(1) Broken Link ( Extreme Measures)
Dual Dilemma
Your personnel cannot gain skills while facing this dilemma. Unless you have Anthropology, Biology, and Law or Diplomacy, Leadership, and Security, randomly select a personnel to be stopped and if this dilemma's owner discards a Capture card or a Punishment card from hand, then that personnel is placed in your opponent's brig instead.
"Oh, poor Odo. Perhaps we should have killed you."
Characteristics: "capture" dilemma, "randomly select" dilemma, "randomly stopper" dilemma, discard a specific card from hand.
Requires: Capture, Punishment.
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(1) A Treasure Beyond Comparison ( Second Edition)
Event
Punishment. Plays in your core. When you place an opponent's personnel in your brig, you may draw a card.
"Why don't you accept your fate? You'll return to your chair and you will sit there. You will entertain me and you will entertain my guests. And if you don't, I'll simply kill someone else..."
Characteristics: plays in your core, Punishment, additional card draws.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Awaiting Trial ( Second Edition)
Event
Punishment. To play this event, you must command three personnel. Plays in your core. At the start of each of your turns, if you have a captive, you may draw a card.
"Here on Cardassia, all crimes are solved. All criminals are punished. All endings are happy. ... You're only one man, but your conviction will be a salutary experience for millions."
Characteristics: plays in your core, Punishment, additional card draws.
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Hidden Strings ( Zero Hour)
Punishment. To play this event, you must command three personnel. Plays in your core. Personnel you command but do not own gain Assassin.
Order - Stop your personnel aboard your D'deridex-class ship to place a personnel in your brig aboard that ship. You now command that personnel.
"...his preexisting neural implants make our work impossible to detect."
Characteristics: take command (of opponent cards), plays in your core, Punishment, Assassin, ship related card.
Requires: affiliation, Capture, D'deridex-class.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!
(0) • Inexorable Torture ( The Undiscovered Country)
Event
Punishment. To play this event, you must command three personnel. Plays in your core. When you are about to place a Capture card or a Punishment card in your discard pile, you may discard the top two cards of your deck to place that card on the bottom of your deck instead.
"Are you ... choosing to stay with me? Excellent! I can't tell you how pleased that makes me."
Characteristics: prevent your cards from beeing discarded, plays in your core, manipulate your deck, Punishment.
Requires: affiliation, Capture, Punishment.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Labor Camp ( Second Edition)
Event
Punishment. Plays on your planet mission. At the start of each of your turns, if your personnel is on this planet and you have a captive, score 10 points.
The Cardassians maintain labor camps in dozens of locations within their borders. Hutet and Lazon II represent only the few known outside the Cardassian military.
Characteristics: score points, Punishment, plays / place on a mission.
Requires: affiliation, Capture, planet mission.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Prison Compound ( Necessary Evil)
Event
Punishment. To play this event, you must command three personnel. Round the total number of • icons on all your captives to the nearest multiple of 5. Score that number of points. Destroy this event.
"We had no idea that Bajoran prisoners were still being held on Cardassia IV. ...I assure you the camp prefect will be chastised accordingly."
Characteristics: score points, Punishment.
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Psychological Pressure ( Call to Arms)
Event
Punishment. Plays in your core. When an opponent's personnel is facing a dilemma, if he or she has the same skill as any of your captives, that opponent must discard a card from hand to use that skill.
"I can't believe you're willing to sacrifice Captain Picard's life as a negotiation tactic."
Characteristics: plays in your core, manipulate opponent's hand, Punishment, manipulate opponent's ability to use skills and abilities.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Psychotic Impulse ( Shattered Mirror)
Event
Punishment. To play this event, you must command three personnel. Kill any number of captives in your brig and/or your Human personnel. If the total cost of personnel killed in this way was 7 or more, score 5 points. Remove this event from the game.
"...you'll find that random and unprovoked executions will keep your entire workforce alert and motivated."
Characteristics: kill your own personnel, score points, Punishment, remove cards from the game (this card).
