Federation Flagship: Renewed ( Shades of Gray)
Over 100 years of refits and relaunches, the Federation's flagship kept its historic name and registry number.
Plays on your Enterprise (except ). End of each turn, if ship is undocked, uncloaked, and has its matching commander aboard at a mission, draw an additional card. (Unique.)
Characteristics: Federation Flagship.
Requires: affiliation, matching commander.
The logging for the game text of this card is not completed. Please help us with this task and visit our interactive ST1E card-database to validate the game text of this card (actual state: Changed).
Federation Flagship: Recovered ( Engage)
Incident
Special icons:
Seeds or plays on table. If opponent's card just destroyed your only ship in play, place that ship here (with all cards aboard). Download one of the following to your matching facility or that spaceline's end: a different ship of the same class or identification OR any other Enterprise (if destroyed ship was any Enterprise). Relocate crew and equipment from here to downloaded ship (they are "stopped"). Discard incident.
Characteristics: Federation Flagship.
Requires: any "Enterprise".
Card logging info: First edited by Telak at Nov 5th, 2012. Please support openCards and validate game text of this card!
Federation Flagship: Relaunched ( Shades of Gray)
Seeds on table; download U.S.S. Enterprise-E to your Outpost (opponent may ). Your and personnel may report aboard your U.S.S. Enterprise-E. Once each turn, one such personnel may do so for free. Your three personnel present together may meet an additional staffing requirement. Discard this incident if you have a personnel in play who is not or .
Characteristics: Federation Flagship, play for free / report for free.
Requires: Outpost, affiliation, Enterprise E , "Federation Flagship: Relaunched"-related personnel.
Card logging info: Last lgged by Roga Danar at Apr 28th, 2011 (Q1 by Telak at May 2nd, 2011 & Q2 by eberlems at Jun 1st, 2011)