Personnel of Bajoran species.
Anthropology Diplomacy 2 Honor
Leadership Security
Vedek.
Order - Stop this personnnel to reveal a Vedek or Kai personnel from your hand. You may discard cards from the top of your deck equal to that personnel's cost to place that personnel at your mission where he or she could be played.
INTEGRITY: 8 CUNNING: 6 STRENGTH: 5
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, manipulate your deck, Vedek, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Bajoran species.
Requires: Kai, Vedek.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • B'Elanna Torres, Creative Engineer ( Call to Arms)
Federation Personnel of Human / Klingon species.
Icons:
Astrometrics Engineer
2 Programming
When an opponent is about to discard a card from hand, you may place a card from your hand on top of your deck to randomly select that opponent's card from all eligible cards.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 6
"The truth is, I quit the Academy because... I realized I couldn't make it in Starfleet. And believe me, no one was sorry to see me go."
Characteristics: affiliation, manipulate your deck, Maquis related, manipulate your hand, Human species, Klingon species.
Requires: discard a card from hand.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • B'Etor, Ambitious Renegade ( Necessary Evil)
Klingon Personnel of Klingon species.
Icons:
Astrometrics Leadership
Programming Science 2 Treachery
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Treachery personnel revealed into your hand. Replace the remaining cards in the same order.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"I hope for your sake you are initiating a mating ritual."
Characteristics: event related card, affiliation, manipulate your deck, additional card draws, personnel who has a cost of 3 or more, B'Etor, Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Birta, "Helpful" DaiMon ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Diplomacy Law
Navigation Security
When you play an Acquisition personnel at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"I understand he was seen in the Dorias cluster not too long ago... You don't have to thank me, Captain."
Characteristics: affiliation, manipulate your deck, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Borath, Subconscious Projection ( Fractured Time)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Leadership
Medical Programming Treachery
Order - Stop your Jem'Hadar present to reveal the top card of your deck and an opponent's deck. If they are the same card type, draw yours and discard the opponent's.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
"I realize you have no reason to trust the Dominion."
Characteristics: affiliation, manipulate opponent's deck, manipulate your deck, additional card draws, Alternate universe related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Vorta species.
Requires: Jem'Hadar species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Borg Queen, Bringer of Order ( Call to Arms)
Borg Personnel of Borg species.
Icons:
3 Leadership Treachery
Order - Discard the top card of your deck to name a skill. Each of your Borg gains that skill. This effect lasts until the end of this turn. You may do this only once each turn.
INTEGRITY: 3 CUNNING: 8 STRENGTH: 6
"I don't understand how anyone could prefer a crude environment to Borg perfection."
Characteristics: affiliation, manipulate your deck, enhance your skills (other cards), personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Borg species.
Requires: Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Broca, Leader of the Cardassian Union ( Extreme Measures)
Cardassian Personnel of Cardassian species.
Icons:
Archaeology Officer Physics
Treachery
Legate. When you play this personnel, if you command three personnel, you may discard the top six cards of your deck to score 5 points.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 5
"I serve the Founders in all things."
Characteristics: score points, affiliation, manipulate your deck, Legate, Cardassian species.
Requires: affiliation.
Card logging info: Last edited by eberlems at Jun 28th, 2011. One quality log by Telak at Nov 29th, 2011. Please support openCards and validate game text of this card a second time!
(2) Broik ( Shattered Mirror)
Ferengi Personnel of species.
Icons:
Acquisition Biology Programming
Transporters Treachery
Waiter. When an opponent completes a mission, you may place the top card of your deck beneath your Ferenginar and/or give command of your Commodity to that opponent.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
Veteran server at Quark's Bar, Grill, Gaming House and Holosuite Arcade.
Characteristics: affiliation, manipulate your deck, Waiter.
Requires: Commodity, Ferenginar.
Card logging info: First edited by Telak at Nov 30th, 2018. Please support openCards and validate game text of this card!
(1) Carolyn Palamas ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Anthropology Archaeology
Science
You may play this personnel at cost +2 to reveal the top card of your deck. If that card's cost is odd, you may subtract one from the number of dilemmas your opponent may draw this turn. Otherwise, add one to the number of dilemmas your opponent may draw this turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
"A father doesn't destroy his children."
Characteristics: reduce opponent's abilities to play dilemmas, affiliation, manipulate your deck, The Original Series related, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Continuity Drone ( Call to Arms)
Borg Personnel of Borg species.
Icons:
Science
Drone. Interlink: Programming. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Programming until the end of that mission attempt.)
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Facilitate data transfer through the central plexus. Coordinate.
Characteristics: affiliation, manipulate your deck, enhance your skills (other cards), Drone, Interlink, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Damar, Cardassian Liberator ( In A Mirror, Darkly)
Cardassian Personnel of Cardassian species.
Icons:
Engineer Honor 2 Leadership
Officer Security
Dissident. Legate. When you play this personnel, examine cards from the top of your deck equal to the cost of a personnel you command. Take up to two cards examined into your hand. Discard the remaining cards.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"How many more of these sacrifices will my people be asked to make?"
Characteristics: affiliation, manipulate your deck, additional card draws, Dissident, Legate, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Damar, Loyal Glinn ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Astrometrics Engineer
Physics Programming
Glinn. Order - If this personnel is present with your Gul, shuffle your deck. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"...I'm willing to spill a little Klingon blood to get the job done..."
Characteristics: affiliation, manipulate your deck, Glinn, Cardassian species.
Requires: Gul.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Dukat, Military Advisor ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Diplomacy Leadership
Navigation Officer 2 Treachery
Gul. Commander: Prakesh.
Order - Place a card from hand on the bottom of your deck.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"...as a loyal officer of the Cardassian military, I am pledged to serve the legitimate ruling body of the Empire - whoever that may be."