Requires: affiliation, Capture, Alternate universe related, Human species.
Card logging info: First edited by Telak at Nov 27th, 2018. Please support openCards and validate game text of this card!
(3) Racial Disdain ( Shattered Mirror)
Punishment. To play this event, you must command three personnel. Plays in your core. When your personnel is about to be stopped by a dilemma, you may remove an Human personnel in your discard pile (or a captive in your brig) from the game to prevent that.
"Clumsy fool! Stupid Terran pig!"
Characteristics: prevent your personnel from beeing stopped by a dilemma, plays in your core, "use" your discard pile, Punishment, remove cards from the game (other cards).
Requires: affiliation, Capture, Alternate universe related, Human species.
Card logging info: First edited by Telak at Dec 7th, 2018. Please support openCards and validate game text of this card!
(0) Rescue Captives ( Second Edition)
Event
Discard any number of cards from hand to take an equal number of your personnel from your opponents' brigs and place them on your headquarters mission. Destroy this event.
"This mission can end only one of two ways. Either we bring back Li Nalas, or we don't come back at all."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing captured, discard a card from hand.
Requires: Capture, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Swift Justice ( Return to Grace)
Event
Punishment. To play this event, you must command Cardassia Prime and no other headquarters missions. Plays in your core. When you play a Capture card, you may draw two cards, then discard a card from hand. You may do this only once each turn.
"Enough. This is already the longest trial in the history of Cardassia. Let's try to speed things up, shall we?"
Characteristics: plays in your core, discard a card from hand, Punishment, additional card draws.
Requires: Capture, Cardassia Prime.
Card logging info: First edited by Telak at Mar 13th, 2014. Please support openCards and validate game text of this card!
(3) Tribunal Sentencing ( Reflections 2.0)
Event
Punishment. To play this event, you must command three personnel. Plays in your core. While you have an opponent's personnel in your brig, that opponent has 1 fewer counter to spend during each of his or her Play and Draw Cards segments.
"The investigation is over. Your case is going to a special tribunal this afternoon. You will be informed of the sentence just before it meets."
Characteristics: plays in your core, Punishment, manipulate opponent's counters.
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(0) Vast Resources ( Energize)
Event
Punishment. To play this event, you must command three personnel. Kill your captive to draw a number of cards equal to that captive's cost. Destroy this event.
"Did you know that the Obsidian Order saves everything that comes into its possession? You never know what might prove useful. We have libraries of data transcripts, vaults of ancient artifacts... even cryogenic chambers containing biological subjects lik
Characteristics: kill opponent's personnel, Punishment, additional card draws.
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Condition Captive ( Second Edition)
Interrupt
Punishment.
Order - Place your captive on your headquarters mission. You now command that personnel.
"He still hesitated. Prepare the equipment for another session."
Characteristics: take command (of opponent cards), Punishment.
Requires: Capture, headquarters.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Fresh Tactic ( Energize)
Interrupt
To play this interrupt, you must command three Guls.
Order - Download a Capture or Punishment card.
"Is this what's kept you from breaking? Images of happier times? Memories of home and hearth? ... I must congratulate you, you're remarkably strong willed. I see no point in holding you further. ... We will get what we need from the human female..."
Characteristics: download, download - Capture (cards), download - Punishment (cards).
Requires: Capture, Punishment, Gul.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Means of Control ( Strange New Worlds)
Interrupt
Punishment. To play this interrupt, you must have a captive. When your personnel is attempting a mission, he or she is attributes +2 and gains all skills from that captive until the end of this turn.
"How many lights do you see there? ... Strange ... I see five. Are you quite sure?"
Characteristics: enhance your personnel attributes (other cards), Punishment, enhance your skills (other cards).
Requires: affiliation, Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Shared Delicacy ( Energize)
Interrupt
Punishment. To play this interrupt, you must command three Guls and have a captive.
Order - Reveal a random card from that captive's owner's hand. He or she chooses to discard that card or discard the top three cards of his or her deck.
"Wonderful! Wonderful! I like you, human. Most people become ill at the sight of live taspar."
