Make It So | openCards

You are here

Incident Make It So

    Make It So

    Incident Incident

    Seeds or plays on table. Once each turn, if your staffed ship has its matching commander aboard, you may "unstop" it (once per game per Ship card title) OR download Ready Room Door (to download a Captain's Order) OR, if that ship is in battle (even during opponent's turn), download a Tactic card (once per game per Tactic card title). Discard incident after use, unless that matching commander has Enterprise E icon.

    Requires: "Captain's Order"related cards, Enterprise E Enterprise E, matching commander.

    Rule hint for this card

    This card has an clarification:

    This incident does not restore a ship’s RANGE when it “unstops” the ship and crew.

    Taken form Glossary - Version 1.9.5.

    Card logging info: Logged by openCards team at May 1st, 2009.

    ST1E libraryCollector's Info

    Virtual card from BaH! BaH! (by The Continuing Committee)
    Image Source: Star Trek: First Contact -
    UCT-ID : ST1E 0 VR 94 (manufactor info on card: 4 V)
    Print-Style : color (standard) / black border / non-foil
    List of "reprints" for Make It So:

    - ST1E 0 VP 151image from Virtual Promos Virtual Promos (alternate picture)

    ST1E libraryCard-Reviews

    - "Make It So" by Dukat at Jan 19th, 2009
    Log in OR create a new account to write a card review.

    ST1E libraryDecks

    Latest 5 Decks with this card (or with a reprint of this card):
    - "Oh Jeremy Korvek! V2.0" by Paddy Tye
    - "There Are Survivors... There's No Winners" by Kris Sonsteby
    - "All Vulcans Allowed" by Matthew Zinno
    - "Vulcan Scheming of a White Christmas" by MidnightLich
    - "Kurlan Naiskos Cube" by Jorn Engstrom
    To see all decks with this card click here.
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    Because this is a virtual non-promo card, it's not listed in the Tradeplace.