Further game play infos
Dukat, Military Advisor counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, manipulate your hand, Commander, Gul, personnel who has a cost of 3 or more, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Edward Jellico, Brusque Martinet ( A Less Perfect Union)
Federation Personnel of Human species.
Icons:
Diplomacy Engineer Law
Leadership Officer
Commander: U.S.S. Enterprise-D. Order - Stop your personnel present with a skill required by this mission to make each player reveal the top three cards of their deck. Discard all interrupts revealed this way. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
Characteristics: prevent opponent's interrupts, affiliation, manipulate opponent's deck, manipulate your deck, Next Generation related, interrupt related card, Commander, Human species.
Card logging info: First edited by Telak at Jul 5th, 2019. Please support openCards and validate game text of this card!
(2) • Eleven of Eighteen, Augmentation Drone ( Lower Decks)
Borg Personnel of Borg species.
Icons:
2 Biology Transporters
Drone. When you play an interrupt, if this personnel is attempting a mission and there are nine or more of your personnel present, you may place that interrupt on the bottom of your deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Task: Enable hive connectivity to anticipate contingencies. Enhance.
Characteristics: prevent your cards from beeing discarded, affiliation, manipulate your deck, interrupt related card, Drone, Borg species.
Requires: affiliation.
Card logging info: First edited by Telak at Jul 5th, 2015. Please support openCards and validate game text of this card!
(3) • Ezri Tigan, Cynical Mercenary ( Shattered Mirror)
Bajoran Personnel of Trill species.
Icons:
Anthropology Navigation Physics
Security Transporters
Smuggler. When you play this personnel, you may shuffle any number of personnel from your discard pile into your deck.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 4
"I don't expect you to believe this, but I am trying to help you."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Alternate universe related, Smuggler, personnel who has a cost of 3 or more, Trill species.
Requires: "affiliation", Alternate universe related.
Card logging info: First edited by Telak at Nov 26th, 2018. Please support openCards and validate game text of this card!
(2) Facilitation Drone ( Necessary Evil)
Borg Personnel of Borg species.
Icons:
Biology Geology
Medical Programming
Drone. When you play this personnel, you may reveal up to three cards from the bottom of your deck. As your next action, you may play one of those cards as if it were in your hand. Those you do not play are placed in your discard pile.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Process requisitions of informational and biological resources. Access.
Characteristics: affiliation, manipulate your deck, "use" your discard pile, Drone, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Feykaab ( Lower Decks)
Non-aligned Personnel of Norcadian species.
Icons:
Exobiology Security Treachery
When you reveal cards from the bottom of your deck for a Tsunkatse event, you may reveal an additional card.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"A Tsunkatse fighter wears a polaron disruptor on both hands and feet. Each disruptor delivers a bio-plasmic charge when it comes in contact with one of the opponent's target sensors."
Characteristics: event related card, "affiliation", manipulate your deck.
Requires: Tsunkatse.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) • Four of Nine, Heuristics Drone ( These Are The Voyages)
Borg Personnel of Borg species.
Icons:
Biology Honor
Programming
Drone. Order - Place this personnel on the bottom of his owner's deck to download two unique personnel.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 5
Task: Secondary adjunct of Unimatrix Zero-One.
Characteristics: "relocate" personnel cards - return to his or her owner's deck, affiliation, manipulate your deck, download, download - personnel, Drone, personnel who has a cost of 3 or more, Borg species.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Gi'ral, Reproachful Matriarch ( Lineage)
Romulan Personnel of Klingon species.
Icons:
Anthropology Exobiology Medical
Physics Science
When your personnel present is facing a dilemma, you may discard the top card of your deck to choose one: that personnel becomes Klingon; or that personnel becomes . These effects last until the end of that dilemma.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"I told you not to speak with him."
Characteristics: manipulate affiliation of your cards, affiliation, manipulate your deck, personnel who has a cost of 3 or more, Klingon species, manipulate species of your cards.
Card logging info: Last edited by eberlems at Jul 8th, 2012. One quality log by Telak at Nov 11th, 2012. Please support openCards and validate game text of this card a second time!
(3) • Harry Kim, Remorseful Survivor ( Lower Decks)
Federation Personnel of Human species.
Icons:
Astrometrics Navigation Science
Transporters Treachery
Thief. When you play this personnel, you may examine the top four cards of your deck. You may reveal an interrupt or a Temporal card and take it into hand. Place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 5
Characteristics: affiliation, manipulate your deck, Voyager related, additional card draws, Future related, interrupt related card, Thief, personnel who has a cost of 3 or more, Human species.
Requires: Temporal.
Card logging info: First edited by Telak at Jun 30th, 2015. Please support openCards and validate game text of this card!
(5) Harvest Drone ( The Undiscovered Country)
Borg Personnel of Borg species.
Icons:
Engineer Exobiology Security
Drone. When you take command of a personnel that you do not own, you may randomly select an opponent's personnel present with this personnel, take command of him or her, and place this personnel on the bottom of your deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Identify additional targets near newly assimilated drones. Pursue.
Characteristics: take command (of opponent cards), affiliation, manipulate your deck, Past related, Drone, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, personnel who has a cost of 5 or more, Borg species.
Requires: take command (of opponent cards).
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Hikaru Sulu, Senior Helmsman ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Astrometrics Biology
2 Navigation Physics
You may play this personnel at cost +1 to examine the top two cards of your deck and the bottom two cards of your deck. Then place those cards on the top of your deck in any order.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"Standing by to warp, sir."
Characteristics: affiliation, manipulate your deck, The Original Series related, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Hogue, Student of Political Ethics ( Necessary Evil)
Cardassian Personnel of Cardassian species.