Characteristics: manipulate opponent's deck, manipulate opponent's hand, Punishment.
Requires: Capture, Gul.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Torture ( Second Edition)
Interrupt
Punishment. You may play only one copy of this interrupt each turn.
Order - Choose one of your captives. Each of your Intelligence personnel gains that captive's skills until the end of your turn.
"Odo, just tell me what I need to know, and this will end."
Characteristics: Punishment, interrupt related card.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
• Cardassia IV, Hold Secret Prisoners ( Return to Grace)
Planet Mission
Location: Alpha-Quadrant Span: 2. Points: 40.
Region: Cardassia System.
Requirements: Law, 2 Officer, 2 Security, Cunning > 40
Special Instructions: When your personnel begin a mission attempt here, reduce the attribute requirements of this mission by 2 (limit 10) for each captive in your brig until the end of that mission attempt.
"No one should have to suffer like that."
Characteristics: Alpha quadrant mission, Cardassia System, modify your mission requirements, planet mission, mission worth 40 or more points.
Requires: Capture.
Card logging info: First edited by Telak at Mar 14th, 2014. Please support openCards and validate game text of this card!
(0) • Changeling Infiltrator ( Legacy)
Dominion Personnel of Changeling species.
Shape-shifter. Founder. Infiltrator.
Order - Choose a captive in your brig. While that captive is in your brig, this personnel gains all icons, skills, keywords and attributes on that personnel. These effects last until this order is executed again.
INTEGRITY: 0 CUNNING: 0 STRENGTH: 0
"I can only imagine what my replacement is up to..."
Characteristics: affiliation, enhance your personnel attributes (this card), enhance your skills (this card), Founder, Infiltrator, Shape-shifter, Changeling species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Corbin Entek, Inquisitor ( Return to Grace)
Cardassian Personnel of Cardassian species.
Icons:
Intelligence Law 2 Security
Treachery
This personnel is attributes +2 for each captive in your brig (limit +6).
INTEGRITY: 2 CUNNING: 4 STRENGTH: 4
"You don't know how long I've waited for this day. Imagine, in one bold stroke the Obsidian Order will unmask a traitor in the Central Command and shatter the entire dissident movement."
Characteristics: affiliation, enhance your personnel attributes (this card), personnel who has a cost of 3 or more, Cardassian species.
Requires: Capture.
Card logging info: First edited by Telak at Mar 11th, 2014. Please support openCards and validate game text of this card!
(2) • Corbin Entek, Undercover Operations Supervisor ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Biology Exobiology
Intelligence Security Treachery
Order - Kill your captive to destroy an event that captive's owner commands.
INTEGRITY: 3 CUNNING: 6 STRENGTH: 5
I assure you, when it comes to the Obsidian Order, nothing is impossible.
Characteristics: event related card, destroy an event, kill opponent's personnel, affiliation, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Darhe'el, The Butcher of Gallitep ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Exobiology Geology
Leadership Officer 2 Treachery
Gul. When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn.
INTEGRITY: 1 CUNNING: 6 STRENGTH: 5
"For a labor camp, it was the very model of order and efficiency. And why? For that, you have to look to the top!"
Characteristics: affiliation, discard a card from hand, additional card draws, Past related, Gul, personnel who has a cost of 3 or more, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) Ekoor ( The Nth Degree)
Cardassian Personnel of Cardassian species.
Icons:
Law Security
Dissident. When you play this personnel, you may download Arrest Order.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"Let it be done!"
Characteristics: affiliation, download, download - specific cards, Dissident, Cardassian species.
Requires: Capture.
Card logging info: First edited by Telak at Oct 22nd, 2017. Please support openCards and validate game text of this card!
(2) • Elim Garak, First Officer of Terok Nor ( Fractured Time)
Cardassian Personnel of Cardassian species.
Icons:
Biology Officer
Programming Security 2 Treachery
When a personnel at this mission is about to be stopped by a dilemma, you may kill your captive to prevent that.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 6
"If you need someone to beat him into submission for you, don't hesitate to call me."
