Alien Parasites & REM Fatigue | openCards

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Dual Alien Parasites & REM Fatigue

    Alien Parasites & REM Fatigue

    Dilemma Dilemma - Dual dilemma Dual
    Alien Parasites: Unless INTEGRITY > 32, Away Team (if any) beams back and opponent immediately controls ship and crew until "stopped."
    REM Fatigue Hallucinations: Crew or Away Team dies at end of your third full turn unless cured by 3 MEDICAL OR docking at outpost.

    Point box: 5 points. The player how encounter this dilemma may score them.

    Characteristics: bonus points.
    Requires: Outpost, Beaming.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Promotion card from Enhanced Premiere Enhanced Premiere (Copyright 2000 by Decipher)
    Image Source: Other Sources - Multiple episode sources
    UCT-ID : ST1E 0 P 106 (manufactor info on card: 7 P)
    Print-Style : color (standard) / black border / non-foil
    No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).

    ST1E libraryCard-Reviews

    - "Alien Parasites & REM Fatigue" by Kathy McCracken at Sep 25th, 2000
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    ST1E libraryDecks

    Decks with this card (or with a reprint of this card):
    - "Hirogen deck Worlds 2018" by Peter Hill
    - "THE MONSTER! THE MONSTER! AND IT KEEPS GETTING STRONGER!" by Jason Beyer
    - "Worlds, Day 1" by Jason Beyer
    - "Die with Honor" by Stuart Marsh
    Create your own Deck in the ST1E deck section!

    openCards tradeplaceTradeplace references

    There are 43 entries for Alien Parasites & REM Fatigue (ST1E 0 P 106) at the Tradeplace (82 haves and 7 wants). Click here to see all trade list entries for this Promotion card!
    Also see here for all trade lists with any card fom "Enhanced Premiere".