Shortly after discovery of the Bajoran wormhole in 2369, a delegation of Wadi visitors arrived from the Gamma Quadrant. They coerced Quark into playing their unusual game of chula.
Dilemma - Dual dilemma
Unless one personnel present has Greed and Treachery OR Greed and CUNNING > 7, crew or Away Team is "stopped" until end of your next turn. Discard dilemma.
Characteristics: "Chula" dilemma.
Card logging info: Logged by openCards team at May 1st, 2009.
Uncommon card from Mirror, Mirror (Copyright 2000 by Decipher)
Image Source: Deep Space Nine - Move Along Home (Season 1 - Episode 10)
UCT-ID : ST1E 11 U 4 (manufactor info on card: 4 U)
Print-Style : color (standard) / black border / non-foil
No "reprints" for this card (no cards published with same title and game text in another expansion or with another collection info).
Log in OR create a new account to write a card review.Latest 5 Decks with this card (or with a reprint of this card):
- "The Doctor and his companions V2" by Steve Hartmann
- "Hirogen Holograms are useful" by TWatson
- "Everything is a Coincidence" by Clerasil ToB
- "All Hail Her Majesty, Empress Admiral Temporal Agent Commander T'Pol I. Long May She Reign!" by Stefan Slaby
- "Yes, I Am Serious" by Dan Hamman
To see all decks with this card click here.
Create your own Deck in the ST1E deck section!There are 19 entries for Chula: The Game (ST1E 11 U 4) at the Tradeplace (52 haves and 3 wants). Click here to see all trade list entries for this Uncommon card!
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