Characteristics: kill opponent's personnel, prevent your personnel from beeing stopped by a dilemma, affiliation, Alternate universe related, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Evek, Attaché to the Demilitarized Zone ( Second Edition)
Cardassian Personnel of Cardassian species.
Icons:
Anthropology Diplomacy
Law Leadership Officer
Security
Gul. Commander: Vetar. When you play this personnel, you may discard a card from hand to download a Capture card.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"Do you deny that the Federation is engaging in organized terrorist activities against the Cardassian people? Deliberately undermining this treaty?"
Further game play infos
Evek, Attaché to the Demilitarized Zone counts as "matching commander" for the following ship cards:
Characteristics: affiliation, download, download - Capture (cards), discard a card from hand, Commander, Gul, personnel who has a cost of 3 or more, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Evek, Harsh Interrogator ( Energize)
Cardassian Personnel of Cardassian species.
Icons:
Diplomacy Leadership
Officer Security
Gul. Commander: Vetar. While you have a captive, this personnel gains Biology and Law.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
"...we have the confession of the Federation terrorist responsible for the destruction of the Bok'Nor at your station, Commander."
Further game play infos
Evek, Harsh Interrogator counts as "matching commander" for the following ship cards:
Characteristics: affiliation, enhance your skills (this card), Commander, Gul, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • James Moriarty, Awakened Nemesis ( Star Trek 50)
Non-aligned Personnel of Hologram species.
Leadership 2 Science Treachery
Order - This personnel gains one skill from your captive or a personnel on your Holoprogram. This effect lasts until this order is executed again.
INTEGRITY: 4 CUNNING: 9 STRENGTH: 5
"I'm a civilized abductor... but still dangerous."
Characteristics: "affiliation", enhance your skills (this card), personnel who has a cost of 3 or more, Hologram "species".
Requires: Capture, Holoprogram.
Card logging info: First edited by Telak at Sep 30th, 2016. Please support openCards and validate game text of this card!
(3) Jasad ( Genesis)
Cardassian Personnel of Cardassian species.
Icons:
Intelligence Navigation Officer
Treachery
Gul. While this personnel is aboard your ship, that ship is attributes +1 for each of your different Capture cards and each of your different Punishment cards.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"Your space station could not defend itself against one Cardassian warship."
Characteristics: affiliation, enhance your ship attributes (other cards), Gul, personnel who has a cost of 3 or more, Cardassian species, ship related card.
Requires: affiliation, Capture, Punishment.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(1) • Kovat, Public Conservator ( Second Edition)
Cardassian Personnel of Cardassian species.
Anthropology Diplomacy
Law
While this personnel is attempting a mission, you may kill your captive to make this personnel attributes +3 until the end of that mission attempt. You may do this only once each turn.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 3
"I am here to help you concede the wisdom of the state. To prepare you to accept the inevitable with equanimity."
Characteristics: kill opponent's personnel, affiliation, enhance your personnel attributes (this card), Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Lovok Founder, Effective Changeling ( These Are The Voyages)
Dominion Personnel of Changeling species.
Icons:
Astrometrics 2 Intelligence
Officer 2 Treachery
Founder. Infiltrator. Shape-shifter. While this personnel is not present with your personnel, an opponent cannot take command of, capture, or kill him.
INTEGRITY: 2 CUNNING: 7 STRENGTH: 7
"I am a practiced observer. And I can assure you, I'm going to be observing you very closely."
Characteristics: prevent your personnel from beeing captured, prevent your personnel from beeing commanded, prevent your personnel from beeing killed, affiliation, Founder, Infiltrator, Shape-shifter, personnel who has a cost of 3 or more, Changeling species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Makbar, Chief Archon ( Second Edition)
Cardassian Personnel of Cardassian species.
Anthropology Law
Medical Treachery
At the start of each of your turns, each of your opponents who has a captive in your brig must discard the top card of his or her deck.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 4
"The offender, Miles O'Brien, human, officer of the Federation Starfleet, has been found guilty of aiding and abetting seditious acts against the state. The sentence is death. Let the trial begin."