Icons:
Honor Leadership
Navigation
Dissident.
Order - Discard the top card of your deck to make this personnel gain Science until the end of this turn. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 5
"There are some who believe that the future of Cardassia should not remain in the hands of the military."
Characteristics: affiliation, manipulate your deck, enhance your skills (this card), Dissident, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Ilia, Finest Navigator in Starfleet ( Allegiance)
Federation Personnel of Deltan species.
Icons:
Honor Navigation Officer
Telepathy
You may play this personnel at cost -2 to ignore her next ability. When you play this personnel, if you command a personnel who has a cost of 4 or more, for each headquarters mission your opponent commands, you may shuffle two cards from your discard pile into your deck.
INTEGRITY: 7 CUNNING: 5 STRENGTH: 5
"My oath of celibacy is on record..."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, The Original Series related, Past related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more.
Requires: The Original Series related, headquarters, personnel who has a cost of 4 or more.
Rule hint for this card
This card has an erratum: Discount rewording.
Skill without errata: "You may play this personnel at cost -2 to ignore her ability.".
Taken form Current Errata 2015-04-06.Card logging info: Last lgged by eberlems at Mar 14th, 2010 (Q1 by Roga Danar at Sep 6th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • Ishka, Moogie ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
2 Acquisition Biology
Honor
Order - Examine the top card of your deck and exchange it with a card beneath your Ferenginar.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 3
"...when it comes to profit, this female is a better Ferengi than you'll ever be."
Characteristics: affiliation, manipulate your deck, Ferengi species.
Requires: Ferenginar.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Jadzia Dax, Problem Solver ( Necessary Evil)
Federation Personnel of Trill species.
Icons:
Astrometrics Physics Programming
Science
Host. When you are about to place an event in your discard pile, you may stop this personnel to place it on the bottom of your deck instead.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 6
"I told you this was gonna be a tough assignment when we came here. Of course, I didn't realize it was going to be this tough."
Characteristics: event related card, prevent your cards from beeing discarded, affiliation, manipulate your deck, Deep Space None related, Host, personnel who has a cost of 3 or more, Jadzia Dax, Trill species.
Requires: destroy an event.
Card logging info: Last edited by Telak at Nov 13th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(1) Jaglom Shrek ( Energize)
Non-aligned Personnel of Yridian species.
Icons:
Navigation Physics
Transporters
When you play this personnel, you may examine the top card of any player's deck.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 3
"I am Jaglom Shrek - a man with information to sell."
Characteristics: "affiliation", manipulate opponent's deck, manipulate your deck, Yridian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Jean-Luc Picard, Explorer ( Second Edition)
Federation Personnel of Human species.
Icons:
Archaeology 2 Diplomacy
Honor Leadership Officer
Commander: U.S.S. Enterprise-E. Order - Place three cards from hand on the bottom of your deck in any order to draw a card.
INTEGRITY: 8 CUNNING: 6 STRENGTH: 6
"...if you had lived my life, you would understand my responsibility to the Federation."
Further game play infos
Jean-Luc Picard, Explorer counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, Next Generation related, additional card draws, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Jean-Luc Picard, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Jonathan Archer, Heroic Diplomat ( The Undiscovered Country)
Starfleet Personnel of Human species.
Icons:
Anthropology Diplomacy Exobiology
Honor Leadership Navigation
Officer
Commander: Enterprise. While this personnel is facing a dilemma, if you command three non-Human personnel, you may discard the top card of your deck to make each of your Humans attributes +1 until the end of that dilemma.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"The final frontier begins in this hall. Let's explore it together."
Further game play infos
Jonathan Archer, Heroic Diplomat counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, Past related, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species, species related cards (unspecific).
Requires: Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Julian Bashir, Medical Staffer ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Biology Exobiology
2 Medical
Genetically Enhanced. You may play this personnel aboard your ship. At the start of each of your turns, you may take a personnel in your discard pile and place that personnel on the bottom of your deck. When you do this, each opponent may do the same with his or her discard pile and deck.
INTEGRITY: 5 CUNNING: 8 STRENGTH: 6
"I'm ... doing a study. It has to do with ... work-related stress."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Deep Space None related, plays on your ship, Genetically Enhanced, personnel who has a cost of 3 or more, Human species, ship related card.
Requires: The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(4) • Katherine Pulaski, Chief Medical Officer ( What You Leave Behind)
Federation Personnel of Human species.
Icons:
Anthropology Biology Exobiology
Honor 2 Medical
When any number of your personnel present are about to be killed by a dilemma, you may shuffle each of those personnel into your deck instead.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 5
"Captain, if Starfleet had wanted you to make the medical judgments, they wouldn't have assigned you a medical officer."
Characteristics: prevent your personnel from beeing killed by a dilemma, affiliation, manipulate your deck, Next Generation related, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Keiko O'Brien, Botanist ( In A Mirror, Darkly)
Federation Personnel of Human species.
Icons:
Biology Exobiology Honor
Science
When you play this personnel, you may examine the top four cards of your deck. You may reveal a card that has a cost of 4 or more and take it into your hand. Place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
"Kelp buds, plankton loaf, and sea berries. It's very healthy. I had this for breakfast every morning when I was growing up."
Characteristics: affiliation, manipulate your deck, Next Generation related, Human species.
Requires: personnel who has a cost of 4 or more.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Kelby, Arrogant Engineer ( To Boldly Go)
Starfleet Personnel of Human species.
Icons:
Engineer Programming
Transporters
Order - If this personnel is on your ship, discard the top card of your deck to remove a Damage card from that ship. You may only do this once each turn.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Engineering is good to go, Sir."
Characteristics: affiliation, manipulate your deck, Past related, Human species, ship related card.
