Chula: The Lights | openCards

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Dual Chula: The Lights

    Chula: The Lights

    Players face several perils throughout the game of chula. In shapfour of the game played in Quark's Bar, Julian Bashir was singled out and "eliminated" by a burst of energy.

    Dilemma Dilemma - Dual dilemma Dual

    Crew or Away Team member with total attributes closest to 22 (your choice if tie) returns to hand. To get past requires CUNNING > 24 remaining.

    Characteristics: "Chula" dilemma, wall dilemma.

    Card logging info: Logged by openCards team at May 1st, 2009.
     

    ST1E libraryCollector's Info

    Common card from Blaze of Glory Blaze of Glory (Copyright 1999 by Decipher)
    Image Source: Deep Space Nine - Move Along Home (Season 1 - Episode 10)
    UCT-ID : ST1E 7 C 3 (manufactor info on card: none)
    Print-Style : color (standard) / black border / non-foil
    List of "reprints" for Chula: The Lights:

    - ST1E 0 VR 57image from Homefront Homefront (alternate picture)

    ST1E libraryCard-Reviews

    - "Chula: The Lights" by Kathy McCracken at Jun 30th, 1999
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    ST1E libraryDecks

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    openCards tradeplaceTradeplace references

    There are 18 entries for Chula: The Lights (ST1E 7 C 3) at the Tradeplace (44 haves and 7 wants). Click here to see all trade list entries for this Common card!
    Also see here for all trade lists with any card fom "Blaze of Glory".