Bajoran Phaser ( Deep Space Nine)
Standard-issue phased energy weapon of the Bajoran Militia. Provides firepower equivalent to that of the Starfleet type II phaser.
Equipment
Bajoran and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)
Characteristics: Hand weapon, phaser.
Requires: affiliation, "affiliation", Bajoran species.
Card logging info: Logged by openCards team at May 1st, 2009.
Bajoran Phaser Rifle ( Deep Space Nine)
Enhanced energy rifle used by the Bajoran Militia. Popular among members of the resistance during the Cardassian occupation of Bajor.
Equipment
Bajoran and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)
Characteristics: Hand weapon, phaser.
Requires: affiliation, "affiliation", Bajoran species.
Card logging info: Logged by openCards team at May 1st, 2009.
Classic Type II Phaser ( The Trouble with Tribbles)
Starfleet personal defense and security weapon. Styling is typical of those used in the late 23 rd and early 24 th centuries. The pistol grip cradles and amplifies a Type I phaser.
Equipment
Special icons:
Federation use only. Each of your personnel present is STRENGTH +2 (cumulative). Each of your leaders present adds SECURITY.
Characteristics: Hand weapon, phaser, Original Series .
Requires: affiliation, Original Series .
Card logging info: Logged by openCards team at May 1st, 2009.
El-Aurian Phaser ( Homefront III)
Unusual, easily concealed weapon carried by Dr. Tolian Soran. Capable of producing powerful bursts of phased energy. Targeting scope increases accuracy, in the right hands.
Equipment
Each of your personnel present is STRENGTH +1, or +3 if they have both Treachery and SCIENCE.
Characteristics: SCIENCE-related equipment, Hand weapon, phaser.
Card logging info: First edited by Telak at Sep 14th, 2012. One quality log by eberlems at Sep 27th, 2012. Please support openCards and validate game text of this card a second time!
MACO Assault Rifle ( Broken Bow)
Generic phaser rifle developed for use by United Earth military forces. Produces rapid-fire discharges of energy ideal for combating multiple assailants.
Equipment
Special icons:
MACO use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)
Characteristics: Hand weapon, phaser, 22nd Century .
Requires: MACO.
Card logging info: First edited by Telak at Mar 30th, 2017. Please support openCards and validate game text of this card!
Starfleet Phaser Pistol ( The Enterprise Collection)
There are only two settings. Stun, and kill. Make sure to not get them mixed up.
Equipment
Special icons:
Starfleet use only. Each of your personnel present is STRENGTH +2 (or +3 if that personnel has Secirity). (Cumulative.)
Characteristics: Hand weapon, phaser, 22nd Century .
Requires: affilition.
Card logging info: Logged by openCards team at May 1st, 2009.
Starfleet Type III Phaser Rifle ( First Contact)
More powerful than other Federation hand-held energy weapons and has longer-lasting charge. Rotatable beam modulation. Stored aboard ship in armory racks.
Equipment
Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)
Characteristics: Hand weapon, phaser.
Requires: affiliation, "affiliation".
Card logging info: Logged by openCards team at May 1st, 2009.
Starfleet Type II Phaser ( Premiere BB)
Handheld weapon can be set for stun, heat and disruption. PHASER is an acronym for PHASed Energy Rectification.
Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)
Characteristics: Hand weapon, phaser.
Requires: affiliation, "affiliation".
Card logging info: Logged by openCards team at May 1st, 2009.
Starfleet Type I Phaser ( Blaze of Glory)
Least powerful of the standard hand-held Federation defensive weapons. Low profile favored by Starfleet captains. Smaller in size than the type II phaser, and easily concealed.
Equipment
Federation use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your card(s).
Characteristics: Hand weapon, phaser, play for free / report for free.
Requires: affiliation.
Card logging info: Logged by openCards team at May 1st, 2009.
Vulcan Phaser ( Pre-Warp Pack)
Handheld phased energy weapon from the 22nd century. Standard issue amongst Vulcan security, although many prefer to use the traditional lirpa.
Equipment
Special icons:
Vulcan use only. Each of your personnel present is STRENGTH +2. (Cumulative.)
Characteristics: Hand weapon, phaser, 22nd Century .
Requires: Vulcan species.
Card logging info: First edited by Telak at Jul 29th, 2017. Please support openCards and validate game text of this card!