Requires: Damage.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Kilana, Dissembling Envoy ( Call to Arms)
Dominion Personnel of Vorta species.
Icons:
Archaeology Diplomacy
Medical Transporters Treachery
Order - Examine a number of cards from the top of your deck equal to the number of your Changelings present. Replace those cards in any order. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 3
"Just like you have to protect the lives of your men, I have to protect our... property."
Characteristics: affiliation, manipulate your deck, Vorta species.
Requires: Changeling species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Kilana, Unctuous Negotiator ( Lineage)
Dominion Personnel of Vorta species.
Icons:
Diplomacy Exobiology Geology
Medical Transporters Treachery
When you play a Changeling at this mission, you may reveal the top four cards of your deck. Take each ship revealed into your hand. Replace the remaining cards in any order.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 3
"This is our ship. We want it back."
Characteristics: affiliation, manipulate your deck, additional card draws, personnel who has a cost of 3 or more, Vorta species, ship related card.
Requires: affiliation, Changeling species.
Card logging info: First edited by Telak at Jul 7th, 2012. One quality log by eberlems at Jul 8th, 2012. Please support openCards and validate game text of this card a second time!
(3) • Kira Nerys, Rescuer ( The Undiscovered Country)
Bajoran Personnel of Bajoran species.
Icons:
Honor Leadership Navigation
Security
When you play this personnel, you may choose one: take up to two of your personnel from your discard pile into hand; or place the bottom two cards of your deck in your discard pile.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 6
"... if you hurt that girl, I promise... I'll kill you."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Deep Space None related, personnel who has a cost of 3 or more, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • K'mpec, Klingon Supreme Commander ( Energize)
Klingon Personnel of Klingon species.
Icons:
2 Leadership Officer
Security
Chancellor. Commander: I.K.S. Qam-Chee. When you play an Honor Klingon at this mission, you may place a card from hand on the bottom of your deck to draw a card. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 7 STRENGTH: 6
"All for the glory of the Empire. That should be my epitaph."
Further game play infos
K'mpec, Klingon Supreme Commander counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, manipulate your hand, additional card draws, Chancellor, Commander, personnel who has a cost of 3 or more, Klingon species.
Requires: Klingon species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Kol ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Astrometrics
Navigation Science Treachery
When you play this personnel, you may place the top card of your deck beneath your Ferenginar.
INTEGRITY: 3 CUNNING: 5 STRENGTH: 5
"It was lovely doing business with you."
Characteristics: affiliation, manipulate your deck, Ferengi species.
Requires: Ferenginar.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Lenara Kahn, Wormhole Theorist ( Necessary Evil)
Federation Personnel of Trill species.
Icons:
Astrometrics Engineer
Physics Science
Host. When you play this personnel, you may examine the top four cards of your deck. You may reveal one event and take it into hand. Place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 4
Member of the Trill ministry of science. One of her past hosts, Nilani, was married to one of Dax's past hosts, Torias.
Characteristics: event related card, affiliation, manipulate your deck, Earth related, Host, Trill species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Liam Bilby, Family Man ( Energize)
Non-aligned Personnel of Human species.
Geology Leadership
Treachery
Thief. While this personnel is facing a dilemma, you may place a card from hand on top of your deck to download Bank Heist.
INTEGRITY: 3 CUNNING: 5 STRENGTH: 4
"This life, it isn't for everyone. Sometimes I wish I could just get away from it all."
Characteristics: "affiliation", manipulate your deck, download, download - specific cards, manipulate your hand, Thief, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Lursa, Ambitious Renegade ( Necessary Evil)
Klingon Personnel of Klingon species.
Icons:
Engineer Leadership
Navigation 2 Treachery
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Assault and Maneuver card revealed into your hand. Replace the remaining cards in the same order.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 7
"...now we have a weapon of unlimited power."
Characteristics: event related card, affiliation, manipulate your deck, Lursa, Klingon species.
Requires: plays in your core, Assault, Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Makbar, Chief Archon ( Second Edition)
Cardassian Personnel of Cardassian species.
Anthropology Law
Medical Treachery
At the start of each of your turns, each of your opponents who has a captive in your brig must discard the top card of his or her deck.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 4
"The offender, Miles O'Brien, human, officer of the Federation Starfleet, has been found guilty of aiding and abetting seditious acts against the state. The sentence is death. Let the trial begin."
Characteristics: affiliation, manipulate your deck, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Mardah, Quite a Writer ( To Boldly Go)
Bajoran Personnel of Bajoran species.
Icons:
Acquisition Programming
Science
Dabo Girl.
Order - Name a card type. Reveal the top card of your deck. If it is the named card type, you may take a card from your discard pile and place it on the bottom of your deck. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 4
"First rule of Dabo: watch the wheel, not the girl."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Deep Space None related, Dabo Girl, Bajoran species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Mathews ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Archaeology Geology
Security
You may play this personnel at cost +1 to take the bottom card of your deck into hand.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
Specialized security officer that accompanied James T. Kirk and Christine Chapel into the underground ruins of Exo III.
Characteristics: affiliation, manipulate your deck, The Original Series related, additional card draws, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Maxwell Burke, Arrogant First Officer ( Allegiance)
Federation Personnel of Human species.
Icons:
Anthropology Leadership Officer
2 Programming Security Treachery
Commander: U.S.S. Equinox. Order - Discard two cards from hand to choose one: download a Nucleogenic card; or take a Nucleogenic card from your discard pile and place it on top of your deck.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 6
"We're going to need more fuel."
Further game play infos
Maxwell Burke, Arrogant First Officer counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, download, download - Nucleogenic (cards), Voyager related, discard a card from hand, Commander, personnel who has a cost of 3 or more, Human species.
Requires: Nucleogenic.
