Seeds or plays on a mission; adds Computer Skill to mission requirements. At the start of each mission attempt here, one attempting personnel (random selection) is placed beneath this incident ("in play" for uniqueness only). When a player solves this mission, all of their compatible personnel beneath this incident join the solving crew or Away Team (any other personnel are discarded). (Unique.)
Rule hint for this card
This card has an erratum:
Errata 2016-03-31: Kobayashi Maru Scenario is a powerful seed card that makes you lose a personnel every time you attempt the mission. With difficult dilemmas (and other dilemma-like cards), your forces will get smaller and smaller as you try repeatedly to pass. Some players have taken to seeding one at each of their opponents' missions, leaving those opponents with no alternative but to lose people (and thus bring requirement redundancy in their attempts). Today's errata reins that in, with no change other than making the card unique. You still may face the same effects as before ... but only in one place.
Taken form Glossary - Version 1.9.5.Card logging info: Logged by openCards team at May 1st, 2009.
Promotion card from All Good Things (Copyright 2003 by Decipher)
Image Source: Motion picture "Star Trek II: The Wrath of Khan" (1982)
UCT-ID : ST1E 0 P 133 (manufactor info on card: 7 P)
Print-Style : color (standard) / black border / non-foil
List of "reprints" for Kobayashi Maru Scenario:
- "Some new Romulan schemes V2.2" by Arjan Hoek
- "Unity" by Stefan Slaby
- "Unity" by Stefan Slaby
- "Starfleet looks in the mirror 1.1" by Alexander Gutmann
- "Starfleet looks in the mirror" by Alexander Gutmann
To see all decks with this card click here.
Create your own Deck in the ST1E deck section!There are 43 entries for Kobayashi Maru Scenario (ST1E 0 P 133) at the Tradeplace (3 haves and 46 wants). Click here to see all trade list entries for this Promotion card!
Also see here for all trade lists with any card fom "All Good Things".