Event
To play this event, you must command a Intelligence personnel. Plays in your core. At the end of each of your turns, name a card. When an opponent plays that card, score 10 points. This effect lasts until the start of your next turn.
"He's giving us exactly what we need and he expects us to take it. ... No... we won't step into Picard's trap. We will disable part of his network... here, where they're weakest."
Characteristics: score points, plays in your core.
Requires: affiliation.
Card logging info: Logged by openCards team at Jan 1st, 2008.
Uncommon card from Call to Arms (Copyright 2003)
Image Source: The Next Generation - Redemption, Part II (Season 5 - Episode 1)
UCT-ID : ST2E 3 U 53 (manufactor info on card: 3 U 53)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title & sub-title in other expansions).
- "Your people will look towards the sky and see... hope. I'll take that from them first!" by Benjamin Liebich
- "Knowing your opponent" by Steve Nelson
- "Continentals 2014" by David Kuck
- "Putting all reason aside you exchange what you've got for a thing that's hypnotic and strange" by Lucas Thompson
- "Dikembe Mutombo" by Ben Hosp
To see all decks with this card click here.
Create your own Deck in the ST2E deck section!There are 8 entries for Sensing a Trap (ST2E 3 U 53) at the Tradeplace (5 haves and 5 wants). Click here to see all trade list entries for this Uncommon card!
Also see here for all trade lists with any card fom "Call to Arms".