Card logging info: Logged by eberlems at Feb 9th, 2010 (Q1 by Roga Danar at Sep 8th, 2010 & Q2 by Telak at Dec 7th, 2011)
(2) • M'Pella, Seductive Employee ( This Side of Paradise)
Non-aligned Personnel of Alien species.
Icons:
Acquisition Anthropology Exobiology
Dabo Girl. When this personnel is randomly selected by a dilemma, reveal the top card of your deck. If the cost of the revealed card matches the cost of that dilemma, it is prevented and overcome.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
"I hope you're not going to be lonely ..."
Characteristics: prevent and overcome, "affiliation", manipulate your deck, Dabo Girl, Alien species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Nagata ( Raise the Stakes)
Federation Personnel of Human species.
Icons:
Astrometrics Engineer Physics
Programming Transporters
You may play this personnel at cost +1 to draw three cards for each headquarter mission the opponent on your left commands, then place three cards from hand on the bottom of your deck.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 6
"Scotty told me to do this."
Characteristics: affiliation, manipulate your deck, The Original Series related, additional card draws, Past related, Human species.
Requires: headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Nel Apgar, Temperamental Researcher ( Second Edition)
Non-aligned Personnel of Tanugan species.
2 Physics Science
Treachery
When you play this personnel, you may draw three cards, then place three cards from hand on the bottom of your deck in any order.
INTEGRITY: 3 CUNNING: 7 STRENGTH: 3
"Fine. Whatever. Starfleet will get its Krieger Wave converter. These things take time. I've had a few setbacks, that's all."
Characteristics: "affiliation", manipulate your deck, additional card draws, Tanugan species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Observation Drone ( Strange New Worlds)
Borg Personnel of Borg species.
Icons:
Astrometrics Biology
Engineer Medical
Drone. When this personnel uses a skill to complete an mission, you may exchange up to three cards in your discard pile with the same number of cards from your deck. Then shuffle your deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Task: Collect data on Alpha quadrant species. Relay.
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Drone, Borg species.
Requires: Alpha quadrant mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Ocett, Dogged Rival ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Archaeology Exobiology
Navigation Officer Security
Treachery
Gul. Commander: Bralek. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
"Perhaps we could exchange insults some other time. I'm rather busy now."
Further game play infos
Ocett, Dogged Rival counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Commander, Gul, personnel who has a cost of 3 or more, Cardassian species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Odo Founder, Adept Imposter ( Necessary Evil)
Dominion Personnel of Changeling species.
Icons:
Engineer Programming
Security Treachery
Shape-shifter. Founder. Infiltrator. When you are about to place an Infiltration card in your discard pile, if this personnel is present with an opponent's personnel, you may place that Infiltration card on top of your deck instead.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 8
"Wait...it's me, Odo. ...Chief, remember the last time we went kayaking in the holosuites? You had lamb stew for lunch."
Characteristics: prevent your cards from beeing discarded, affiliation, manipulate your deck, Founder, Infiltrator, Shape-shifter, Changeling species.
Requires: Infiltration.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Orfil Quinteros ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Engineer Geology
Honor Physics Programming
When you play this personnel, each player chooses one: download a non-unique ship; draw two cards; shuffle his or her deck; or shuffle his or her dilemma pile.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"We're rushing repairs on the U.S.S. Melbourne. But it's still eighteen hours until she'll be ready. There is nothing else you can do."
Characteristics: manipulate your dilemma pile, affiliation, manipulate your deck, download, download - ship, Next Generation related, additional card draws, personnel who has a cost of 3 or more, Human species, ship related card.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Quark, Cordial Host ( Star Trek 50)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition
When this personnel is facing a dilemma, you may exchange him with a non-Artifact equipment from your deck that has a cost of 2 or less. Then shuffle your deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 5
"Cast or credit?"
Characteristics: equipment related card, affiliation, manipulate your deck, download - equipment, Deep Space None related, Quark, Ferengi species.
Card logging info: First edited by Telak at Sep 30th, 2016. Please support openCards and validate game text of this card!
(3) • Raimus, Criminal Master ( Energize)
Non-aligned Personnel of Farian species.
Icons:
Acquisition Engineer
Leadership 2 Treachery
Thief. Order - Place a card from hand on top of your deck to download a Crime card. You may do this only once each turn.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 5
"When Raimus tells you to do something, you just do it."
Characteristics: "affiliation", manipulate your deck, download, download - Crime (cards), manipulate your hand, Thief, personnel who has a cost of 3 or more.
Requires: Crime.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Rata, Profiteer ( Captain's Log)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Officer
Treachery
When you play this personnel, you may reveal the top card of your deck. If it is an event, you may draw two cards.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"At no cost?! Ugly, very ugly!"
Characteristics: event related card, affiliation, manipulate your deck, additional card draws, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Rebecca Sullivan, Resistance Fighter ( Energize)
Federation Personnel of Human species.
Icons:
Biology Honor
Medical Science
Order - Take a personnel from your discard pile and place him or her on the bottom of your deck. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 4
Maquis fighter and wife of Michael Eddington. Already a prominent member of the resistance, she became one of its most pivotal figures after her husband was captured by the Federation.
Characteristics: "relocate" personnel cards - return to his or her owner's deck, affiliation, manipulate your deck, recover cards from your discard pile, Maquis related, personnel who has a cost of 3 or more, Human species.
Requires: Maquis related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) Reconnaissance Drone ( Necessary Evil)
Borg Personnel of Borg species.
Icons:
Exobiology Navigation
Security Transporters
Drone. When you play this personnel, you may download a non-Drone personnel, then place that personnel on top of your deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Scout areas where resistance is anticipated. Secure.