Characteristics: affiliation, manipulate your deck, Cardassian species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) • Markus Forbes, Extraction Specialist ( Unity)
Starfleet Personnel of Human species.
Icons:
Diplomacy Leadership Navigation
Science Security
MACO. If this personnel is at a non-headquarters mission, discard three cards (or two MACO personnel) from hand to place a captive you own present with this personnel.
INTEGRITY: 5 CUNNING: 5 STRENGTH: 6
"...I don't think we've seen the last of them."
Characteristics: "relocate" personnel cards - between two locations "in play", prevent your personnel from beeing captured, affiliation, discard a specific card from hand, Past related, MACO, Human species.
Requires: affiliation, Capture, MACO.
Card logging info: First edited by Telak at Dec 1st, 2011. One quality log by eberlems at Jan 2nd, 2012. Please support openCards and validate game text of this card a second time!
(2) Nidet ( Hard Time)
Cardassian Personnel of Cardassian species.
Icons:
Biology Medical Programming
Security
When you place a personnel an opponent owns in your brig, if this personnel is in your hand, you may place him on your headquarters mission where he could be played.
INTEGRITY: 4 CUNNING: 5 STRENGTH: 6
Basic training in the Cardassian military included the handling, processing, and treatment of detainees.
Characteristics: "relocate" personnel cards - place from hand into play, affiliation, Cardassian species.
Requires: Capture, headquarters.
Card logging info: First edited by Telak at Sep 7th, 2016. Please support openCards and validate game text of this card!
(2) • Nog, Drill Instructor ( The Nth Degree)
Ferengi Personnel of Ferengi species.
Icons:
Engineer Medical Physics
Programming Security
Order - Discard an equipment from beneath your Ferenginar to place a captive you own at your headquarters mission. You may do this only once each turn.
INTEGRITY: 6 CUNNING: 6 STRENGTH: 5
"This is the eighth run-through and you haven't been able to hit a single Jem'Hadar... and you shot Moogie."
Characteristics: equipment related card, affiliation, Deep Space None related, Ferengi species.
Requires: Capture, Ferenginar, headquarters.
Card logging info: First edited by Telak at Oct 22nd, 2017. Please support openCards and validate game text of this card!
(3) • Remata'Klan, Steadfast Sentinel ( Symbiosis)
Dominion Personnel of Jem'Hadar species.
Icons:
Honor Leadership Officer
Security
When an opponent plays an event or interrupt, you may place your captive he or she owns on his or her ship or headquarters mission to prevent that event or interrupt and place it in its owner's discard pile.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 8
"I have been ordered to let you go free after your meeting. You can be assured that I will obey that order."
Characteristics: prevent opponent's events, prevent opponent's interrupts, affiliation, Terok Nor related, interrupt related card, personnel who has a cost of 3 or more, Jem'Hadar species.
Requires: Capture, headquarters.
Card logging info: First edited by Telak at Jul 27th, 2018. Please support openCards and validate game text of this card!
(3) • Sakonna, Gunrunner ( Energize)
Non-aligned Personnel of Vulcan species.
Icons:
Acquisition Engineer
Physics Treachery
Smuggler. Order - This personnel gains one skill from one of your captives. She keeps this skill until the start of your next turn. You may do this only once each turn.
INTEGRITY: 4 CUNNING: 7 STRENGTH: 6
"Do you propose to lecture me on logic?"
Characteristics: "affiliation", Maquis related, enhance your skills (this card), Smuggler, personnel who has a cost of 3 or more, Vulcan species.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(3) • Sela, Supervising Operative ( Tacking Into the Wind)
Romulan Personnel of Human / Romulan species.
Icons:
Intelligence Leadership Officer
Programming 2 Treachery
Commander: Goraxus. When you play this personnel, you may download up to two cards. Those cards must be Capture cards, Punishment cards, or The Perfect Tool.
INTEGRITY: 2 CUNNING: 6 STRENGTH: 5
Will there be any physical evidence of what you are going to do to him?"
