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Interrupt Weak Spot

    Weak Spot

    Sensing the hive's thoughts, Jean-Luc Picard ordered all ships to fire on a critically vulnerable point, even though it did not appear to be a vital system.

    Interrupt Interrupt

    Plays on a ship being targeted by two or more ships. For this battle, reduces ist SHIELDS by 4 (not cumulative) OR supending ist SHIELDS enhancement from any one card.

    Rule hint for this card

    This card has an clarification:

    See attribute enhancements.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Rare card from First Contact First Contact (Copyright 1997 by Decipher)
    Image Source: Motion picture "Star Trek: First Contact" (1996)
    UCT-ID : ST1E 4 R 59 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

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    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Rafael Palenta - Worlds" by timeruler
    - "Doq´a´SuvwI´pu´? ghobe´, SuD!" by Dunnagh
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    There are 41 entries for Weak Spot (ST1E 4 R 59) at the Tradeplace (45 haves and 14 wants). Click here to see all trade list entries for this Rare card!
    Also see here for all trade lists with any card fom "First Contact".