Characteristics: "relocate" personnel cards - return to his or her owner's deck, affiliation, manipulate your deck, download, download - personnel, Drone, personnel who has a cost of 3 or more, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Requisitions Drone ( Reflections 2.0)
Borg Personnel of Borg species.
Icons:
Archaeology Astrometrics
Physics Science
Drone. When you play this personnel, you may examine the top four cards of your deck and take one into hand. Place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
TASK: Assess resources needed for scientific evaluations. Obtain.
Characteristics: affiliation, manipulate your deck, additional card draws, Drone, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Revok, Eager Ally ( Balance of Terror)
Cardassian Personnel of Cardassian species.
Icons:
Engineer Navigation Officer
Glinn. When this personnel uses a skill to complete a mission, discard the top three cards of your deck to remove the top two cards of an opponent's dilemma pile from the game. You may do this only once each mission attempt.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"I remember the day I heard the news that Cardassia had joined the Dominion. Like everyone else, I rejoiced."
Characteristics: manipulate / examine opponent's dilemma pile, remove opponent's dilemmas from the game, affiliation, manipulate your deck, Terok Nor related, Glinn, Cardassian species.
Card logging info: First edited by Telak at Sep 12th, 2014. Please support openCards and validate game text of this card!
(1) Robert Tomlinson ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Engineer Physics
Transporters
You may play this personnel at cost +1 to shuffle your deck or shuffle your dilemma pile.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
"Well, meanwhile, temporarily at least, I am still your superior officer."
Characteristics: manipulate your dilemma pile, affiliation, manipulate your deck, The Original Series related, Past related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Robin Lefler, Mission Specialist ( Second Edition)
Federation Personnel of Human species.
Icons:
Engineer Exobiology
Programming Transporters
Order - Discard the top card of your deck to beam one of your stopped personnel at this mission.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"That's Law 36: You gotta go with what works. ... Every time I learn something essential, I make up a law about it so I never forget."
Characteristics: "relocate" personnel cards - between two locations "in play", affiliation, manipulate your deck, Next Generation related, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Sarina Douglas, Cataleptic Conundrum ( Call to Arms)
Federation Personnel of Human species.
Icons:
Exobiology Physics
Programming Science
Genetically Enhanced. Order - Stop this personnel to place the bottom card of your deck on top of your deck.
INTEGRITY: 6 CUNNING: 8 STRENGTH: 4
"There's no reason to think that she's suffering from the same type of behavioral disorders as Jack and the others. Her problem is that she's trapped inside her own mind."
Characteristics: affiliation, manipulate your deck, Earth related, Genetically Enhanced, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Seven of Nine, Efficient Analyst ( These Are The Voyages)
Federation Personnel of Borg species.
Icons:
Astrometrics Engineer
Programming Science
Order - Examine the top two cards of your deck. Replace those cards in any order. Order - Exchange a card in hand with the top card of your deck.
INTEGRITY: 5 CUNNING: 7 STRENGTH: 6
"If you are here to fraternize, I do not have the time."
Characteristics: affiliation, manipulate your deck, Voyager related, manipulate your hand, Seven of Nine, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Seven of Nine, Notorious Scapegoat ( Virtual Promo Cards)
Non-aligned Personnel of Borg species.
Icons:
Astrometrics Biology Engineer
Security
At the start of your turn, you may place a card from hand on the bottom of your deck.
INTEGRITY: 5 CUNNING: 6 STRENGTH: 7
"Survival may be more difficult than I imagined."
Characteristics: "affiliation", manipulate your deck, manipulate your hand, Seven of Nine, Borg species.
Requires: "affiliation".
Card logging info: First edited by Telak at Dec 17th, 2014. One quality log by eberlems at Feb 16th, 2019. Please support openCards and validate game text of this card a second time!
(4) • Shinzon, Capable Commander ( Second Edition)
Romulan Personnel of Human species.
Icons:
Biology Engineer
Leadership Officer 2 Treachery
Commander: Scimitar. Order - Discard a card from hand to take a Maneuver card from your discard pile and place it on top of your deck.
INTEGRITY: 1 CUNNING: 6 STRENGTH: 6
"I'm afraid you won't survive to witness the victory of the echo over the voice."
Further game play infos
Shinzon, Capable Commander counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, discard a card from hand, Commander, personnel who has a cost of 3 or more, personnel who has a cost of 4 or more, Shinzon, Human species.
Requires: Maneuver.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Sobi, Felicium Dealer ( Unnatural Selection)
Non-aligned Personnel of Brekkian species.
Acquisition Engineer Medical
Science
When you play this personnel, you may examine the top four cards of your deck. You may take one card into hand for each different Commodity in your core, then place the remaining cards on the bottom of your deck in any order.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 7
"...with our improved processes, this one barrel contains over four billion doses."
Characteristics: "affiliation", manipulate your deck, additional card draws, personnel who has a cost of 3 or more.
Requires: Commodity.
Card logging info: First edited by Telak at Aug 23rd, 2013. Please support openCards and validate game text of this card!
(2) • Sovak, Treasure Hunter ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
Icons:
Acquisition Archaeology
Programming Science Treachery
Order - Discard a card from hand to examine a number of cards from the top of your deck equal to the discarded card's cost, then replace them in any order.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 5
"Obviously you've never dealt with my people before."
Characteristics: affiliation, manipulate your deck, discard a card from hand, Ferengi species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Tajor ( Return to Grace)
Cardassian Personnel of Cardassian species.
Icons:
Intelligence Medical Treachery
Glinn. When you discard this personnel from the top of your deck, you may place him on your Cardassia Prime.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Military aide that helped plan the aborted sneak attack at Minos Korva. His superiors were less than pleased when his commander, Gul Lemec, failed to prevent the Enterprise from successfully defending the Federation border.
