Plays on one personnel you've captured. Each turn, ask opponent, "How many lights do you see?" If reply is "Five", return captive to outpost, score 10 points. Otherwise, score 1 point, retain captive.
Textual description about 10 bonus points (you score points, when you play or use this card).
Rule hint for this card
This card has an clarification:
You do not lose any points already scored with this event if the interrogated personnel is rescued. For example, if on three successive turns your opponent answers “Four,” “Four,” and “Five,” you score a total of 12 points (1+1+10) and then return the captive to your opponent’s outpost. See Madred, outpost.Taken form Glossary - Version 1.9.2.
Rare card from Alternate Universe (Copyright 1995 by Decipher)
Image Source: The Next Generation - Chain of Command, Part II (Season 6 - Episode 11)
UCT-ID : ST1E 2 R 39 (manufactor info on card: none)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Interrogation:
- ST1E 10 P 20 from Reflections
- "On The Hunt" by Flubi
- "WM-Deck Cardassian" by DS9-Mike
Create your own deck in the ST1E deck section!Click here to see all trade list entries for this Rare card!
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