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Interrupt Magnetic North

    Magnetic North

    Miles O'Brien used the polar magnetic field of Parada IV to shield his runabout from the sensors of pursuing ships.

    Interrupt Interrupt

    Plays on your ship that has no staffing requirements if it is orbiting a planet. Prevents battles from being initiated against that ship. Discard interrupt when ship moves.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Virtual card from Emissary: Supplemental Emissary: Supplemental (by The Continuing Committee)
    Image Source: Deep Space Nine - Whispers (Season 2 - Episode 14)
    UCT-ID : ST1E 24S V 21 (manufactor info on card: 21 V)
    Print-Style : color (standard) / black border / non-foil
    List of "reprints" for Magnetic North:

    - ST1E 5 U 94image from Deep Space Nine Deep Space Nine (first print)

    ST1E libraryCard-Reviews

    - "Magnetic North" by Evan Lorentz at Jul 11th, 1998
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