Characteristics: "relocate" personnel cards - form your deck into play, affiliation, manipulate your deck, Glinn, Cardassian species.
Requires: Consume, Cardassia Prime.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(1) Teleportation Drone ( Shattered Mirror)
Borg Personnel of Borg species.
Icons:
Security
Drone. Interlink: Transporters. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Transporters until the end of that mission attempt.)
INTEGRITY: 5 CUNNING: 5 STRENGTH: 5
Task: Prepare drones for deployment. Energize.
Characteristics: affiliation, manipulate your deck, Drone, Interlink, Borg species.
Card logging info: First edited by Telak at Dec 7th, 2018. Please support openCards and validate game text of this card!
(2) • The Pendari Champion, Electrifying Favorite ( Virtual Promo Cards)
Non-aligned Personnel of Pendari species.
Icons:
Geology Security
Order - Examine the bottom card of any player's deck.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 9
"He looks like he could pick up a shuttlecraft!"
Characteristics: "affiliation", manipulate opponent's deck, manipulate your deck, Pendari species.
Card logging info: First edited by Telak at Feb 27th, 2015. One quality log by eberlems at Feb 17th, 2019. Please support openCards and validate game text of this card a second time!
(2) • The Viceroy, Shinzon's Protector ( Second Edition)
Romulan Personnel of Reman species.
Icons:
Exobiology Geology
Leadership Medical Telepathy
Treachery
When you play Shinzon or another Reman at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 7
"Don't forget our mission, Shinzon. We must act. Now."
Characteristics: affiliation, manipulate your deck, Reman species.
Requires: Shinzon, Reman species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Three of Nine, Tactician Drone ( These Are The Voyages)
Borg Personnel of Borg species.
Icons:
Archaeology Astrometrics
Geology
Drone. Order - Place this personnel on the bottom of her owner's deck to discard four cards from the top of your deck. Then take up to four cards from your discard pile and shuffle them into your deck.
INTEGRITY: 5 CUNNING: 7 STRENGTH: 5
Task: Auxiliary processor of Unimatrix Zero-One.
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Drone, Borg species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Tuvok, Coldly Logical Soldier ( In A Mirror, Darkly)
Non-aligned Personnel of Vulcan species.
Icons:
Intelligence Programming Security
When you download a card, if you command an personnel and you have not downloaded a card titled Tuvok this turn, you may also download this personnel. (This ability may be used while this personnel is in your deck.)
INTEGRITY: 6 CUNNING: 7 STRENGTH: 7
"Nonetheless, logic dictates caution in the face of a superior enemy."
Characteristics: "affiliation", manipulate your deck, download, download - personnel, Alternate universe related, personnel who has a cost of 3 or more, Tuvok, Vulcan species.
Requires: download, Alternate universe related, Tuvok.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Uhura, Skilled Technician ( These Are The Voyages)
Federation Personnel of Human species.
Icons:
Anthropology Honor
Officer
You may play this personnel at cost +2 to choose one: download an interrupt; or take an interrupt from your discard pile and shuffle it into your deck.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"... we've learned not to fear words."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, download, download - interrupt, The Original Series related, Past related, interrupt related card, Human species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Vash, Treasure Hunter ( Second Edition)
Non-aligned Personnel of Human species.
Anthropology 2 Archaeology
Science Treachery
Thief. When you play this personnel, you may place a card from your discard pile on the bottom of your deck, then draw a card (or, if Jean-Luc Picard is at this mission, draw two cards instead).
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
"We're going to make a wonderful team."
Characteristics: "affiliation", manipulate your deck, recover cards from your discard pile, additional card draws, Thief, Vash, Human species.
Requires: Jean-Luc Picard.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Weyoun, Scheming Negotiator ( The Undiscovered Country)
Dominion Personnel of Vorta species.
Icons:
Anthropology Diplomacy Science
Treachery
Commander: Tenak'talar. When you play a Treachery personnel, you may take a Jem'Hadar personnel from your discard pile and place it on the bottom of your deck.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 4
"Perhaps it would be best to let the matter rest for awhile. I'm sure, in time, all these minor problems will be resolved to our mutual satisfaction."
Further game play infos
Weyoun, Scheming Negotiator counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Terok Nor related, Commander, Vorta species.
Requires: Jem'Hadar species.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Winn Adami, Kai of Bajor ( Second Edition)
Bajoran Personnel of Bajoran species.
Diplomacy Law Leadership
Treachery
Kai. Order - Discard a card from hand to place a non- personnel from your discard pile on top of your deck. You may do this only once each turn.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 4
"I know we've had our differences in the past, but I'm asking you to put those feelings aside and think of what is best for our people."
Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, discard a card from hand, Kai, Bajoran species.
Rule hint for this card
This card has an erratum: The Kai was updated to gain a limit of once per turn on her order, preventing the abuse of the recycle of certain personnel.
Spacial skill text before errata: "Order - Discard a card from hand to place a non- personnel from your discard pile on top of your deck."
Taken form Current Errata 2015-04-06.Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Yaltar, Draft Supervisor ( Matter of Time)
Cardassian Personnel of Cardassian species.
Icons:
Officer Security
Gul. Order - Stop this personnel to reveal the top three cards of your deck. You may place up to two Glinns revealed this way at your headquarters mission where each could be played, then stop those personnel. Discard the remaining cards.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
Forced re-enlistment swelled Terok Nor's ranks.
Characteristics: "relocate" personnel cards - form your deck into play, affiliation, manipulate your deck, Terok Nor related, Past related, Gul, personnel who has a cost of 3 or more, Cardassian species.
Requires: headquarters, Glinn.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
(3) • Zek, The Grand Nagus ( Strange New Worlds)
Ferengi Personnel of Ferengi species.
