(0) • Gatherers' Raid ( What You Leave Behind)
Crime. Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core.<BR>Order - Place a card from hand on this event to reveal a number of cards from the top of an opponent's deck equal to the number of Gatherers you command. For each event and interrupt revealed this way, you may draw a card.
Characteristics: place a card from hand on your event, plays in your core, manipulate opponent's deck, Crime, Decay, additional card draws, interrupt related card.
Requires: Gatherer.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Chorgan, Leader of the Gatherers ( Second Edition)
Non-aligned Personnel of Acamarian species.
Icons:
Law Diplomacy
Physics Transporters
Thief. Gatherer. While this personnel is facing a dilemma, if another Gatherer is present, this personnel is attributes +1 and gains Diplomacy and Leadership.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"Say what you came to say. But I doubt I'm going to believe you."
Characteristics: "affiliation", enhance your personnel attributes (this card), enhance your skills (this card), Gatherer, Thief, Acamarian species.
Requires: Gatherer.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Marouk, Sovereign of Acamar ( Second Edition)
Non-aligned Personnel of Acamarian species.
Diplomacy Law
2 Leadership
While a Gatherer is at this mission, he gains Geology and loses Thief.
INTEGRITY: 6 CUNNING: 5 STRENGTH: 3
"The clan wars are over, Brull. It is a past we're ashamed of. It is why you had to leave. Now it is time to come home."
Characteristics: "affiliation", enhance your skills (this card), Acamarian species.
Requires: Gatherer, Thief.
Card logging info: Logged by openCards team at Jan 1st, 2008.