Further game play infos
Sela, Supervising Operative counts as "matching commander" for the following ship cards:
Characteristics: affiliation, download, download - Capture (cards), download - Punishment (cards), download - specific cards, Commander, personnel who has a cost of 3 or more, Human species, Romulan species.
Requires: Capture, Punishment.
Card logging info: First edited by Telak at Jul 24th, 2011. One quality log by eberlems at Jul 26th, 2011. Please support openCards and validate game text of this card a second time!
(2) • Sito Jaxa, Undercover "Terrorist" ( 20th Anniversary Collection)
Federation Personnel of Bajoran species.
Icons:
Honor Navigation Security
Transporters
When this personnel is about to be captured or killed, you may take a card from your discard pile into your hand.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"The captain asked Dr. Crusher to make it look like Joret had mistreated me."
Characteristics: affiliation, recover cards from your discard pile, Next Generation related, Bajoran species.
Requires: "killer" dilemma, Next Generation related, Capture.
Card logging info: First edited by Telak at Dec 8th, 2014. Please support openCards and validate game text of this card!
(3) • Skalaar, Bounty Hunter ( These Are The Voyages)
Non-aligned Personnel of Tellarite species.
Icons:
Anthropology Astrometrics
Engineer Honor Navigation
Physics
Order - If this personnel is at an opponent's mission, discard four cards from hand to place a captive you own aboard your ship here. You may do this only once each turn.
INTEGRITY: 7 CUNNING: 6 STRENGTH: 6
"You can either be quiet or spend the rest of this trip unconscious. Which do you prefer?"
Characteristics: "affiliation", discard a card from hand, Past related, personnel who has a cost of 3 or more, Tellarite species, ship related card.
Requires: Capture.
Card logging info: Logged by openCards team at Jan 1st, 2008.
(2) Turo ( Face of the Enemy)
Cardassian Personnel of Cardassian species.
Icons:
Biology Engineer Intelligence
Treachery
Glinn. While this personnel is aboard your Keldon-class ship, the first Capture or Punishment event you play each turn is cost -1.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 5
The Obsidian Order built a fleet in the Orias system that proved vital to maintaining intelligence on foreign powers that threatened Cardassian interests.
Characteristics: event related card, affiliation, reduce your card play cost, Glinn, Cardassian species, ship related card.
Requires: Capture, Punishment, Keldon-class.
Card logging info: First edited by Telak at Nov 6th, 2015. Please support openCards and validate game text of this card!
(2) • Yteppa, Obsidian Order Asset ( Return to Grace)
Cardassian Personnel of Cardassian species.
Exobiology Intelligence Security
Transporters
Infiltrator. When an opponent's personnel present is killed, you may discard a Capture card from hand to place that personnel in your brig.
INTEGRITY: 4 CUNNING: 6 STRENGTH: 6
"It's all right. You're safe."
Characteristics: affiliation, discard a specific card from hand, Capture, Infiltrator, Cardassian species.
Requires: kill opponent's personnel, Capture.
Card logging info: First edited by Telak at Mar 13th, 2014. Please support openCards and validate game text of this card!
(6) • Goraxus, Lying in Wait ( Tacking Into the Wind)
Romulan Ship (D'deridex Class / Cloaking Device )
Staffing reqirements:
When you win an engagement involving this ship, randomly select an opponent's personnel involved to place in your brig. Order - Discard a Capture card from hand to begin an engagement involving this ship.
RANGE: 7 WEAPONS: 9 SHIELDS: 9
"How will we be certain your procedure has been successful?"
Further game play infos
The following personnel cards can be used as "matching commander" for Goraxus, Lying in Wait:Characteristics: engagement, affiliation, discard a specific card from hand, D'deridex-class, Cloaking Device, ship with four or more staffing icons.
Requires: Capture.
Card logging info: First edited by Telak at Jul 24th, 2011. One quality log by eberlems at Jul 28th, 2011. Please support openCards and validate game text of this card a second time!