2 Acquisition Diplomacy
Law 2 Leadership
Commander: Aurulent. Order - Stop this personnel to reveal the top card of your deck. If it is a personnel, draw it; otherwise, place it beneath your Ferenginar.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 2
"Gentlemen, I congratulate you all. Profits are better than ever."
Further game play infos
Zek, The Grand Nagus counts as "matching commander" for the following ship cards:
Characteristics: affiliation, manipulate your deck, Commander, personnel who has a cost of 3 or more, Ferengi species.
Requires: affiliation, Ferenginar.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) Alliance Galor ( Shattered Mirror)
Cardassian Ship (Galor Class / Standard Equipment )
Staffing reqirements:
Icons:
When you play this ship, discard the top three cards of your deck. This ship is cost -1 for each Human personnel discarded in this way.
RANGE: 8 WEAPONS: 8 SHIELDS: 8
Construction of Cardassian ships varied markedly after the Klingon alliance; lighter spaceframes were inspired by the K'vort-class design, leading to quicker and more agile cruisers at the cost of overall longevity.
Characteristics: affiliation, manipulate your deck, reduce your card play cost, Alternate universe related.
Requires: Human species.
Card logging info: First edited by Telak at Nov 25th, 2018. Please support openCards and validate game text of this card!
(6) • Borg Queen's Vessel, Borg Flagship ( What You Leave Behind)
Borg Ship (Diamond Class / Standard Equipment )
Staffing reqirements:
Order - Examine a number of cards from the top of your deck equal to the number of Persistent dilemmas you own beneath an opponent's missions. Set any number of those cards aside face down. Shuffle the remaining cards into your deck and place those cards set aside on top of your deck in any order. You may do this only once each turn.
RANGE: 10 WEAPONS: 10 SHIELDS: 10
"Our vessel is disengaging from the Unicomplex."
Further game play infos
The following personnel cards can be used as "matching commander" for Borg Queen's Vessel, Borg Flagship:Characteristics: affiliation, manipulate your deck, ship related card, ship with four or more staffing icons.
Requires: Persistent.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Starship Defiant, Ripe for the Taking ( Tacking Into the Wind)
Starfleet Ship (Constitution Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command four personnel. You may play this ship at cost +3 to destroy an event (or destroy two Maneuver events).
RANGE: 8 WEAPONS: 6 SHIELDS: 6
"Imagine the technology we can find on that ship. New tactical systems, advanced bio-weapons. Engines that can reach speeds we can only dream of."
Further game play infos
The following personnel cards can be used as "matching commander" for Starship Defiant, Ripe for the Taking:Characteristics: event related card, destroy an event, affiliation, manipulate your deck, manipulate your hand, Alternate universe related, Past related.
Requires: affiliation, Maneuver, Alternate universe related.
Card logging info: First edited by eberlems at Jul 9th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(6) Type III Galor ( Return to Grace)
Cardassian Ship (Galor Class / Standard Equipment )
Staffing reqirements:
When you play this ship, you may discard the top three cards of your deck to make this ship cost -2.
RANGE: 8 WEAPONS: 8 SHIELDS: 8
Specially modified warship designed to be built quickly at an increased cost of materials.
Characteristics: affiliation, manipulate your deck, reduce your card play cost.
Card logging info: First edited by Telak at Mar 10th, 2014. Please support openCards and validate game text of this card!
(3) • U.S.S. Constellation, Dead Hulk ( These Are The Voyages)
Federation Ship (Constitution Class / Standard Equipment )
Staffing reqirements:
Icons:
To play this ship, you must command four personnel. You may play this ship at cost +2 to take a card from your discard pile and place it on top of your deck.
RANGE: 8 WEAPONS: 6 SHIELDS: 6
"Look at that. She may have been wrecked by whatever destroyed these solar systems. She was attacked."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Constellation, Dead Hulk:Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, The Original Series related, Past related.
Requires: The Original Series related.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(5) • U.S.S. Phoenix, Wayward Starship ( Tacking Into the Wind)
Federation Ship (Nebula Class / Standard Equipment )
Staffing reqirements:
Icons:
When you personnel fail a mission attempt at a space mission, if this ship is at that mission, you may discard the top three cards of your deck to take a card in your discard pile into hand. You may do this only once each turn.
RANGE: 8 WEAPONS: 8 SHIELDS: 8
"You have a dangerous man out there with a huge arsenal at his command. If he is intent on revenge against my people, he must be stopped..."
Further game play infos
The following personnel cards can be used as "matching commander" for U.S.S. Phoenix, Wayward Starship:Characteristics: affiliation, manipulate your deck, recover cards from your discard pile, Next Generation related, Nebula-class.
Requires: space mission.
Card logging info: First edited by eberlems at Jul 9th, 2011. One quality log by Telak at Dec 7th, 2011. Please support openCards and validate game text of this card a second time!
(6) • Xhosa, Sponsored Transport ( Tacking Into the Wind)
Bajoran Ship (Antares Class / Standard Equipment )
Staffing reqirements:
Icons:
While this ship is about to move between a Region: Bajor System mission and a non-Region: Bajor System mission, subtract 1 from the Range required. At the start of each of your turns, if this ship is staffed at a non-headquarters mission, you may place an equipment or a personnel from your discard pile on top of your deck.
RANGE: 6 WEAPONS: 5 SHIELDS: 5
"...I never have to leave this sector."
Further game play infos
The following personnel cards can be used as "matching commander" for Xhosa, Sponsored Transport:Characteristics: affiliation, enhance your RANGE (this card), manipulate your deck, recover cards from your discard pile, Deep Space None related.
Requires: Bajor System.
Card logging info: Last edited by Telak at Dec 7th, 2011. One quality log by eberlems at Feb 9th, 2012. Please support openCards and validate game text of this card a second time!