Interrupt
While your personnel is facing a dilemma, choose a dilemma an opponent owns that has been removed from the game. That personnel may gain a skill required by that dilemma or add that dilemma's cost to his or her attributes until the end of the mission attempt.
"...what good is power if you're not willing to use it?"
Characteristics: enhance your personnel attributes (other cards), enhance your skills (other cards).
Requires: remove opponent's dilemmas from the game, Terok Nor related.
Card logging info: First edited by Telak at Sep 9th, 2014. Please support openCards and validate game text of this card!
Virtual card from Balance of Terror (Copyright 2014)
Image Source: Deep Space Nine - A Time to Stand (Season 6 - Episode 1)
UCT-ID : ST2E 31 V 26 (manufactor info on card: 31 V 26)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "The Blood-Dimmed Tide is Loosed" by Michael Shea
- "Worlds Day 2 TN" by Michael Shea
- "Worlds Day 1 TN Attack" by Michael Shea
- "Destroy Dilemmas" by Clerasil ToB
- "these guys messing with you" by John Paul Veasey
To see all decks with this card click here.
Create your own Deck in the ST2E deck section!Because this is a virtual non-promo card, it's not listed in the Tradeplace.